Player Matchup

Charybdis
Charybdis
Jigboos24
Charybdis
Level 40
God Stats
1W - 0L
1,659 SR
Queue Stats
18W - 21L
1,427 Elo+
Party 1
Janus
Janus
LtBugaWulf
Janus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,423 Elo+
Party 1
Shiva
Shiva
Srkuaker
Shiva
Level 127
God Stats
3W - 4L
1,532 SR
Queue Stats
129W - 124L
1,508 Elo+
Solo
Thanatos
Thanatos
Tombsa_
Thanatos
Level 129
God Stats
6W - 5L
1,622 SR
Queue Stats
56W - 48L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
Trizz-24s
Kuzenbo
Level 149
God Stats
3W - 3L
1,513 SR
Queue Stats
328W - 345L
1,495 Elo+
Solo
Team Averages
Level 116
1,565 SR
1,479 Elo+

VS

Team Averages
Level 102
1,517 SR
1,473 Elo+
Janus
Janus
IWrestledAKyle
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo
Ravana
Ravana
JackHuncho16
Ravana
Level 120
God Stats
3W - 3L
1,582 SR
Queue Stats
8W - 10L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
TheInca
Ao Kuang
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Vaaaacap
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 122L
1,501 Elo+
Solo
Ullr
Ullr
XxMONSTERTWINSxX
Ullr
Level 129
God Stats
3W - 3L
1,501 SR
Queue Stats
7W - 4L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jigboos24
Charybdis
12
2 / 2 / 5
6,906
628
10,387
8,564
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
12
5 / 0 / 4
7,471
679
5,223
5,252
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Srkuaker
Shiva
11
1 / 1 / 5
7,162
651
4,735
8,376
4,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Tombsa_
Thanatos
13
9 / 1 / 3
7,692
699
4,313
7,793
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Trizz-24s
Kuzenbo
12
0 / 0 / 2
6,841
622
3,313
8,771
9,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,031
548
3,460
6,489
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
11
0 / 1 / 0
6,315
574
5,799
5,848
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
TheInca
Ao Kuang
10
3 / 5 / 0
5,880
535
4,008
8,419
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Vaaaacap
Cthulhu
9
0 / 4 / 2
5,476
498
4,832
11,307
7,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 3 / 3
5,286
481
4,150
7,811
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
4
4
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Ravana
0
1
0
0
W
Charybdis
Jigboos24
Charybdis
2
2
5
2.25
W
Janus
5
0
4
7
W
Shiva
Srkuaker
Shiva
1
1
5
3.5
L
Ao Kuang
TheInca
Ao Kuang
3
5
0
0.6
W
Thanatos
Tombsa_
Thanatos
9
1
3
10.5
W
Kuzenbo
Trizz-24s
Kuzenbo
0
0
2
1
L
Cthulhu
Vaaaacap
Cthulhu
0
4
2
0.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,971
Damage
22,249
38,756
Taken
39,874
21,675
Mitigated
17,871
18,033
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,460
641
0
475
6,489
1,637
0
1,610
4,737
37,299
0
L
Ravana
5,799
1,580
0
1,984
5,848
4,133
0
2,837
2,594
0
51,750
W
Charybdis
Jigboos24
Charybdis
10,387
5,431
0
3,781
8,564
3,050
917
4,395
4,169
0
54,460
W
Janus
5,223
396
0
1,700
5,252
1,544
360
3,049
2,011
46,266
508
W
Shiva
Srkuaker
Shiva
4,735
799
42
2,572
8,376
4,865
490
2,263
5,957
0
31,394
L
Ao Kuang
TheInca
Ao Kuang
4,008
1,375
0
2,792
8,419
2,215
0
1,583
6,686
26,682
8,635
W
Thanatos
Tombsa_
Thanatos
4,313
935
0
7,313
7,793
2,504
553
1,993
5,760
0
46,892
W
Kuzenbo
Trizz-24s
Kuzenbo
3,313
1,162
0
2,625
8,771
9,712
248
0
8,090
35,092
1,584
L
Cthulhu
Vaaaacap
Cthulhu
4,832
431
144
2,671
11,307
7,609
0
767
10,507
24,729
408
L
4,150
1,062
0
1,078
7,811
2,277
0
883
6,888
0
29,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,072
Gold Earned
28,988
400
Minions Killed
324
0
Camps Cleared
0
1,161,667
Distance Traveled
1,143,637
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,031
548
73
7
0
237,359
0
L
Ravana
6,315
574
103
9
0
199,842
0
W
Charybdis
6,906
628
95
9
0
190,945
0
W
Janus
7,471
679
92
8
0
241,318
2
W
Shiva
7,162
651
46
4
0
250,426
8
L
Ao Kuang
5,880
535
60
5
0
261,004
0
W
Thanatos
7,692
699
74
7
0
265,121
0
W
Kuzenbo
6,841
622
93
8
0
213,857
0
L
Cthulhu
5,476
498
40
4
0
230,782
0
L
Ullr
5,286
481
48
4
0
214,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role