Player Matchup

Kukulkan
Kukulkan
ArcanePuddle
Kukulkan
Level 147
God Stats
9W - 12L
1,574 SR
Queue Stats
107W - 121L
1,449 Elo+
Party 1
Izanami
Izanami
Debatin2021
Izanami
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
51W - 71L
1,398 Elo+
Party 2
Arachne
Arachne
Freeeloo
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,259 Elo+
Party 1
Ares
Ares
Goloso-_-sabroso
Ares
Level 109
God Stats
3W - 8L
1,402 SR
Queue Stats
260W - 286L
1,496 Elo+
Party 2
Osiris
Osiris
WhaleNoises369
Osiris
Level 67
God Stats
1W - 4L
1,544 SR
Queue Stats
50W - 80L
1,382 Elo+
Party 1
Team Averages
Level 95
1,504 SR
1,397 Elo+

VS

Team Averages
Level 137
1,487 SR
1,525 Elo+
Odin
Odin
Bogarox1995
Odin
Level 107
God Stats
2W - 1L
1,502 SR
Queue Stats
136W - 114L
1,540 Elo+
Solo
Yu Huang
Yu Huang
ChrisxOblivion
Yu Huang
Level 144
God Stats
5W - 9L
1,365 SR
Queue Stats
152W - 153L
1,533 Elo+
Solo
Danzaburou
Danzaburou
Domhawk79
Danzaburou
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 111L
1,492 Elo+
Solo
Athena
Athena
Robrulesall2
Athena
Level 149
God Stats
2W - 0L
1,674 SR
Queue Stats
98W - 83L
1,589 Elo+
Solo
Bastet
Bastet
WetBraiin
Bastet
Level 158
God Stats
15W - 17L
1,395 SR
Queue Stats
321W - 289L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArcanePuddle
Kukulkan
11
1 / 2 / 0
6,149
559
3,902
4,657
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Debatin2021
Izanami
10
2 / 7 / 1
5,958
542
3,603
7,069
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Freeeloo
Arachne
9
0 / 1 / 1
5,156
469
2,173
8,404
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 4 / 3
6,006
546
3,662
10,891
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 5 / 0
5,887
535
9,424
11,909
9,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,713
519
3,969
8,414
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yu Huang
11
1 / 0 / 1
6,161
560
4,654
4,108
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Domhawk79
Danzaburou
12
9 / 2 / 5
7,587
690
10,402
8,178
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
9
2 / 2 / 7
6,436
585
3,740
6,849
5,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
WetBraiin
Bastet
12
7 / 2 / 3
6,963
633
3,809
9,859
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
19
19
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArcanePuddle
Kukulkan
1
2
0
0.5
W
0
1
2
1
W
Yu Huang
1
0
1
1.5
L
Izanami
Debatin2021
Izanami
2
7
1
0.36
W
Danzaburou
Domhawk79
Danzaburou
9
2
5
5.75
L
Arachne
Freeeloo
Arachne
0
1
1
0.5
L
2
4
3
0.88
W
Athena
2
2
7
2.75
W
Bastet
WetBraiin
Bastet
7
2
3
4.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,764
Damage
26,574
42,930
Taken
37,408
22,988
Mitigated
18,476
11,057
Healing
14,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArcanePuddle
Kukulkan
3,902
334
0
759
4,657
1,469
0
2,205
2,122
45,000
241
W
3,969
1,354
0
2,554
8,414
6,367
0
0
8,414
0
32,553
W
Yu Huang
4,654
170
0
1,669
4,108
1,137
0
2,292
1,546
37,077
166
L
Izanami
Debatin2021
Izanami
3,603
2,394
0
200
7,069
1,917
0
379
6,690
0
32,406
W
Danzaburou
Domhawk79
Danzaburou
10,402
5,641
205
3,773
8,178
2,433
615
2,393
5,737
0
48,105
L
Arachne
Freeeloo
Arachne
2,173
1,627
0
4,774
8,404
2,333
0
604
7,742
0
26,346
L
3,662
476
0
2,134
10,891
7,378
0
3,870
6,709
14,213
0
W
Athena
3,740
1,253
0
1,794
6,849
5,597
225
2,455
4,314
16,977
1,351
W
Bastet
WetBraiin
Bastet
3,809
865
0
4,563
9,859
2,942
0
0
9,859
0
30,584
L
9,424
4,059
0
3,190
11,909
9,891
0
346
11,006
0
38,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,156
Gold Earned
32,860
293
Minions Killed
317
0
Camps Cleared
0
1,075,674
Distance Traveled
1,135,440
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,149
559
97
9
0
213,826
2
W
Odin
5,713
519
57
5
0
205,409
2
W
Yu Huang
6,161
560
76
7
0
220,515
5
L
Izanami
5,958
542
65
6
0
202,606
2
W
Danzaburou
7,587
690
79
7
0
191,267
3
L
Arachne
5,156
469
61
6
0
248,016
2
L
Ares
6,006
546
16
1
0
234,245
0
W
Athena
6,436
585
38
3
0
247,426
2
W
Bastet
6,963
633
67
6
0
270,823
2
L
Osiris
5,887
535
54
5
0
176,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role