Player Matchup

Khepri
Khepri
BARRIOS1265
Khepri
Level 52
God Stats
4W - 3L
1,380 SR
Queue Stats
340W - 374L
1,466 Elo+
Solo
Zeus
Zeus
Master-_-spectre
Zeus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,420 Elo+
Party 1
Hun Batz
Hun Batz
Psicobouc
Hun Batz
Level 104
God Stats
3W - 1L
1,639 SR
Queue Stats
62W - 69L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
ViolettFox
Nu Wa
Level 89
God Stats
2W - 2L
1,376 SR
Queue Stats
133W - 178L
1,341 Elo+
Solo
Nut
Nut
chouffoutte
Nut
Level 63
God Stats
1W - 1L
1,270 SR
Queue Stats
21W - 21L
1,432 Elo+
Party 1
Team Averages
Level 82
1,433 SR
1,424 Elo+

VS

Team Averages
Level 111
1,453 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
DannieG12
Ah Muzen Cab
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 82L
1,467 Elo+
Solo
Hou Yi
Hou Yi
Linkina89
Hou Yi
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 85L
1,387 Elo+
Solo
Nike
Nike
PigeonDan
Nike
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,472 Elo+
Solo
Bellona
Bellona
TRYGUNestampida
Bellona
Level 145
God Stats
4W - 4L
1,635 SR
Queue Stats
256W - 249L
1,521 Elo+
Solo
Apollo
Apollo
remi1
Apollo
Level 121
God Stats
1W - 2L
1,130 SR
Queue Stats
125W - 132L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 0 / 4
6,492
1,082
2,306
5,222
4,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
4 / 1 / 3
6,937
1,156
7,986
3,136
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Psicobouc
Hun Batz
12
6 / 2 / 4
6,960
1,160
8,392
5,404
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
11
1 / 1 / 6
6,214
1,036
4,294
3,042
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 1 / 10
6,230
1,038
4,855
5,371
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DannieG12
Ah Muzen Cab
10
0 / 1 / 3
5,241
874
3,028
4,821
1,410
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Linkina89
Hou Yi
10
1 / 3 / 1
5,312
885
3,269
4,770
1,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nike
12
1 / 2 / 2
5,661
944
4,811
6,395
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 3 / 1
5,681
947
3,276
7,794
4,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
remi1
Apollo
11
1 / 3 / 2
5,830
972
1,780
5,990
3,616
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
12
Kills
5
5
Deaths
12
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
0
4
3
L
Ah Muzen Cab
DannieG12
Ah Muzen Cab
0
1
3
1.5
L
Hou Yi
Linkina89
Hou Yi
1
3
1
0.5
W
4
1
3
5.5
L
Nike
1
2
2
1
W
Hun Batz
Psicobouc
Hun Batz
6
2
4
4
L
2
3
1
0.83
W
Nu Wa
1
1
6
4
W
0
1
10
5
L
Apollo
remi1
Apollo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,833
Damage
16,164
22,175
Taken
29,770
12,289
Mitigated
14,928
7,535
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,306
166
1,204
2,213
5,222
4,741
297
281
4,904
3,102
1,572
L
Ah Muzen Cab
DannieG12
Ah Muzen Cab
3,028
928
81
819
4,821
1,410
0
2,007
2,814
0
11,609
L
Hou Yi
Linkina89
Hou Yi
3,269
1,187
487
692
4,770
1,453
0
2,297
2,473
0
9,592
W
7,986
1,032
31
87
3,136
1,120
49
37
2,991
14,815
0
L
Nike
4,811
142
0
0
6,395
3,538
0
3,448
2,947
2,621
10,008
W
Hun Batz
Psicobouc
Hun Batz
8,392
1,052
809
670
5,404
3,057
400
206
5,128
0
16,881
L
3,276
770
132
1,623
7,794
4,911
0
3,752
4,042
0
7,164
W
Nu Wa
4,294
1,416
369
259
3,042
1,106
343
115
2,891
8,035
0
W
4,855
2,894
646
1,247
5,371
2,265
1,308
298
5,000
0
12,526
L
Apollo
remi1
Apollo
1,780
691
253
292
5,990
3,616
0
2,710
3,280
26
3,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,833
Gold Earned
27,725
86
Minions Killed
57
0
Camps Cleared
0
561,020
Distance Traveled
545,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,492
1,082
14
2
0
111,137
0
L
Ah Muzen Cab
5,241
874
14
2
0
112,151
0
L
Hou Yi
5,312
885
11
2
0
110,936
0
W
Zeus
6,937
1,156
22
4
0
123,682
0
L
Nike
5,661
944
20
3
0
133,774
0
W
Hun Batz
6,960
1,160
21
4
0
125,076
0
L
Bellona
5,681
947
9
2
0
80,657
0
W
Nu Wa
6,214
1,036
9
2
0
99,782
0
W
Nut
6,230
1,038
20
3
0
101,343
0
L
Apollo
5,830
972
3
1
0
108,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role