Player Matchup

Anubis
Anubis
 
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LIL ICE626MAN
Sun Wukong
Level 81
God Stats
15W - 14L
1,555 SR
Queue Stats
164W - 153L
1,428 Elo+
Solo
Ares
Ares
SPEEDO WEDGIE
Ares
Level 81
God Stats
50W - 52L
1,467 SR
Queue Stats
192W - 203L
1,420 Elo+
Party 1
Nemesis
Nemesis
itssyoboygabriel
Nemesis
Level 106
God Stats
2W - 4L
1,335 SR
Queue Stats
239W - 222L
1,445 Elo+
Solo
Danzaburou
Danzaburou
l Scorez l
Danzaburou
Level 54
God Stats
31W - 24L
1,539 SR
Queue Stats
87W - 110L
1,368 Elo+
Party 1
Team Averages
Level 73
1,479 SR
1,432 Elo+

VS

Team Averages
Level 67
1,472 SR
1,444 Elo+
Janus
Janus
DefNotChill
Janus
Level 49
God Stats
1W - 4L
1,409 SR
Queue Stats
81W - 88L
1,406 Elo+
Solo
Shiva
Shiva
Honestbutter
Shiva
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,465 Elo+
Party 2
Merlin
Merlin
PDU_-Blaccstar
Merlin
Level 87
God Stats
4W - 4L
1,718 SR
Queue Stats
87W - 110L
1,408 Elo+
Solo
Neith
Neith
SirCorrey
Neith
Level 64
God Stats
31W - 28L
1,517 SR
Queue Stats
75W - 82L
1,507 Elo+
Solo
Pele
Pele
honesteggs11
Pele
Level 61
God Stats
0W - 2L
1,215 SR
Queue Stats
33W - 38L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 1 / 5
8,599
614
7,493
7,743
2,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
LIL ICE626MAN
Sun Wukong
16
3 / 0 / 2
9,316
665
7,220
9,544
6,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
4 / 1 / 8
8,008
572
3,008
8,401
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
11 / 0 / 5
8,976
641
8,403
11,633
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
l Scorez l
Danzaburou
13
4 / 1 / 5
7,815
558
6,449
8,365
2,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
7,216
515
6,365
9,805
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
0 / 3 / 0
6,584
470
5,332
10,331
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 0
6,429
459
5,760
5,938
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
SirCorrey
Neith
10
0 / 5 / 1
5,934
424
3,709
9,254
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 8 / 0
5,903
422
3,432
11,046
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
27
Kills
3
3
Deaths
27
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
5
7.5
L
1
7
0
0.14
L
0
3
0
0
W
Sun Wukong
LIL ICE626MAN
Sun Wukong
3
0
2
4
L
1
4
0
0.25
W
4
1
8
8
L
Neith
SirCorrey
Neith
0
5
1
0.1
L
1
8
0
0.13
W
11
0
5
13.5
W
Danzaburou
l Scorez l
Danzaburou
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,573
Damage
24,598
45,686
Taken
46,374
21,606
Mitigated
16,561
15,913
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,493
85
0
2,856
7,743
2,485
1
4,518
2,911
54,449
2,901
L
6,365
723
0
296
9,805
2,676
0
5,067
4,738
42,930
0
L
5,332
1,727
280
4,012
10,331
5,668
0
321
10,010
0
38,129
W
Sun Wukong
LIL ICE626MAN
Sun Wukong
7,220
1,704
0
3,344
9,544
6,445
176
0
8,949
0
76,232
L
5,760
100
0
430
5,938
1,652
550
846
5,092
33,413
0
W
3,008
130
0
2,681
8,401
5,362
124
1,284
6,705
17,385
0
L
Neith
SirCorrey
Neith
3,709
1,821
0
2,422
9,254
3,192
0
2,132
7,122
0
42,468
L
3,432
953
101
801
11,046
3,373
0
1,847
9,199
0
27,025
W
8,403
4,102
0
3,174
11,633
4,425
0
1,692
9,788
0
68,786
W
Danzaburou
l Scorez l
Danzaburou
6,449
3,163
0
3,858
8,365
2,889
1,455
3,249
4,576
0
55,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
32,066
431
Minions Killed
340
0
Camps Cleared
0
1,374,086
Distance Traveled
1,314,848
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,599
614
97
7
0
238,465
7
L
Janus
7,216
515
89
6
0
261,037
1
L
Shiva
6,584
470
77
6
0
275,019
0
W
Sun Wukong
9,316
665
130
9
0
253,886
1
L
Merlin
6,429
459
79
6
0
242,236
4
W
Ares
8,008
572
22
2
0
281,651
0
L
Neith
5,934
424
56
4
0
249,706
0
L
Pele
5,903
422
39
3
0
286,850
0
W
Nemesis
8,976
641
95
7
0
335,408
0
W
Danzaburou
7,815
558
87
6
0
264,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role