Player Matchup

Khepri
Khepri
GodOfGodStuff
Khepri
Level 79
God Stats
16W - 14L
1,546 SR
Queue Stats
76W - 73L
1,437 Elo+
Party 1
Atlas
Atlas
HashEra8896
Atlas
Level 149
God Stats
8W - 3L
1,769 SR
Queue Stats
320W - 319L
1,441 Elo+
Solo
Ne Zha
Ne Zha
MIDNEEDDIE
Ne Zha
Level 129
God Stats
34W - 25L
1,545 SR
Queue Stats
633W - 647L
1,387 Elo+
Solo
Hel
Hel
Tyson Ow
Hel
Level 159
God Stats
7W - 7L
1,629 SR
Queue Stats
129W - 126L
1,536 Elo+
Solo
Amaterasu
Amaterasu
godwithswag
Amaterasu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 103L
1,461 Elo+
Party 1
Team Averages
Level 119
1,598 SR
1,452 Elo+

VS

Team Averages
Level 105
1,550 SR
1,469 Elo+
Anubis
Anubis
Blaystor
Anubis
Level 124
God Stats
45W - 28L
1,630 SR
Queue Stats
402W - 389L
1,479 Elo+
Solo
Nike
Nike
EduEz506
Nike
Level 172
God Stats
1W - 0L
1,821 SR
Queue Stats
94W - 111L
1,474 Elo+
Solo
Arachne
Arachne
HolaSoyElMister
Arachne
Level 97
God Stats
13W - 6L
1,602 SR
Queue Stats
141W - 123L
1,447 Elo+
Solo
Ullr
Ullr
Jackyhegreat
Ullr
Level 69
God Stats
2W - 2L
1,403 SR
Queue Stats
82W - 75L
1,470 Elo+
Party 2
Maui
Maui
JupiterIcestorm
Maui
Level 63
God Stats
1W - 1L
1,294 SR
Queue Stats
66W - 57L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,053
404
3,664
8,454
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 4 / 0
6,305
420
7,729
10,690
4,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
MIDNEEDDIE
Ne Zha
13
1 / 3 / 1
6,995
466
3,960
12,206
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 1
7,747
516
3,909
8,056
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
godwithswag
Amaterasu
11
2 / 6 / 0
7,008
467
8,235
18,659
14,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blaystor
Anubis
15
5 / 1 / 0
9,173
612
7,716
7,092
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nike
16
4 / 1 / 6
9,524
635
12,011
12,195
8,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 2 / 1
7,977
532
6,251
12,250
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 3
7,984
532
4,213
7,033
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 3
7,680
512
3,708
9,919
7,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
17
17
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
Blaystor
Anubis
5
1
0
5
W
Nike
4
1
6
7
L
0
2
0
0
L
1
4
0
0.25
W
5
2
1
2.75
W
3
0
3
4.5
W
0
1
3
1.5
L
Ne Zha
MIDNEEDDIE
Ne Zha
1
3
1
0.5
L
1
2
1
0.75
L
Amaterasu
godwithswag
Amaterasu
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,497
Damage
33,899
58,065
Taken
48,489
32,792
Mitigated
25,415
20,079
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Blaystor
Anubis
7,716
66
200
2,568
7,092
2,578
124
2,583
4,289
63,232
1,015
W
Nike
12,011
2,421
0
2,886
12,195
8,802
96
459
11,193
0
72,461
L
3,664
723
0
2,719
8,454
6,748
0
2,071
6,334
23,855
803
L
7,729
2,243
0
1,369
10,690
4,736
0
1,413
9,229
40,028
823
W
6,251
5,058
0
5,421
12,250
4,088
179
2,169
9,709
0
38,367
W
4,213
819
0
1,556
7,033
2,669
77
4,296
2,257
0
53,892
W
3,708
1,391
184
1,961
9,919
7,278
68
4,707
4,834
32,796
0
L
Ne Zha
MIDNEEDDIE
Ne Zha
3,960
1,111
0
5,347
12,206
3,766
0
2,913
9,156
0
47,941
L
3,909
0
1,030
4,274
8,056
2,548
0
4,382
3,674
58,084
0
L
Amaterasu
godwithswag
Amaterasu
8,235
4,192
0
5,340
18,659
14,994
0
555
17,318
2,107
44,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
42,338
396
Minions Killed
453
0
Camps Cleared
0
1,496,870
Distance Traveled
1,530,367
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,173
612
128
9
0
296,609
4
W
Nike
9,524
635
114
8
0
293,535
2
L
Khepri
6,053
404
28
2
0
296,951
0
L
Atlas
6,305
420
75
5
0
243,609
0
W
Arachne
7,977
532
70
5
0
325,953
3
W
Ullr
7,984
532
107
7
0
298,358
0
W
Maui
7,680
512
34
2
0
315,912
0
L
Ne Zha
6,995
466
82
5
0
337,707
8
L
Hel
7,747
516
141
9
0
335,564
6
L
Amaterasu
7,008
467
70
5
0
283,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role