Player Matchup

Kukulkan
Kukulkan
Aureth
Kukulkan
Level 122
God Stats
8W - 12L
1,467 SR
Queue Stats
84W - 82L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
Destiny_boy06
Baron Samedi
Level 18
God Stats
1W - 2L
1,570 SR
Queue Stats
1W - 2L
1,266 Elo+
Party 1
Lancelot
Lancelot
SETH-021
Lancelot
Level 159
God Stats
0W - 1L
1,644 SR
Queue Stats
4W - 5L
1,409 Elo+
Party 1
Susano
Susano
juanflex7
Susano
Level 142
God Stats
0W - 2L
1,249 SR
Queue Stats
242W - 231L
1,519 Elo+
Solo
Nut
Nut
seldon456
Nut
Level 104
God Stats
3W - 3L
1,655 SR
Queue Stats
53W - 47L
1,525 Elo+
Solo
Team Averages
Level 109
1,517 SR
1,444 Elo+

VS

Team Averages
Level 124
1,480 SR
1,507 Elo+
Ullr
Ullr
BEASTPOPER2828
Ullr
Level 124
God Stats
1W - 2L
1,186 SR
Queue Stats
568W - 524L
1,487 Elo+
Solo
King Arthur
King Arthur
Chaaclyt
King Arthur
Level 87
God Stats
3W - 1L
1,856 SR
Queue Stats
24W - 9L
1,720 Elo+
Solo
Mercury
Mercury
DictatorofDeath
Mercury
Level 155
God Stats
3W - 2L
1,564 SR
Queue Stats
140W - 138L
1,469 Elo+
Solo
Maui
Maui
ItzCypsela
Maui
Level 107
God Stats
3W - 2L
1,541 SR
Queue Stats
83W - 78L
1,428 Elo+
Solo
Janus
Janus
xGod Is Dead13x
Janus
Level 149
God Stats
2W - 2L
1,255 SR
Queue Stats
130W - 129L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aureth
Kukulkan
9
0 / 0 / 0
4,928
616
2,005
2,663
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Destiny_boy06
Baron Samedi
8
1 / 2 / 3
4,661
583
3,107
4,745
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
SETH-021
Lancelot
7
1 / 4 / 1
4,276
535
2,166
6,690
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
juanflex7
Susano
5
0 / 3 / 0
3,835
479
1,515
3,931
913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 2 / 1
5,003
625
6,335
5,262
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 0
4,956
620
2,865
6,689
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Chaaclyt
King Arthur
11
4 / 0 / 1
6,774
847
3,876
6,052
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 0 / 3
5,155
644
1,480
4,807
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 0 / 4
4,942
618
3,364
8,072
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 2
5,186
648
1,126
3,777
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
11
11
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aureth
Kukulkan
0
0
0
0
W
4
3
0
1.33
W
King Arthur
Chaaclyt
King Arthur
4
0
1
4.5
L
Baron Samedi
Destiny_boy06
Baron Samedi
1
2
3
1.25
W
2
0
3
3.5
W
0
0
4
2
L
Lancelot
SETH-021
Lancelot
1
4
1
0.38
L
Susano
juanflex7
Susano
0
3
0
0
L
2
2
1
1.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,128
Damage
12,711
23,291
Taken
29,397
6,730
Mitigated
13,681
6,872
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aureth
Kukulkan
2,005
0
0
840
2,663
714
0
0
2,663
29,291
371
W
2,865
1,078
0
663
6,689
2,094
0
817
5,872
0
18,462
W
King Arthur
Chaaclyt
King Arthur
3,876
632
0
1,723
6,052
3,528
0
0
6,052
5,246
38,439
L
Baron Samedi
Destiny_boy06
Baron Samedi
3,107
435
210
1,422
4,745
1,459
0
1,388
3,355
16,338
0
W
1,480
589
0
491
4,807
1,514
124
433
4,374
0
36,843
W
3,364
680
0
2,893
8,072
5,441
0
1,641
6,431
16,760
1,658
L
Lancelot
SETH-021
Lancelot
2,166
388
0
1,801
6,690
2,097
0
1,644
4,975
0
17,795
L
Susano
juanflex7
Susano
1,515
251
0
754
3,931
913
0
157
3,774
0
13,066
L
6,335
4,040
0
1,845
5,262
1,547
264
1,657
3,605
0
30,997
W
1,126
213
0
548
3,777
1,104
0
2,175
1,602
24,809
737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,703
Gold Earned
27,013
202
Minions Killed
251
0
Camps Cleared
0
826,428
Distance Traveled
859,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,928
616
71
9
0
187,201
0
W
Ullr
4,956
620
31
4
0
165,525
0
W
King Arthur
6,774
847
75
9
0
176,281
0
L
Baron Samedi
4,661
583
27
3
0
180,717
0
W
Mercury
5,155
644
72
9
0
178,786
0
W
Maui
4,942
618
28
4
0
170,582
0
L
Lancelot
4,276
535
27
3
0
204,606
0
L
Susano
3,835
479
28
4
0
102,036
0
L
Nut
5,003
625
49
6
0
151,868
0
W
Janus
5,186
648
45
6
0
168,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role