Player Matchup

Hera
Hera
B3ANZ87
Hera
Level 85
God Stats
0W - 2L
1,241 SR
Queue Stats
23W - 21L
1,434 Elo+
Solo
Arachne
Arachne
JILLSCOTTNCE
Arachne
Level 72
God Stats
13W - 12L
1,528 SR
Queue Stats
325W - 380L
1,434 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pacco21
Cu Chulainn
Level 54
God Stats
11W - 13L
1,074 SR
Queue Stats
140W - 183L
1,367 Elo+
Solo
Izanami
Izanami
randy18
Izanami
Level 115
God Stats
0W - 1L
1,523 SR
Queue Stats
73W - 79L
1,475 Elo+
Solo
Nu Wa
Nu Wa
stigomaniac
Nu Wa
Level 47
God Stats
9W - 14L
1,392 SR
Queue Stats
102W - 128L
1,384 Elo+
Solo
Team Averages
Level 75
1,351 SR
1,419 Elo+

VS

Team Averages
Level 82
1,513 SR
1,446 Elo+
Cupid
Cupid
DatOneChick96
Cupid
Level 75
God Stats
42W - 37L
1,531 SR
Queue Stats
425W - 432L
1,455 Elo+
Solo
Persephone
Persephone
HITTER34
Persephone
Level 108
God Stats
56W - 49L
1,493 SR
Queue Stats
335W - 374L
1,410 Elo+
Solo
Anubis
Anubis
jhean08
Anubis
Level 61
God Stats
3W - 1L
1,451 SR
Queue Stats
23W - 24L
1,397 Elo+
Solo
Vamana
Vamana
peanut1021
Vamana
Level 84
God Stats
9W - 7L
1,590 SR
Queue Stats
70W - 69L
1,488 Elo+
Solo
Izanami
Izanami
scardin
Izanami
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
B3ANZ87
Hera
15
0 / 6 / 3
9,289
929
5,292
9,040
3,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
JILLSCOTTNCE
Arachne
14
2 / 7 / 1
9,783
978
8,688
16,453
9,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
Pacco21
Cu Chulainn
14
0 / 1 / 1
9,062
906
4,991
8,554
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
randy18
Izanami
14
0 / 0 / 1
8,759
876
417
2,147
471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 1
10,065
1,007
9,200
11,235
4,004
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Team 1 Tickets

131

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 14
11,627
1,163
11,230
4,380
1,730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
HITTER34
Persephone
17
3 / 0 / 13
10,861
1,086
7,705
4,460
1,572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anubis
jhean08
Anubis
16
8 / 1 / 8
11,340
1,134
9,949
7,963
3,344
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
peanut1021
Vamana
17
3 / 1 / 13
10,576
1,058
8,080
9,147
7,133
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
scardin
Izanami
17
1 / 1 / 15
10,204
1,020
7,514
5,058
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
84
3
Kills
21
21
Deaths
3
7
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hera
B3ANZ87
Hera
0
6
3
0.25
W
6
0
14
13
W
Persephone
HITTER34
Persephone
3
0
13
9.5
L
Arachne
JILLSCOTTNCE
Arachne
2
7
1
0.36
L
Cu Chulainn
Pacco21
Cu Chulainn
0
1
1
0.5
W
Anubis
jhean08
Anubis
8
1
8
12
W
Vamana
peanut1021
Vamana
3
1
13
9.5
L
Izanami
randy18
Izanami
0
0
1
0.5
W
Izanami
scardin
Izanami
1
1
15
8.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
44,478
47,429
Taken
31,008
22,810
Mitigated
15,580
3,426
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
B3ANZ87
Hera
5,292
809
0
136
9,040
3,029
0
2,999
6,041
13,812
0
W
11,230
6,333
0
1,974
4,380
1,730
0
2,226
2,154
0
36,076
W
Persephone
HITTER34
Persephone
7,705
467
0
1,157
4,460
1,572
0
1,725
2,735
35,473
943
L
Arachne
JILLSCOTTNCE
Arachne
8,688
6,882
307
2,273
16,453
9,074
0
5,567
10,886
0
15,047
L
Cu Chulainn
Pacco21
Cu Chulainn
4,991
795
0
496
8,554
6,232
0
2,932
5,622
0
15,567
W
Anubis
jhean08
Anubis
9,949
243
0
2,296
7,963
3,344
0
4,412
3,551
26,549
1,626
W
Vamana
peanut1021
Vamana
8,080
5,030
0
228
9,147
7,133
0
4,645
4,502
0
30,347
L
Izanami
randy18
Izanami
417
345
0
214
2,147
471
0
1,113
1,034
0
6,044
W
Izanami
scardin
Izanami
7,514
5,235
0
1,624
5,058
1,801
0
1,484
3,574
0
34,309
L
9,200
2,875
0
0
11,235
4,004
0
4,412
6,823
45,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,958
Gold Earned
54,608
156
Minions Killed
290
6
Camps Cleared
9
778,749
Distance Traveled
924,808
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,289
929
25
3
0
182,974
0
W
Cupid
11,627
1,163
66
7
1
183,621
0
W
Persephone
10,861
1,086
69
7
1
173,457
0
L
Arachne
9,783
978
15
2
1
175,915
0
L
Cu Chulainn
9,062
906
21
2
1
215,416
0
W
Anubis
11,340
1,134
47
5
2
161,250
0
W
Vamana
10,576
1,058
49
5
3
221,968
0
L
Izanami
8,759
876
13
1
3
67,078
1
W
Izanami
10,204
1,020
59
6
2
184,512
0
L
Nu Wa
10,065
1,007
82
8
1
137,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role