Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Aruca_H
Hades
Level 127
God Stats
9W - 2L
1,748 SR
Queue Stats
212W - 209L
1,399 Elo+
Solo
Artemis
Artemis
Elizzardd
Artemis
Level 139
God Stats
8W - 9L
1,489 SR
Queue Stats
61W - 63L
1,460 Elo+
Solo
Thanatos
Thanatos
Some_Rojin
Thanatos
Level 205
God Stats
50W - 44L
1,525 SR
Queue Stats
531W - 512L
1,523 Elo+
Solo
Atlas
Atlas
spooner9611
Atlas
Level 84
God Stats
7W - 7L
1,614 SR
Queue Stats
29W - 36L
1,502 Elo+
Solo
Team Averages
Level 138
1,575 SR
1,477 Elo+

VS

Team Averages
Level 122
1,462 SR
1,477 Elo+
Osiris
Osiris
CatalystDan
Osiris
Level 122
God Stats
4W - 10L
1,394 SR
Queue Stats
103W - 98L
1,479 Elo+
Solo
Bakasura
Bakasura
DemonZagan
Bakasura
Level 158
God Stats
5W - 7L
1,482 SR
Queue Stats
640W - 614L
1,465 Elo+
Solo
Anubis
Anubis
FewestDolphin18
Anubis
Level 105
God Stats
5W - 5L
1,445 SR
Queue Stats
323W - 302L
1,483 Elo+
Solo
Ix Chel
Ix Chel
God_Knight94
Ix Chel
Level 158
God Stats
4W - 8L
1,489 SR
Queue Stats
527W - 501L
1,559 Elo+
Solo
Ishtar
Ishtar
Zak Philpot
Ishtar
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 0 / 3
6,680
607
3,745
3,696
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Aruca_H
Hades
11
1 / 3 / 2
6,119
556
5,473
9,390
4,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Elizzardd
Artemis
11
3 / 1 / 3
6,376
580
5,819
6,527
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Some_Rojin
Thanatos
12
5 / 1 / 2
6,701
609
5,618
7,017
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 2 / 3
6,489
590
3,642
8,268
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
4 / 2 / 0
6,542
595
5,803
10,720
7,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
DemonZagan
Bakasura
11
1 / 1 / 3
5,784
526
4,130
6,721
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 0
5,999
545
1,459
5,807
1,966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
God_Knight94
Ix Chel
10
0 / 1 / 3
5,801
527
4,699
9,333
4,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
7
2 / 4 / 0
4,813
438
1,636
6,258
1,712
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
7
7
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
3
2.5
W
Hades
Aruca_H
Hades
1
3
2
0.67
L
Osiris
4
2
0
2
L
Bakasura
DemonZagan
Bakasura
1
1
3
2.5
W
Artemis
Elizzardd
Artemis
3
1
3
4.5
L
0
3
0
0
L
Ix Chel
God_Knight94
Ix Chel
0
1
3
1.5
W
Thanatos
Some_Rojin
Thanatos
5
1
2
6
L
Ishtar
2
4
0
0.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,297
Damage
17,727
34,898
Taken
38,839
16,048
Mitigated
17,866
17,803
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,745
307
314
1,212
3,696
1,118
59
1,831
1,815
39,998
1,182
W
Hades
Aruca_H
Hades
5,473
668
978
4,870
9,390
4,869
0
155
9,160
36,721
0
L
Osiris
5,803
2,193
0
2,977
10,720
7,470
0
4,847
5,873
0
30,600
L
Bakasura
DemonZagan
Bakasura
4,130
2,975
0
3,305
6,721
2,440
0
1,679
4,962
0
24,334
W
Artemis
Elizzardd
Artemis
5,819
2,799
0
1,941
6,527
2,104
908
1,161
5,308
0
42,438
L
1,459
98
0
1,797
5,807
1,966
0
1,516
4,047
43,584
0
L
Ix Chel
God_Knight94
Ix Chel
4,699
592
2,116
3,381
9,333
4,278
0
2,798
6,433
20,723
3,100
W
Thanatos
Some_Rojin
Thanatos
5,618
1,892
0
5,121
7,017
2,680
0
548
6,459
0
39,549
L
Ishtar
1,636
956
0
747
6,258
1,712
0
1,469
4,789
0
13,404
W
3,642
1,330
419
2,948
8,268
5,277
108
2,094
6,024
26,187
99

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,365
Gold Earned
28,939
306
Minions Killed
264
0
Camps Cleared
0
1,099,927
Distance Traveled
1,092,425
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,680
607
67
6
0
226,747
6
W
Hades
6,119
556
62
6
0
192,238
1
L
Osiris
6,542
595
43
4
0
211,608
0
L
Bakasura
5,784
526
80
7
0
290,408
0
W
Artemis
6,376
580
84
8
0
203,757
3
L
Anubis
5,999
545
86
8
0
224,977
2
L
Ix Chel
5,801
527
33
3
0
199,353
0
W
Thanatos
6,701
609
66
6
0
238,037
0
L
Ishtar
4,813
438
22
2
0
166,079
0
W
Atlas
6,489
590
27
2
0
239,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role