Player Matchup

Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CaptainObvious22
Serqet
Level 146
God Stats
13W - 7L
1,589 SR
Queue Stats
219W - 106L
1,717 Elo+
Party 1
Izanami
Izanami
STBurzum
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 110L
1,380 Elo+
Solo
Chronos
Chronos
catalase
Chronos
Level 171
God Stats
10W - 2L
1,658 SR
Queue Stats
567W - 335L
1,660 Elo+
Party 1
Team Averages
Level 116
1,549 SR
1,551 Elo+

VS

Team Averages
Level 94
1,468 SR
1,422 Elo+
Vulcan
Vulcan
Cool-_Kids-_ESL1
Vulcan
Level 8
God Stats
1W - 3L
1,402 SR
Queue Stats
8W - 15L
1,404 Elo+
Party 2
Cernunnos
Cernunnos
DAGGERDON
Cernunnos
Level 158
God Stats
6W - 9L
1,376 SR
Queue Stats
11W - 15L
1,515 Elo+
Solo
Pele
Pele
JolynesGString
Pele
Level 122
God Stats
81W - 61L
1,561 SR
Queue Stats
1,259W - 1,320L
1,488 Elo+
Solo
Xing Tian
Xing Tian
RamsesPharao
Xing Tian
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,515 Elo+
Party 2
Baba Yaga
Baba Yaga
aaronplay26
Baba Yaga
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
3 / 0 / 18
11,245
1,125
13,955
7,883
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thor
 
Thor
17
2 / 3 / 12
10,200
1,020
6,280
8,817
3,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 4 / 12
11,079
1,108
13,061
11,863
12,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
STBurzum
Izanami
17
6 / 2 / 7
11,332
1,133
9,703
9,947
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
catalase
Chronos
18
8 / 1 / 13
12,420
1,242
20,480
8,222
3,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Team 1 Tickets

262

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
9,724
972
6,050
9,624
3,682
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DAGGERDON
Cernunnos
16
3 / 5 / 5
10,423
1,042
7,577
12,852
4,699
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 4 / 3
10,621
1,062
8,240
11,940
9,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Xing Tian
RamsesPharao
Xing Tian
17
1 / 6 / 7
10,460
1,046
7,014
21,627
26,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
aaronplay26
Baba Yaga
16
2 / 4 / 6
10,612
1,061
12,007
9,701
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
26
Kills
10
10
Deaths
26
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
18
12
W
Thor
 
Thor
2
3
12
2.67
W
7
4
12
3.25
L
1
7
3
0.36
L
Cernunnos
DAGGERDON
Cernunnos
3
5
5
1.1
L
3
4
3
1.13
L
Xing Tian
RamsesPharao
Xing Tian
1
6
7
0.75
W
Izanami
STBurzum
Izanami
6
2
7
4.75
L
Baba Yaga
aaronplay26
Baba Yaga
2
4
6
1.25
W
Chronos
catalase
Chronos
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,479
Damage
40,888
46,732
Taken
65,744
26,611
Mitigated
48,938
4,283
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,955
2,861
0
160
7,883
3,159
0
3,004
4,578
0
30,567
W
Thor
 
Thor
6,280
271
0
0
8,817
3,384
0
5,318
3,133
0
16,505
W
13,061
1,898
0
1,831
11,863
12,906
0
4,230
7,164
57
17,511
L
6,050
83
0
89
9,624
3,682
0
1,772
7,296
20,399
0
L
Cernunnos
DAGGERDON
Cernunnos
7,577
4,940
0
368
12,852
4,699
0
3,820
8,706
0
18,530
L
8,240
1,662
0
1,651
11,940
9,135
0
5,706
5,767
0
14,998
L
Xing Tian
RamsesPharao
Xing Tian
7,014
212
0
924
21,627
26,206
0
8,310
12,897
19,004
0
W
Izanami
STBurzum
Izanami
9,703
6,474
0
1,490
9,947
3,857
0
6,928
2,621
0
28,750
L
Baba Yaga
aaronplay26
Baba Yaga
12,007
92
0
907
9,701
5,216
0
906
8,631
38,801
0
W
Chronos
catalase
Chronos
20,480
9,580
0
802
8,222
3,305
0
3,759
4,165
49,601
1,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,276
Gold Earned
51,840
203
Minions Killed
169
10
Camps Cleared
3
1,012,979
Distance Traveled
994,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,245
1,125
23
2
3
236,628
0
W
Thor
10,200
1,020
31
3
1
168,970
0
W
Serqet
11,079
1,108
15
2
0
210,297
0
L
Vulcan
9,724
972
27
3
1
193,520
0
L
Cernunnos
10,423
1,042
24
2
0
177,022
0
L
Pele
10,621
1,062
26
3
0
203,279
0
L
Xing Tian
10,460
1,046
20
2
1
207,545
0
W
Izanami
11,332
1,133
40
4
4
185,199
0
L
Baba Yaga
10,612
1,061
72
7
1
212,734
0
W
Chronos
12,420
1,242
94
9
2
211,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role