Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JaydenXerxes
King Arthur
Level 82
God Stats
58W - 50L
1,596 SR
Queue Stats
66W - 61L
1,489 Elo+
Solo
Charybdis
Charybdis
LMelody
Charybdis
Level 99
God Stats
13W - 11L
1,652 SR
Queue Stats
19W - 17L
1,509 Elo+
Party 1
Athena
Athena
TesticularTwist
Athena
Level 147
God Stats
2W - 1L
1,890 SR
Queue Stats
17W - 10L
1,573 Elo+
Party 1
Thanatos
Thanatos
TheOwlController
Thanatos
Level 108
God Stats
13W - 11L
1,523 SR
Queue Stats
195W - 197L
1,528 Elo+
Solo
Team Averages
Level 126
1,632 SR
1,520 Elo+

VS

Team Averages
Level 107
1,590 SR
1,530 Elo+
Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dcogaz
Arachne
Level 87
God Stats
2W - 0L
1,707 SR
Queue Stats
114W - 103L
1,575 Elo+
Party 2
Maui
Maui
Deathunit
Maui
Level 104
God Stats
4W - 4L
1,479 SR
Queue Stats
146W - 128L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
Zacx12
Cthulhu
Level 69
God Stats
26W - 9L
1,712 SR
Queue Stats
116W - 86L
1,555 Elo+
Solo
Ishtar
Ishtar
nemmesisss
Ishtar
Level 138
God Stats
5W - 4L
1,554 SR
Queue Stats
262W - 249L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 1 / 0
6,319
574
3,806
3,025
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JaydenXerxes
King Arthur
11
0 / 1 / 0
5,935
540
2,778
8,399
4,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
LMelody
Charybdis
10
0 / 4 / 2
5,374
489
3,198
7,074
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 3 / 2
5,304
482
1,945
8,944
5,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 3 / 0
5,417
492
2,900
8,268
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 1 / 1
5,462
497
976
4,909
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Arachne
Dcogaz
Arachne
12
6 / 0 / 1
6,673
607
5,426
8,407
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
10
4 / 3 / 4
6,421
584
2,090
7,469
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Zacx12
Cthulhu
11
0 / 0 / 1
6,123
557
5,508
5,562
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ishtar
nemmesisss
Ishtar
11
2 / 0 / 7
6,936
631
7,199
5,920
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
12
12
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
1
0
1
W
Chang'e
 
Chang'e
0
1
1
0.5
W
Arachne
Dcogaz
Arachne
6
0
1
6.5
W
Maui
4
3
4
2
L
King Arthur
JaydenXerxes
King Arthur
0
1
0
0
L
Charybdis
LMelody
Charybdis
0
4
2
0.25
L
1
3
2
0.67
L
2
3
0
0.67
W
Cthulhu
Zacx12
Cthulhu
0
0
1
0.5
W
Ishtar
nemmesisss
Ishtar
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,627
Damage
21,199
35,710
Taken
32,267
15,725
Mitigated
15,025
12,877
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,806
782
0
1,070
3,025
986
0
586
2,305
50,628
426
W
Chang'e
 
Chang'e
976
0
745
3,207
4,909
1,343
0
2,944
1,965
28,601
0
W
Arachne
Dcogaz
Arachne
5,426
4,142
0
4,928
8,407
2,728
0
1,720
6,687
0
51,007
W
Maui
2,090
807
0
1,539
7,469
4,677
0
822
6,647
13,839
0
L
King Arthur
JaydenXerxes
King Arthur
2,778
527
0
1,640
8,399
4,406
0
4,383
3,005
0
37,220
L
Charybdis
LMelody
Charybdis
3,198
1,370
0
2,190
7,074
1,852
0
602
6,472
0
38,794
L
1,945
988
0
1,329
8,944
5,941
0
1,368
7,536
16,666
0
L
2,900
921
0
6,648
8,268
2,540
0
402
7,818
0
33,971
W
Cthulhu
Zacx12
Cthulhu
5,508
256
0
2,500
5,562
4,178
0
0
5,562
32,463
0
W
Ishtar
nemmesisss
Ishtar
7,199
4,135
0
3,412
5,920
2,099
751
786
5,134
0
44,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,349
Gold Earned
31,615
342
Minions Killed
310
0
Camps Cleared
0
1,068,222
Distance Traveled
1,186,331
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,319
574
108
10
0
198,098
6
W
Chang'e
5,462
497
69
6
0
249,805
0
W
Arachne
6,673
607
75
7
0
265,323
1
W
Maui
6,421
584
17
2
0
241,085
4
L
King Arthur
5,935
540
72
7
0
197,528
1
L
Charybdis
5,374
489
80
7
0
206,039
7
L
Athena
5,304
482
15
1
0
215,468
5
L
Thanatos
5,417
492
67
6
0
251,089
0
W
Cthulhu
6,123
557
70
6
0
218,642
0
W
Ishtar
6,936
631
79
7
0
211,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role