Player Matchup

Chaac
Chaac
Grandmaster
 
Chaac
Grandmaster
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 194
1,500 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,731 SR
1,657 MMR
Vulcan
Vulcan
Gold V
TheB4r0n
Vulcan
Gold V
Level 144
God Stats
0W - 1L
1,731 SR
Queue Stats
12W - 20L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 0 / 0
11,610
1,161
8,673
12,001
8,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BakasuraAnhurAh Muzen CabSkadiSet

VS

Bans
UllrBastetLancelotKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
TheB4r0n
Vulcan
12
0 / 5 / 0
8,501
850
4,308
11,222
7,954
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
0
5
L
Vulcan
TheB4r0n
Vulcan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,673
Damage
4,308
12,001
Taken
11,222
8,138
Mitigated
7,954
5,790
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,673
2,595
0
5,790
12,001
8,138
1,876
4,831
7,170
0
75,299
L
Vulcan
TheB4r0n
Vulcan
4,308
229
0
1,793
11,222
7,954
0
199
11,023
42,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,610
Gold Earned
8,501
142
Minions Killed
75
9
Camps Cleared
1
222,222
Distance Traveled
169,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,610
1,161
142
14
9
222,222
0
L
Vulcan
8,501
850
75
8
1
169,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role