Player Matchup

Merlin
Merlin
BlancoLeopardo
Merlin
Level 30
God Stats
1W - 2L
1,559 SR
Queue Stats
29W - 33L
1,484 Elo+
Solo
Cthulhu
Cthulhu
FloydBailey
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
Jarvisblack
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,261 Elo+
Party 2
Odin
Odin
Munchnd
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,559 Elo+
Party 2
Hachiman
Hachiman
charlyzapienz
Hachiman
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 183L
1,533 Elo+
Solo
Team Averages
Level 97
1,512 SR
1,479 Elo+

VS

Team Averages
Level 161
1,634 SR
1,580 Elo+
Nemesis
Nemesis
 
Nemesis
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Gapoolman
Eset
Level 184
God Stats
2W - 0L
1,625 SR
Queue Stats
235W - 55L
1,740 Elo+
Party 1
Cabrakan
Cabrakan
IncredulousHawk
Cabrakan
Level 145
God Stats
2W - 0L
1,728 SR
Queue Stats
122W - 100L
1,491 Elo+
Party 1
Da Ji
Da Ji
UncleShooga
Da Ji
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
402W - 395L
1,567 Elo+
Party 1
Zeus
Zeus
jbird420863
Zeus
Level 155
God Stats
5W - 1L
1,814 SR
Queue Stats
271W - 229L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
6,891
689
4,951
6,875
1,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
FloydBailey
Cthulhu
15
2 / 2 / 5
8,227
823
8,981
8,524
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Jarvisblack
Baron Samedi
11
1 / 3 / 2
6,688
669
1,959
5,357
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Munchnd
Odin
14
3 / 6 / 3
7,483
748
4,032
12,524
10,748
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
charlyzapienz
Hachiman
13
3 / 6 / 4
7,403
740
5,587
9,158
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 3 / 9
7,681
768
4,251
7,555
6,168
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Eset
15
6 / 2 / 10
8,758
876
9,495
7,697
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
16
4 / 0 / 12
8,627
863
6,947
6,366
8,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
3 / 3 / 13
8,618
862
7,390
8,286
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
6 / 1 / 8
9,530
953
12,658
5,617
3,536
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
9
Kills
21
21
Deaths
9
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
3
9
2.17
L
0
4
5
0.63
L
Cthulhu
FloydBailey
Cthulhu
2
2
5
2.25
W
Eset
6
2
10
5.5
W
Cabrakan
4
0
12
10
L
Baron Samedi
Jarvisblack
Baron Samedi
1
3
2
0.67
L
Odin
Munchnd
Odin
3
6
3
0.75
W
3
3
13
3.17
L
Hachiman
charlyzapienz
Hachiman
3
6
4
0.83
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,510
Damage
40,741
42,438
Taken
35,521
28,548
Mitigated
27,256
7,328
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,251
943
526
1,009
7,555
6,168
773
2,612
4,943
0
8,027
L
4,951
145
1,660
1,273
6,875
1,950
0
4,550
2,279
16,180
0
L
Cthulhu
FloydBailey
Cthulhu
8,981
176
366
1,225
8,524
10,527
0
5,644
2,735
21,109
0
W
Eset
9,495
294
1,324
1,977
7,697
4,264
151
3,251
4,446
30,510
0
W
Cabrakan
6,947
1,389
2,407
2,356
6,366
8,245
0
3,430
2,936
7,829
1,258
L
Baron Samedi
Jarvisblack
Baron Samedi
1,959
192
456
867
5,357
2,342
0
4,476
817
7,248
0
L
Odin
Munchnd
Odin
4,032
1,048
111
824
12,524
10,748
0
7,068
5,172
0
6,225
W
7,390
1,002
1,726
878
8,286
5,043
98
3,107
5,179
0
11,534
L
Hachiman
charlyzapienz
Hachiman
5,587
3,399
0
546
9,158
2,981
0
6,241
2,826
0
13,007
W
12,658
1,676
255
938
5,617
3,536
124
3,491
2,126
26,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
43,214
85
Minions Killed
103
0
Camps Cleared
0
712,166
Distance Traveled
860,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,681
768
14
1
0
155,121
0
L
Merlin
6,891
689
16
2
0
140,060
0
L
Cthulhu
8,227
823
36
4
0
200,898
0
W
Eset
8,758
876
32
3
0
167,536
0
W
Cabrakan
8,627
863
8
1
0
181,283
0
L
Baron Samedi
6,688
669
12
1
0
85,885
0
L
Odin
7,483
748
9
1
0
139,567
0
W
Da Ji
8,618
862
16
2
0
191,638
0
L
Hachiman
7,403
740
12
1
0
145,756
0
W
Zeus
9,530
953
33
3
0
165,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role