Player Matchup

Agni
Agni
Platinum III
 
Agni
Platinum III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold II
ElLeonMilei
Da Ji
Gold II
Level 149
God Stats
1W - 1L
1,300 SR
Queue Stats
86W - 83L
1,612 MMR
Solo
Apollo
Apollo
Gold I
Makhulú
Apollo
Gold I
Level 159
God Stats
25W - 20L
1,572 SR
Queue Stats
614W - 623L
1,618 MMR
Solo
Ymir
Ymir
Silver II
xxHiperactivExx
Ymir
Silver II
Level 47
God Stats
1W - 1L
1,326 SR
Queue Stats
39W - 33L
1,430 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,439 SR
1,532 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,588 SR
1,630 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold I
Adaрtingx
Kali
Gold I
Level 124
God Stats
52W - 35L
1,603 SR
Queue Stats
279W - 270L
1,687 MMR
Party 1
Arachne
Arachne
Gold I
JavierMileii
Arachne
Gold I
Level 198
God Stats
5W - 6L
1,512 SR
Queue Stats
166W - 183L
1,694 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
TiempoPeCausa
Xbalanque
Platinum III
Level 107
God Stats
2W - 4L
1,713 SR
Queue Stats
77W - 62L
1,631 MMR
Solo
Cerberus
Cerberus
Gold I
yKamikaz
Cerberus
Gold I
Level 135
God Stats
7W - 4L
1,614 SR
Queue Stats
278W - 286L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 0 / 6
4,862
695
2,784
1,623
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
 
Sobek
9
1 / 0 / 1
4,831
690
3,618
5,300
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
4 / 2 / 3
4,907
701
3,536
5,111
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Makhulú
Apollo
9
1 / 0 / 1
5,016
717
2,947
3,943
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 0 / 1
4,926
704
1,880
4,791
3,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
Ao KuangSusanoAthena

VS

Bans
KumbhakarnaThanatosBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 1 / 0
4,402
629
1,253
2,731
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 1
3,978
568
1,781
5,128
1,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
JavierMileii
Arachne
7
1 / 3 / 1
3,968
567
2,093
6,153
3,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
TiempoPeCausa
Xbalanque
6
0 / 1 / 0
3,618
517
2,866
3,590
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
yKamikaz
Cerberus
6
0 / 2 / 0
3,601
514
1,090
5,179
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
2
2
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
6
4
W
Sobek
 
Sobek
1
0
1
1.5
L
Janus
 
Janus
1
1
0
1
L
0
2
1
0.25
W
4
2
3
2.75
L
Arachne
JavierMileii
Arachne
1
3
1
0.5
W
Apollo
Makhulú
Apollo
1
0
1
1.5
L
Xbalanque
TiempoPeCausa
Xbalanque
0
1
0
0
W
2
0
1
2.5
L
Cerberus
yKamikaz
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,765
Damage
9,083
20,768
Taken
22,781
9,286
Mitigated
8,381
9,330
Healing
8,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,784
850
0
482
1,623
375
0
480
1,117
25,005
0
W
Sobek
 
Sobek
3,618
223
0
2,617
5,300
3,469
28
0
4,958
25,634
1,118
L
Janus
 
Janus
1,253
69
0
610
2,731
716
0
1,288
1,443
21,831
361
L
1,781
584
0
1,994
5,128
1,382
0
870
4,194
0
21,225
W
3,536
891
0
2,146
5,111
1,344
0
558
4,485
0
20,352
L
Arachne
JavierMileii
Arachne
2,093
823
0
2,697
6,153
3,343
0
2,989
2,710
0
10,482
W
Apollo
Makhulú
Apollo
2,947
2,406
0
1,805
3,943
1,013
501
194
3,749
0
36,824
L
Xbalanque
TiempoPeCausa
Xbalanque
2,866
1,136
0
1,712
3,590
815
0
217
3,373
0
20,964
W
1,880
580
0
2,280
4,791
3,085
0
940
3,797
10,606
2,343
L
Cerberus
yKamikaz
Cerberus
1,090
0
0
1,129
5,179
2,125
0
2,165
3,014
5,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,542
Gold Earned
19,567
232
Minions Killed
172
0
Camps Cleared
0
735,489
Distance Traveled
733,862
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,862
695
52
7
0
149,062
0
W
Sobek
4,831
690
57
8
0
146,876
0
L
Janus
4,402
629
56
8
0
149,602
0
L
Kali
3,978
568
42
6
0
176,832
0
W
Da Ji
4,907
701
38
5
0
158,284
0
L
Arachne
3,968
567
24
3
0
161,948
1
W
Apollo
5,016
717
73
10
0
124,835
0
L
Xbalanque
3,618
517
33
5
0
99,737
2
W
Ymir
4,926
704
12
2
0
156,432
2
L
Cerberus
3,601
514
17
2
0
145,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role