Player Matchup

Skadi
Skadi
Abcom960
Skadi
Level 122
God Stats
4W - 1L
1,704 SR
Queue Stats
81W - 88L
1,477 Elo+
Party 1
Cerberus
Cerberus
HogRidaaaa
Cerberus
Level 121
God Stats
1W - 1L
1,332 SR
Queue Stats
65W - 53L
1,579 Elo+
Party 2
Awilix
Awilix
MidnightSunsets
Awilix
Level 159
God Stats
3W - 2L
1,546 SR
Queue Stats
348W - 349L
1,541 Elo+
Party 1
Osiris
Osiris
OvO aWeSoMe OvO
Osiris
Level 147
God Stats
2W - 0L
1,754 SR
Queue Stats
281W - 282L
1,567 Elo+
Party 1
Ra
Ra
THEGREATMIDO
Ra
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,575 Elo+
Party 2
Team Averages
Level 138
1,567 SR
1,548 Elo+

VS

Team Averages
Level 127
1,599 SR
1,560 Elo+
Bellona
Bellona
Aetius0451
Bellona
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 32L
1,697 Elo+
Solo
Nemesis
Nemesis
Bulbicus
Nemesis
Level 68
God Stats
0W - 2L
1,753 SR
Queue Stats
38W - 26L
1,566 Elo+
Solo
Chang'e
Chang'e
CREATINEWITHWHEY
Chang'e
Level 165
God Stats
1W - 1L
1,836 SR
Queue Stats
86W - 61L
1,573 Elo+
Solo
Izanami
Izanami
CruxisWolf
Izanami
Level 142
God Stats
2W - 3L
1,465 SR
Queue Stats
125W - 123L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Zoots1
Danzaburou
Level 159
God Stats
6W - 8L
1,442 SR
Queue Stats
866W - 879L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Abcom960
Skadi
17
3 / 5 / 17
11,302
706
17,351
14,034
6,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
HogRidaaaa
Cerberus
19
2 / 1 / 22
11,197
700
18,514
28,744
32,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

19
6 / 5 / 14
11,705
732
13,480
23,663
29,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

19
5 / 3 / 19
12,154
760
19,048
26,069
51,762
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
11 / 1 / 14
13,803
863
19,670
18,291
15,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aetius0451
Bellona
18
4 / 5 / 6
10,982
686
16,826
24,450
27,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
Bulbicus
Nemesis
16
0 / 5 / 12
9,539
596
13,648
18,404
17,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 9
10,921
683
20,649
19,543
8,290
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
CruxisWolf
Izanami
17
3 / 7 / 4
10,591
662
22,555
17,627
7,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Danzaburou
Zoots1
Danzaburou
17
4 / 6 / 5
10,406
650
23,354
15,551
6,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
51
27
Kills
15
15
Deaths
27
86
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Skadi
Abcom960
Skadi
3
5
17
2.3
L
Bellona
Aetius0451
Bellona
4
5
6
1.4
L
Nemesis
Bulbicus
Nemesis
0
5
12
1.2
L
4
4
9
2.13
L
Izanami
CruxisWolf
Izanami
3
7
4
0.71
W
Cerberus
HogRidaaaa
Cerberus
2
1
22
13
W
6
5
14
2.6
W
5
3
19
4.83
W
11
1
14
18
L
Danzaburou
Zoots1
Danzaburou
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,063
Damage
97,032
110,801
Taken
95,575
136,738
Mitigated
67,219
67,813
Healing
38,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Abcom960
Skadi
17,351
5,527
0
0
14,034
6,861
2,877
3,011
10,826
0
51,802
L
Bellona
Aetius0451
Bellona
16,826
3,151
945
2,337
24,450
27,367
0
11,927
11,790
209
25,880
L
Nemesis
Bulbicus
Nemesis
13,648
3,491
745
3,627
18,404
17,899
0
7,584
10,521
0
16,955
L
20,649
1,108
14,789
9,452
19,543
8,290
276
6,020
13,146
36,946
508
L
Izanami
CruxisWolf
Izanami
22,555
15,646
1,476
2,095
17,627
7,426
158
6,422
10,828
0
48,631
W
Cerberus
HogRidaaaa
Cerberus
18,514
775
1,884
11,667
28,744
32,624
1,165
4,257
23,823
28,213
418
W
13,480
2,673
2,482
2,639
23,663
29,712
755
6,062
16,887
0
26,142
W
19,048
1,193
2,048
5,938
26,069
51,762
1,032
3,982
21,034
1,568
26,791
W
19,670
1,909
28,410
12,745
18,291
15,779
1,354
3,433
14,547
48,026
0
L
Danzaburou
Zoots1
Danzaburou
23,354
12,275
548
2,344
15,551
6,237
0
6,808
8,469
0
47,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,161
Gold Earned
52,439
231
Minions Killed
182
0
Camps Cleared
0
1,516,036
Distance Traveled
1,352,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,302
706
72
5
0
254,051
0
L
Bellona
10,982
686
31
2
0
282,020
0
L
Nemesis
9,539
596
7
0
0
329,872
0
L
Chang'e
10,921
683
35
2
0
265,803
0
L
Izanami
10,591
662
56
4
0
232,891
0
W
Cerberus
11,197
700
46
3
0
306,837
0
W
Awilix
11,705
732
18
1
0
310,707
0
W
Osiris
12,154
760
15
1
0
309,241
0
W
Ra
13,803
863
80
5
0
335,200
0
L
Danzaburou
10,406
650
53
3
0
241,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role