Player Matchup

Apollo
Apollo
JoeDs
Apollo
Level 49
God Stats
1W - 2L
1,521 SR
Queue Stats
128W - 114L
1,473 Elo+
Solo
Nu Wa
Nu Wa
Kreiina
Nu Wa
Level 159
God Stats
309W - 241L
1,615 SR
Queue Stats
424W - 396L
1,419 Elo+
Solo
Bacchus
Bacchus
Smrfington
Bacchus
Level 21
God Stats
2W - 3L
1,518 SR
Queue Stats
4W - 9L
1,355 Elo+
Party 1
Osiris
Osiris
Wagnergamer8602
Osiris
Level 172
God Stats
0W - 1L
1,156 SR
Queue Stats
29W - 44L
1,376 Elo+
Solo
Ra
Ra
redloro22
Ra
Level 27
God Stats
0W - 2L
1,223 SR
Queue Stats
3W - 10L
1,273 Elo+
Party 1
Team Averages
Level 86
1,406 SR
1,379 Elo+

VS

Team Averages
Level 73
1,540 SR
1,485 Elo+
Amaterasu
Amaterasu
Czybyk
Amaterasu
Level 126
God Stats
6W - 7L
1,514 SR
Queue Stats
229W - 221L
1,494 Elo+
Solo
Chronos
Chronos
Eduardo380
Chronos
Level 23
God Stats
2W - 0L
1,786 SR
Queue Stats
29W - 31L
1,460 Elo+
Solo
Mercury
Mercury
Elotzie
Mercury
Level 28
God Stats
13W - 6L
1,586 SR
Queue Stats
31W - 29L
1,521 Elo+
Solo
Xbalanque
Xbalanque
JOfrayy
Xbalanque
Level 149
God Stats
17W - 11L
1,617 SR
Queue Stats
76W - 78L
1,522 Elo+
Solo
Ymir
Ymir
tornsea312
Ymir
Level 41
God Stats
1W - 2L
1,198 SR
Queue Stats
14W - 20L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JoeDs
Apollo
11
0 / 0 / 0
5,432
1,086
1,026
1,213
381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
Kreiina
Nu Wa
10
0 / 2 / 0
4,952
990
2,506
2,588
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Smrfington
Bacchus
9
0 / 2 / 0
4,841
968
1,506
5,520
5,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 0 / 0
4,398
880
0
0
0
10
0 / 1 / 0
4,906
981
1,091
1,043
257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Czybyk
Amaterasu
9
1 / 0 / 1
4,969
994
864
1,681
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Eduardo380
Chronos
11
2 / 0 / 2
5,477
1,095
3,429
2,250
731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mercury
Elotzie
Mercury
10
1 / 0 / 3
5,152
1,030
1,080
1,830
548
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xbalanque
JOfrayy
Xbalanque
10
1 / 0 / 3
5,616
1,123
2,442
3,326
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 3
5,195
1,039
448
1,530
989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
5
5
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Czybyk
Amaterasu
1
0
1
1.5
W
Chronos
Eduardo380
Chronos
2
0
2
3
W
Mercury
Elotzie
Mercury
1
0
3
2.5
W
Xbalanque
JOfrayy
Xbalanque
1
0
3
2.5
L
Apollo
JoeDs
Apollo
0
0
0
0
L
Nu Wa
Kreiina
Nu Wa
0
2
0
0
L
Bacchus
Smrfington
Bacchus
0
2
0
0
L
0
0
0
0
L
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,129
Damage
8,263
10,364
Taken
10,617
6,776
Mitigated
4,098
2,202
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Czybyk
Amaterasu
864
403
0
994
1,681
845
0
959
722
0
7,657
W
Chronos
Eduardo380
Chronos
3,429
1,452
0
696
2,250
731
0
1,072
1,178
17,466
1,188
W
Mercury
Elotzie
Mercury
1,080
148
0
275
1,830
548
0
646
1,184
0
11,054
W
Xbalanque
JOfrayy
Xbalanque
2,442
950
0
529
3,326
985
231
1,855
1,471
0
19,805
L
Apollo
JoeDs
Apollo
1,026
648
0
576
1,213
381
0
151
1,062
0
17,370
L
Nu Wa
Kreiina
Nu Wa
2,506
770
0
268
2,588
656
0
861
1,727
13,620
0
L
Bacchus
Smrfington
Bacchus
1,506
47
0
1,262
5,520
5,482
0
2,315
3,205
4,358
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,091
81
48
48
1,043
257
0
370
673
9,933
0
W
448
48
0
516
1,530
989
0
571
959
4,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
26,409
99
Minions Killed
141
0
Camps Cleared
0
422,034
Distance Traveled
593,078
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,969
994
13
3
0
114,746
0
W
Chronos
5,477
1,095
40
8
0
130,951
0
W
Mercury
5,152
1,030
30
6
0
134,289
0
W
Xbalanque
5,616
1,123
48
10
0
108,657
5
L
Apollo
5,432
1,086
50
10
0
103,964
0
L
Nu Wa
4,952
990
24
5
0
100,795
0
L
Bacchus
4,841
968
7
1
0
105,823
0
L
Osiris
4,398
880
0
0
0
0
0
L
Ra
4,906
981
18
4
0
111,452
0
W
Ymir
5,195
1,039
10
2
0
104,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role