Player Matchup

Atlas
Atlas
EGiMM
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,472 Elo+
Solo
Skadi
Skadi
Johnsnow696049
Skadi
Level 122
God Stats
4W - 5L
1,436 SR
Queue Stats
98W - 94L
1,555 Elo+
Solo
Raijin
Raijin
Krueptus
Raijin
Level 152
God Stats
0W - 1L
1,386 SR
Queue Stats
227W - 231L
1,486 Elo+
Party 2
Bakasura
Bakasura
valkyree
Bakasura
Level 124
God Stats
3W - 5L
1,207 SR
Queue Stats
217W - 218L
1,490 Elo+
Party 2
Ix Chel
Ix Chel
xX_Pascal_7_Xx
Ix Chel
Level 157
God Stats
4W - 8L
1,434 SR
Queue Stats
90W - 100L
1,438 Elo+
Party 2
Team Averages
Level 120
1,392 SR
1,489 Elo+

VS

Team Averages
Level 119
1,521 SR
1,481 Elo+
Neith
Neith
Foolylou
Neith
Level 18
God Stats
28W - 29L
1,510 SR
Queue Stats
30W - 35L
1,441 Elo+
Party 1
Lancelot
Lancelot
TrippyClass
Lancelot
Level 87
God Stats
17W - 15L
1,562 SR
Queue Stats
270W - 256L
1,469 Elo+
Solo
Surtr
Surtr
deadlynigtmare
Surtr
Level 125
God Stats
12W - 14L
1,416 SR
Queue Stats
78W - 79L
1,497 Elo+
Party 1
Maui
Maui
shakaponk19
Maui
Level 157
God Stats
33W - 26L
1,544 SR
Queue Stats
154W - 166L
1,508 Elo+
Party 1
Hera
Hera
ugsland
Hera
Level 208
God Stats
20W - 18L
1,574 SR
Queue Stats
190W - 197L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EGiMM
Atlas
8
0 / 7 / 0
4,998
384
2,826
11,594
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

2
0 / 1 / 0
3,961
305
189
660
141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Krueptus
Raijin
11
1 / 4 / 0
6,146
473
4,510
7,151
3,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
valkyree
Bakasura
13
2 / 1 / 1
6,858
528
4,455
12,689
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 5 / 0
5,868
451
5,591
8,695
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Foolylou
Neith
13
9 / 2 / 2
8,507
654
11,979
10,375
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
TrippyClass
Lancelot
13
1 / 0 / 3
7,027
541
5,272
8,541
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 1 / 1
7,294
561
3,238
7,180
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 1 / 10
8,254
635
3,942
6,663
5,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hera
ugsland
Hera
14
5 / 0 / 4
8,393
646
5,903
3,983
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
4
Kills
18
18
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
EGiMM
Atlas
0
7
0
0
W
Neith
Foolylou
Neith
9
2
2
5
L
0
1
0
0
L
Raijin
Krueptus
Raijin
1
4
0
0.25
W
Lancelot
TrippyClass
Lancelot
1
0
3
2.5
W
2
1
1
2.5
W
1
1
10
6
W
Hera
ugsland
Hera
5
0
4
7
L
Bakasura
valkyree
Bakasura
2
1
1
2.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,571
Damage
30,334
40,789
Taken
36,742
20,368
Mitigated
17,067
13,229
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
EGiMM
Atlas
2,826
1,153
0
688
11,594
8,605
1
1,744
9,850
13,033
0
W
Neith
Foolylou
Neith
11,979
6,687
0
6,660
10,375
2,940
2,038
3,545
6,576
0
51,229
L
189
58
0
10
660
141
0
255
405
0
2,244
L
Raijin
Krueptus
Raijin
4,510
487
0
1,534
7,151
3,081
0
2,541
4,270
37,226
0
W
Lancelot
TrippyClass
Lancelot
5,272
825
0
5,552
8,541
3,358
0
2,779
5,506
0
52,589
W
3,238
848
0
1,532
7,180
4,481
0
2,521
4,580
1,069
37,647
W
3,942
874
0
2,438
6,663
5,194
1,018
1,634
4,937
33,560
0
W
Hera
ugsland
Hera
5,903
841
0
918
3,983
1,094
828
1,560
2,222
60,405
1,180
L
Bakasura
valkyree
Bakasura
4,455
3,285
0
8,744
12,689
5,795
0
1,285
11,294
0
47,580
L
5,591
488
394
1,859
8,695
2,746
0
4,108
4,587
29,925
861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,831
Gold Earned
39,475
253
Minions Killed
414
0
Camps Cleared
0
994,081
Distance Traveled
1,193,121
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,998
384
17
1
0
219,282
0
W
Neith
8,507
654
86
7
0
183,336
0
L
Skadi
3,961
305
3
0
0
28,177
0
L
Raijin
6,146
473
70
5
0
231,696
0
W
Lancelot
7,027
541
94
7
0
298,668
0
W
Surtr
7,294
561
59
5
0
241,837
0
W
Maui
8,254
635
51
4
0
220,597
4
W
Hera
8,393
646
124
10
0
248,683
3
L
Bakasura
6,858
528
102
8
0
281,457
1
L
Ix Chel
5,868
451
61
5
0
233,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role