Player Matchup

Baron Samedi
Baron Samedi
ArgentSniper
Baron Samedi
Level 83
God Stats
1W - 3L
1,065 SR
Queue Stats
85W - 88L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
Laughing_xCoffin
Sylvanus
Level 69
God Stats
4W - 5L
1,349 SR
Queue Stats
118W - 104L
1,448 Elo+
Party 1
Erlang Shen
Erlang Shen
shadowflame23456
Erlang Shen
Level 64
God Stats
7W - 2L
1,706 SR
Queue Stats
54W - 48L
1,469 Elo+
Party 1
Team Averages
Level 72
1,373 SR
1,455 Elo+

VS

Team Averages
Level 94
1,488 SR
1,481 Elo+
Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DETROITHULK
Bacchus
Level 127
God Stats
4W - 7L
1,464 SR
Queue Stats
106W - 124L
1,443 Elo+
Party 2
Da Ji
Da Ji
SnayDay
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArgentSniper
Baron Samedi
14
2 / 2 / 5
8,419
842
3,845
5,645
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 7
7,962
796
5,895
8,273
8,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
shadowflame23456
Erlang Shen
15
6 / 2 / 2
9,463
946
9,153
10,864
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
0 / 4 / 2
8,270
827
4,106
7,752
2,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
DETROITHULK
Bacchus
14
2 / 0 / 2
8,230
823
5,090
8,250
6,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Da Ji
SnayDay
Da Ji
12
2 / 5 / 1
8,122
812
2,993
7,151
2,654
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
4
5
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
2
0.25
W
Baron Samedi
ArgentSniper
Baron Samedi
2
2
5
2.25
L
Bacchus
DETROITHULK
Bacchus
2
0
2
3
W
1
1
7
4.5
L
Da Ji
SnayDay
Da Ji
2
5
1
0.5
W
Erlang Shen
shadowflame23456
Erlang Shen
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,893
Damage
12,189
24,782
Taken
23,153
15,665
Mitigated
11,524
8,312
Healing
3,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,106
767
0
1,373
7,752
2,232
0
4,617
3,135
32,213
0
W
Baron Samedi
ArgentSniper
Baron Samedi
3,845
304
677
1,007
5,645
2,247
648
2,695
2,749
21,777
313
L
Bacchus
DETROITHULK
Bacchus
5,090
596
0
1,919
8,250
6,638
0
2,916
5,334
12,498
0
W
5,895
1,463
958
3,161
8,273
8,262
0
3,147
4,600
15,280
1,173
L
Da Ji
SnayDay
Da Ji
2,993
820
0
467
7,151
2,654
0
2,220
4,931
0
19,844
W
Erlang Shen
shadowflame23456
Erlang Shen
9,153
5,674
0
2,509
10,864
5,156
0
2,449
8,188
0
34,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,844
Gold Earned
24,622
111
Minions Killed
134
0
Camps Cleared
0
531,426
Distance Traveled
489,536
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,270
827
81
8
0
161,339
1
W
Baron Samedi
8,419
842
43
4
0
164,799
0
L
Bacchus
8,230
823
24
2
0
173,934
0
W
Sylvanus
7,962
796
16
2
0
166,329
0
L
Da Ji
8,122
812
29
3
0
154,263
0
W
Erlang Shen
9,463
946
52
5
0
200,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role