Player Matchup

Fafnir
Fafnir
Forshack
Fafnir
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
288W - 304L
1,498 Elo+
Solo
Kukulkan
Kukulkan
fon128
Kukulkan
Level 148
God Stats
4W - 4L
1,435 SR
Queue Stats
169W - 174L
1,533 Elo+
Solo
Sol
Sol
inthe269
Sol
Level 159
God Stats
3W - 3L
1,525 SR
Queue Stats
42W - 47L
1,438 Elo+
Solo
Chiron
Chiron
srciro
Chiron
Level 126
God Stats
4W - 1L
1,580 SR
Queue Stats
87W - 95L
1,538 Elo+
Solo
Bacchus
Bacchus
xSndyChks10x
Bacchus
Level 109
God Stats
10W - 3L
1,793 SR
Queue Stats
213W - 217L
1,437 Elo+
Solo
Team Averages
Level 145
1,567 SR
1,489 Elo+

VS

Team Averages
Level 104
1,585 SR
1,478 Elo+
Nox
Nox
OMWtoFYB3089
Nox
Level 114
God Stats
2W - 1L
1,914 SR
Queue Stats
256W - 251L
1,503 Elo+
Solo
Mulan
Mulan
Pallamear
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Scetos
Ratatoskr
Level 103
God Stats
2W - 2L
1,462 SR
Queue Stats
127W - 143L
1,469 Elo+
Solo
Ares
Ares
ZERO PROPAGANDA
Ares
Level 159
God Stats
3W - 4L
1,550 SR
Queue Stats
219W - 225L
1,524 Elo+
Solo
Janus
Janus
ayoboonex
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Forshack
Fafnir
15
6 / 3 / 8
10,038
1,004
6,824
14,847
18,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Kukulkan
fon128
Kukulkan
17
5 / 1 / 9
10,177
1,018
14,228
7,303
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 2 / 8
8,842
884
8,522
9,628
3,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
srciro
Chiron
15
7 / 3 / 11
9,497
950
11,035
7,704
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
xSndyChks10x
Bacchus
15
2 / 3 / 10
9,257
926
4,930
14,772
18,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
8,079
808
5,923
9,244
4,269
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Pallamear
Mulan
12
0 / 7 / 6
7,106
711
4,061
14,367
7,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ratatoskr
Scetos
Ratatoskr
5
0 / 2 / 0
5,565
557
1,199
3,309
1,291
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 4 / 4
8,041
804
6,803
12,876
15,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Janus
ayoboonex
Janus
15
4 / 6 / 3
8,236
824
12,651
8,815
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
24
Kills
10
12
Deaths
24
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Forshack
Fafnir
6
3
8
3.33
L
3
5
2
0.8
L
Mulan
Pallamear
Mulan
0
7
6
0.43
L
Ratatoskr
Scetos
Ratatoskr
0
2
0
0
L
3
4
4
1.25
L
Janus
ayoboonex
Janus
4
6
3
0.92
W
Kukulkan
fon128
Kukulkan
5
1
9
9.5
W
4
2
8
4
W
Chiron
srciro
Chiron
7
3
11
4.17
W
Bacchus
xSndyChks10x
Bacchus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,539
Damage
30,637
54,254
Taken
48,611
46,768
Mitigated
32,720
20,378
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Forshack
Fafnir
6,824
1,392
2,900
3,874
14,847
18,712
84
6,645
7,934
11,396
0
L
5,923
212
0
1,498
9,244
4,269
0
6,126
2,864
20,956
0
L
Mulan
Pallamear
Mulan
4,061
580
99
3,346
14,367
7,848
0
9,114
4,861
0
7,690
L
Ratatoskr
Scetos
Ratatoskr
1,199
161
0
1,091
3,309
1,291
0
1,851
1,422
0
1,532
L
6,803
291
375
2,442
12,876
15,354
0
9,461
2,948
9,722
0
L
Janus
ayoboonex
Janus
12,651
398
389
1,090
8,815
3,958
0
5,954
2,671
24,995
0
W
Kukulkan
fon128
Kukulkan
14,228
998
1,424
2,354
7,303
3,305
1,471
3,954
3,251
36,969
509
W
8,522
2,780
688
2,745
9,628
3,637
4,820
6,170
3,154
18,851
459
W
Chiron
srciro
Chiron
11,035
3,258
1,714
1,063
7,704
2,833
2,452
3,116
4,280
0
21,618
W
Bacchus
xSndyChks10x
Bacchus
4,930
339
643
2,973
14,772
18,281
140
4,319
10,107
9,923
1,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,811
Gold Earned
37,027
121
Minions Killed
78
0
Camps Cleared
0
906,742
Distance Traveled
690,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,038
1,004
4
0
0
189,183
0
L
Nox
8,079
808
34
3
0
157,934
0
L
Mulan
7,106
711
11
1
0
162,012
0
L
Ratatoskr
5,565
557
0
0
0
44,399
0
L
Ares
8,041
804
4
0
0
175,688
0
L
Janus
8,236
824
29
3
0
150,085
0
W
Kukulkan
10,177
1,018
61
6
0
177,592
0
W
Sol
8,842
884
19
2
0
155,811
0
W
Chiron
9,497
950
27
3
0
194,795
0
W
Bacchus
9,257
926
10
1
0
189,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role