Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Dragon_Diznots
Baba Yaga
Level 107
God Stats
4W - 12L
1,291 SR
Queue Stats
290W - 319L
1,446 Elo+
Solo
Yemoja
Yemoja
Liftyor
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
1,284 Elo+
Party 2
Osiris
Osiris
Samubalfugor
Osiris
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 63L
1,351 Elo+
Party 2
Nut
Nut
мамаанархия
Nut
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 246L
1,390 Elo+
Solo
Team Averages
Level 72
1,458 SR
1,394 Elo+

VS

Team Averages
Level 95
1,500 SR
1,470 Elo+
Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cookie-M04
Sol
Level 123
God Stats
8W - 7L
1,612 SR
Queue Stats
290W - 285L
1,376 Elo+
Solo
Agni
Agni
LazyPnats
Agni
Level 88
God Stats
3W - 2L
1,520 SR
Queue Stats
51W - 53L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Shargarath
Kukulkan
Level 98
God Stats
5W - 1L
1,432 SR
Queue Stats
615W - 610L
1,519 Elo+
Solo
Skadi
Skadi
VikingPillowFTW
Skadi
Level 80
God Stats
2W - 1L
1,437 SR
Queue Stats
65W - 80L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 3 / 2
9,281
714
13,463
9,036
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
Dragon_Diznots
Baba Yaga
17
3 / 4 / 1
9,486
730
9,687
9,634
4,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Liftyor
Yemoja
15
1 / 4 / 3
8,767
674
7,933
18,270
14,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Osiris
13
0 / 8 / 1
7,486
576
4,923
16,029
19,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 2
7,750
596
4,672
4,479
1,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 2 / 9
8,770
675
2,514
8,587
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 9
9,448
727
10,140
12,104
4,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
16
2 / 1 / 9
8,985
691
4,687
7,143
2,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Shargarath
Kukulkan
17
5 / 1 / 12
10,148
781
11,694
9,039
3,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 2 / 9
11,299
869
17,192
10,720
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
8
Kills
21
21
Deaths
8
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
3
2
1.33
W
Yemoja
 
Yemoja
1
2
9
2.75
W
3
2
9
3.75
L
Baba Yaga
Dragon_Diznots
Baba Yaga
3
4
1
0.88
W
Agni
2
1
9
6.5
L
Yemoja
Liftyor
Yemoja
1
4
3
0.63
L
Osiris
0
8
1
0.06
W
Kukulkan
Shargarath
Kukulkan
5
1
12
11
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,678
Damage
46,227
57,448
Taken
47,593
43,598
Mitigated
17,374
15,640
Healing
24,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
13,463
329
1,370
1,455
9,036
3,539
0
5,913
3,123
34,093
0
W
Yemoja
 
Yemoja
2,514
287
9,853
2,105
8,587
3,473
63
6,115
2,274
10,312
0
W
10,140
1,618
760
4,709
12,104
4,179
33
8,173
3,829
27,219
715
L
Baba Yaga
Dragon_Diznots
Baba Yaga
9,687
74
616
1,746
9,634
4,197
0
4,941
4,693
22,720
927
W
Agni
4,687
325
1,032
1,324
7,143
2,321
1,215
3,734
3,282
11,575
837
L
Yemoja
Liftyor
Yemoja
7,933
45
3,440
4,521
18,270
14,737
0
8,180
10,090
14,831
0
L
Osiris
4,923
157
313
1,019
16,029
19,561
3
7,434
8,595
0
6,345
W
Kukulkan
Shargarath
Kukulkan
11,694
92
622
1,978
9,039
3,358
822
6,018
2,915
23,370
0
W
17,192
6,115
1,087
771
10,720
4,043
475
6,517
4,001
0
30,426
L
4,672
1,651
431
729
4,479
1,564
0
1,750
2,729
0
13,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
48,650
114
Minions Killed
130
0
Camps Cleared
0
1,041,723
Distance Traveled
1,109,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,281
714
41
3
0
231,003
0
W
Yemoja
8,770
675
16
1
0
193,698
0
W
Sol
9,448
727
30
2
0
199,506
0
L
Baba Yaga
9,486
730
30
2
0
242,473
0
W
Agni
8,985
691
22
2
0
242,183
0
L
Yemoja
8,767
674
15
1
0
223,164
0
L
Osiris
7,486
576
4
0
0
232,658
0
W
Kukulkan
10,148
781
32
2
0
244,297
0
W
Skadi
11,299
869
30
2
0
229,611
0
L
Nut
7,750
596
24
2
0
112,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role