Player Matchup

Baba Yaga
Baba Yaga
Gold II
Celtinhas
Baba Yaga
Gold II
Level 171
God Stats
451W - 553L
1,529 SR
Queue Stats
986W - 1,108L
1,753 MMR
Solo
Bastet
Bastet
Diamond IV
GaminginOCPS
Bastet
Diamond IV
Level 65
God Stats
2W - 1L
1,776 SR
Queue Stats
202W - 230L
2,114 MMR
Solo
Geb
Geb
Platinum I
TwisteedHVS
Geb
Platinum I
Level 156
God Stats
1W - 2L
1,490 SR
Queue Stats
109W - 113L
1,721 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,599 SR
1,863 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,614 SR
2,123 MMR
Cthulhu
Cthulhu
Gold I
HopefulAuthor73
Cthulhu
Gold I
Level 121
God Stats
6W - 8L
1,555 SR
Queue Stats
326W - 368L
1,712 MMR
Solo
Xbalanque
Xbalanque
Diamond III
NeuviIIette
Xbalanque
Diamond III
Level 128
God Stats
13W - 5L
1,588 SR
Queue Stats
112W - 68L
2,020 MMR
Party 1
Chaac
Chaac
Masters
holdenol
Chaac
Masters
Level 136
God Stats
19W - 13L
1,697 SR
Queue Stats
135W - 76L
2,638 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Celtinhas
Baba Yaga
15
0 / 4 / 1
8,740
672
6,716
10,606
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
13
1 / 2 / 0
8,809
678
5,667
8,455
5,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 0 / 1
9,274
713
8,569
15,198
18,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
FafnirSerqetXing TianOdinKuzenbo

VS

Bans
Ne ZhaAresCerberusDiscordiaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
10,347
796
8,336
10,454
8,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
NeuviIIette
Xbalanque
18
3 / 0 / 2
11,044
850
9,784
9,658
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chaac
holdenol
Chaac
17
1 / 0 / 5
10,248
788
11,335
12,593
10,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Celtinhas
Baba Yaga
0
4
1
0.13
L
Bastet
1
2
0
0.5
W
2
1
3
3.5
W
Xbalanque
NeuviIIette
Xbalanque
3
0
2
4
L
0
0
1
0.5
W
Chaac
holdenol
Chaac
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,952
Damage
29,455
34,259
Taken
32,705
29,016
Mitigated
23,386
5,260
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Celtinhas
Baba Yaga
6,716
27
0
2,229
10,606
5,992
0
2,366
7,878
31,982
0
L
Bastet
5,667
1,326
0
1,461
8,455
5,017
0
2,315
5,950
0
21,079
W
8,336
400
837
2,918
10,454
8,561
412
4,717
5,436
41,845
868
W
Xbalanque
NeuviIIette
Xbalanque
9,784
5,579
0
2,960
9,658
3,954
2,427
4,033
5,472
0
65,018
L
8,569
50
0
1,570
15,198
18,007
0
2,890
11,691
31,979
2,932
W
Chaac
holdenol
Chaac
11,335
806
0
4,200
12,593
10,871
724
4,710
7,300
828
28,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,823
Gold Earned
31,639
139
Minions Killed
217
0
Camps Cleared
0
671,488
Distance Traveled
761,625
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,740
672
57
4
0
215,485
0
L
Bastet
8,809
678
32
2
0
193,310
0
W
Cthulhu
10,347
796
66
5
0
245,860
2
W
Xbalanque
11,044
850
109
8
0
254,128
0
L
Geb
9,274
713
50
4
0
262,693
0
W
Chaac
10,248
788
42
3
0
261,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role