Player Matchup

Izanami
Izanami
Argonaut_320
Izanami
Level 83
God Stats
1W - 1L
1,793 SR
Queue Stats
30W - 51L
1,348 Elo+
Party 1
Ymir
Ymir
Nerdadhran
Ymir
Level 129
God Stats
13W - 7L
1,651 SR
Queue Stats
210W - 188L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Srkuaker
Morgan Le Fay
Level 127
God Stats
4W - 8L
1,560 SR
Queue Stats
138W - 129L
1,505 Elo+
Solo
Cthulhu
Cthulhu
agusalex555
Cthulhu
Level 96
God Stats
9W - 14L
1,473 SR
Queue Stats
86W - 101L
1,460 Elo+
Party 1
Horus
Horus
sovetskiy_krolik
Horus
Level 108
God Stats
1W - 3L
1,386 SR
Queue Stats
193W - 193L
1,413 Elo+
Party 1
Team Averages
Level 109
1,573 SR
1,445 Elo+

VS

Team Averages
Level 73
1,443 SR
1,500 Elo+
Bakasura
Bakasura
Boog5656
Bakasura
Level 87
God Stats
1W - 0L
1,297 SR
Queue Stats
152W - 148L
1,564 Elo+
Party 2
Hades
Hades
Cyborgasm
Hades
Level 80
God Stats
13W - 18L
1,596 SR
Queue Stats
144W - 161L
1,503 Elo+
Party 2
Izanami
Izanami
KataPG
Izanami
Level 127
God Stats
10W - 7L
1,612 SR
Queue Stats
234W - 238L
1,534 Elo+
Solo
Ares
Ares
Kozmic1915
Ares
Level 65
God Stats
1W - 2L
1,211 SR
Queue Stats
208W - 187L
1,518 Elo+
Party 2
Ra
Ra
Sh4rky2
Ra
Level 6
God Stats
8W - 3L
1,500 SR
Queue Stats
19W - 12L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Argonaut_320
Izanami
12
0 / 3 / 5
6,571
438
3,537
8,267
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 3 / 2
8,436
562
9,603
11,794
4,978
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Srkuaker
Morgan Le Fay
15
2 / 5 / 2
7,951
530
5,996
9,376
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
agusalex555
Cthulhu
11
3 / 2 / 4
7,319
488
8,102
9,513
7,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 2 / 8
7,833
522
6,366
16,668
12,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Boog5656
Bakasura
12
0 / 4 / 7
7,099
473
5,884
9,874
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Cyborgasm
Hades
14
1 / 3 / 3
8,147
543
9,139
12,212
7,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
KataPG
Izanami
15
1 / 2 / 0
8,764
584
3,889
7,868
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 3
7,735
516
4,496
13,877
11,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
11 / 0 / 3
10,375
692
15,524
5,035
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
12
Kills
15
15
Deaths
12
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Argonaut_320
Izanami
0
3
5
0.83
W
Bakasura
Boog5656
Bakasura
0
4
7
0.88
W
Hades
Cyborgasm
Hades
1
3
3
0.83
W
Izanami
KataPG
Izanami
1
2
0
0.5
W
2
3
3
1.17
L
7
3
2
2.67
W
11
0
3
12.5
L
Morgan Le Fay
Srkuaker
Morgan Le Fay
2
5
2
0.6
L
Cthulhu
agusalex555
Cthulhu
3
2
4
2.5
L
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,604
Damage
38,932
55,618
Taken
48,866
30,479
Mitigated
26,761
15,219
Healing
18,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Argonaut_320
Izanami
3,537
1,527
0
2,758
8,267
2,259
0
2,206
5,734
0
36,832
W
Bakasura
Boog5656
Bakasura
5,884
3,582
0
2,193
9,874
3,644
0
3,923
5,789
0
33,054
W
Hades
Cyborgasm
Hades
9,139
1,148
305
6,770
12,212
7,141
0
5,190
6,560
52,451
0
W
Izanami
KataPG
Izanami
3,889
2,074
0
1,727
7,868
2,574
1,482
3,119
4,749
0
75,666
W
4,496
502
0
2,961
13,877
11,304
49
8,255
5,393
14,949
1,318
L
9,603
2,253
0
1,632
11,794
4,978
0
5,767
5,324
65,833
0
W
15,524
933
1,974
2,341
5,035
2,098
173
3,435
1,600
72,593
603
L
Morgan Le Fay
Srkuaker
Morgan Le Fay
5,996
515
0
1,074
9,376
2,618
0
4,540
4,335
69,807
2,914
L
Cthulhu
agusalex555
Cthulhu
8,102
236
87
1,088
9,513
7,770
0
4,374
4,567
32,363
0
L
6,366
3,033
776
7,804
16,668
12,854
0
10,514
5,701
263
57,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,110
Gold Earned
42,120
419
Minions Killed
451
0
Camps Cleared
0
1,456,329
Distance Traveled
1,536,141
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,571
438
72
5
0
268,278
0
W
Bakasura
7,099
473
56
4
0
332,492
0
W
Hades
8,147
543
96
6
0
276,597
2
W
Izanami
8,764
584
133
9
0
282,011
2
W
Ares
7,735
516
24
2
0
309,327
2
L
Ymir
8,436
562
104
7
0
318,931
0
W
Ra
10,375
692
142
9
0
335,714
7
L
Morgan Le Fay
7,951
530
119
8
0
284,937
4
L
Cthulhu
7,319
488
36
2
0
318,145
2
L
Horus
7,833
522
88
6
0
266,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role