Player Matchup

Neith
Neith
ManciMacal
Neith
Level 147
God Stats
98W - 76L
1,481 SR
Queue Stats
270W - 259L
1,462 Elo+
Solo
Nut
Nut
Matt_2_Ser
Nut
Level 87
God Stats
12W - 8L
1,540 SR
Queue Stats
344W - 361L
1,453 Elo+
Party 1
Mercury
Mercury
Tuuudor05
Mercury
Level 18
God Stats
5W - 2L
1,609 SR
Queue Stats
22W - 26L
1,424 Elo+
Party 1
Poseidon
Poseidon
jujukurby
Poseidon
Level 99
God Stats
3W - 2L
1,526 SR
Queue Stats
443W - 480L
1,421 Elo+
Solo
Aphrodite
Aphrodite
lexe_2000
Aphrodite
Level 27
God Stats
32W - 32L
1,489 SR
Queue Stats
44W - 54L
1,417 Elo+
Party 1
Team Averages
Level 76
1,529 SR
1,435 Elo+

VS

Team Averages
Level 78
1,411 SR
1,436 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Boorzik_71
Arachne
Level 121
God Stats
65W - 60L
1,524 SR
Queue Stats
470W - 470L
1,394 Elo+
Solo
Ymir
Ymir
Fastkiller4797
Ymir
Level 41
God Stats
40W - 36L
1,497 SR
Queue Stats
48W - 53L
1,450 Elo+
Party 2
Surtr
Surtr
GoldKid10
Surtr
Level 21
God Stats
0W - 5L
1,033 SR
Queue Stats
7W - 14L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
7 / 0 / 0
7,092
709
5,667
4,672
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 1 / 3
5,399
540
5,735
7,340
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Tuuudor05
Mercury
11
4 / 2 / 4
6,149
615
4,409
7,343
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
jujukurby
Poseidon
12
8 / 1 / 3
7,350
735
7,418
5,720
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
lexe_2000
Aphrodite
9
0 / 1 / 5
4,986
499
1,209
5,634
2,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 4 / 0
5,733
573
5,037
7,348
2,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
 
Izanami
8
1 / 2 / 3
5,538
554
4,110
4,631
1,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Boorzik_71
Arachne
8
1 / 2 / 1
4,854
485
2,156
5,715
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 7 / 0
4,222
422
1,991
9,231
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
GoldKid10
Surtr
6
0 / 6 / 0
4,094
409
2,315
7,301
2,358
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
21
Kills
5
5
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
0
0.75
L
Izanami
 
Izanami
1
2
3
1.25
L
Arachne
Boorzik_71
Arachne
1
2
1
0.75
L
0
7
0
0
L
Surtr
GoldKid10
Surtr
0
6
0
0
W
Neith
7
0
0
7
W
2
1
3
3.5
W
Mercury
Tuuudor05
Mercury
4
2
4
3
W
Poseidon
jujukurby
Poseidon
8
1
3
9.5
W
Aphrodite
lexe_2000
Aphrodite
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,438
Damage
15,609
30,709
Taken
34,226
9,405
Mitigated
10,930
13,973
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,037
516
0
2,205
7,348
2,897
0
813
6,535
33,163
424
L
Izanami
 
Izanami
4,110
3,071
0
1,125
4,631
1,152
0
945
3,686
0
22,729
L
Arachne
Boorzik_71
Arachne
2,156
1,317
0
1,330
5,715
1,884
0
1,022
4,693
0
25,078
L
1,991
225
0
376
9,231
2,639
0
5,847
3,384
9,777
385
L
Surtr
GoldKid10
Surtr
2,315
1,060
0
1,158
7,301
2,358
0
0
7,301
378
14,182
W
Neith
5,667
3,059
0
2,768
4,672
1,478
1,118
476
4,196
0
41,890
W
5,735
3,002
0
3,387
7,340
1,847
319
1,940
5,352
0
30,666
W
Mercury
Tuuudor05
Mercury
4,409
2,066
0
3,452
7,343
1,960
260
1,499
5,808
0
33,557
W
Poseidon
jujukurby
Poseidon
7,418
1,540
0
1,307
5,720
1,614
562
581
4,917
52,440
0
W
Aphrodite
lexe_2000
Aphrodite
1,209
263
1,330
1,729
5,634
2,506
158
2,088
3,490
14,877
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,976
Gold Earned
24,441
308
Minions Killed
191
0
Camps Cleared
0
954,781
Distance Traveled
888,668
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,733
573
60
6
0
167,954
2
L
Izanami
5,538
554
38
4
0
187,715
0
L
Arachne
4,854
485
46
5
0
175,681
0
L
Ymir
4,222
422
26
3
0
183,603
0
L
Surtr
4,094
409
21
2
0
173,715
0
W
Neith
7,092
709
82
8
0
153,527
1
W
Nut
5,399
540
50
5
0
189,124
0
W
Mercury
6,149
615
57
6
0
238,059
0
W
Poseidon
7,350
735
90
9
0
181,116
1
W
Aphrodite
4,986
499
29
3
0
192,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role