Player Matchup

Bellona
Bellona
 
Bellona
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dcogaz
Ra
Level 87
God Stats
3W - 1L
1,829 SR
Queue Stats
114W - 103L
1,566 Elo+
Party 3
Bastet
Bastet
Deathunit
Bastet
Level 104
God Stats
7W - 5L
1,579 SR
Queue Stats
146W - 128L
1,580 Elo+
Party 3
Aphrodite
Aphrodite
Yungt7038
Aphrodite
Level 44
God Stats
6W - 4L
1,703 SR
Queue Stats
41W - 42L
1,499 Elo+
Party 2
Neith
Neith
keegsyb
Neith
Level 106
God Stats
1W - 0L
1,410 SR
Queue Stats
49W - 57L
1,491 Elo+
Party 2
Team Averages
Level 117
1,604 SR
1,527 Elo+

VS

Team Averages
Level 114
1,533 SR
1,482 Elo+
Thor
Thor
Aralakh_Grunt
Thor
Level 146
God Stats
1W - 2L
1,753 SR
Queue Stats
161W - 164L
1,517 Elo+
Party 1
Loki
Loki
FlyAngels_Devil
Loki
Level 87
God Stats
8W - 10L
1,503 SR
Queue Stats
302W - 262L
1,511 Elo+
Party 4
Poseidon
Poseidon
FlyAngels_Shadow
Poseidon
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,420 Elo+
Party 4
Mercury
Mercury
Get_Noscoped_COD
Mercury
Level 149
God Stats
6W - 7L
1,350 SR
Queue Stats
172W - 179L
1,495 Elo+
Party 1
Neith
Neith
Getball78
Neith
Level 131
God Stats
13W - 11L
1,560 SR
Queue Stats
243W - 249L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 2 / 2
8,521
609
7,702
12,972
9,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
17
8 / 0 / 2
9,893
707
9,013
6,407
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Deathunit
Bastet
14
2 / 2 / 3
7,410
529
5,566
10,556
3,539
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
Yungt7038
Aphrodite
12
1 / 0 / 1
7,249
518
2,071
6,168
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Neith
keegsyb
Neith
13
1 / 2 / 2
7,260
519
5,358
7,865
2,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,125
438
4,822
7,214
3,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 3 / 2
6,981
499
5,002
11,749
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 5 / 0
6,897
493
3,107
7,032
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 6 / 2
6,742
482
5,551
15,437
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Getball78
Neith
13
1 / 2 / 1
6,823
487
6,219
10,227
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
16
Kills
6
6
Deaths
16
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
2
2.5
L
1
0
3
2.5
W
Ra
8
0
2
9
W
Bastet
Deathunit
Bastet
2
2
3
1.75
L
3
3
2
1.33
L
0
5
0
0
L
1
6
2
0.33
L
Neith
Getball78
Neith
1
2
1
0.75
W
Aphrodite
Yungt7038
Aphrodite
1
0
1
1.5
W
Neith
keegsyb
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,710
Damage
24,701
43,968
Taken
51,659
21,506
Mitigated
21,105
22,812
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,702
1,980
0
4,648
12,972
9,093
0
42
12,324
0
55,392
L
4,822
780
0
1,803
7,214
3,214
0
992
6,222
162
25,554
W
Ra
9,013
852
830
3,012
6,407
2,311
0
2,095
4,270
93,796
570
W
Bastet
Deathunit
Bastet
5,566
674
0
6,029
10,556
3,539
0
902
9,542
0
54,355
L
5,002
1,011
0
4,948
11,749
3,425
0
2,863
8,826
0
47,905
L
3,107
808
0
1,655
7,032
1,473
0
3,511
3,521
50,732
6,091
L
5,551
1,690
0
4,913
15,437
9,810
0
1,553
13,884
0
40,923
L
Neith
Getball78
Neith
6,219
1,684
0
3,084
10,227
3,183
0
2,008
8,219
0
63,631
W
Aphrodite
Yungt7038
Aphrodite
2,071
497
2,044
3,541
6,168
3,678
20
0
6,168
23,504
0
W
Neith
keegsyb
Neith
5,358
2,209
0
2,708
7,865
2,885
34
0
7,865
0
54,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,333
Gold Earned
33,568
475
Minions Killed
375
0
Camps Cleared
0
1,477,140
Distance Traveled
1,378,795
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,521
609
92
7
0
254,941
0
L
Thor
6,125
438
35
3
0
291,062
0
W
Ra
9,893
707
171
12
0
325,481
5
W
Bastet
7,410
529
87
6
0
349,960
0
L
Loki
6,981
499
78
6
0
314,314
0
L
Poseidon
6,897
493
104
7
0
250,354
0
L
Mercury
6,742
482
63
5
0
271,034
0
L
Neith
6,823
487
95
7
0
252,031
0
W
Aphrodite
7,249
518
23
2
0
273,081
5
W
Neith
7,260
519
102
7
0
273,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role