Player Matchup

Chaac
Chaac
AmariUchiha1439
Chaac
Level 53
God Stats
7W - 3L
1,700 SR
Queue Stats
91W - 109L
1,450 Elo+
Solo
Fenrir
Fenrir
JayWoodz8940
Fenrir
Level 57
God Stats
9W - 8L
1,582 SR
Queue Stats
112W - 132L
1,440 Elo+
Solo
Neith
Neith
bystalin
Neith
Level 143
God Stats
1W - 0L
1,295 SR
Queue Stats
6W - 10L
1,356 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iamadd-ttv
Morgan Le Fay
Level 172
God Stats
2W - 2L
1,620 SR
Queue Stats
19W - 33L
1,415 Elo+
Solo
Sylvanus
Sylvanus
nainbravo1
Sylvanus
Level 149
God Stats
2W - 1L
1,463 SR
Queue Stats
14W - 23L
1,345 Elo+
Party 1
Team Averages
Level 115
1,532 SR
1,401 Elo+

VS

Team Averages
Level 102
1,451 SR
1,465 Elo+
Discordia
Discordia
Androstrack
Discordia
Level 158
God Stats
5W - 10L
1,419 SR
Queue Stats
262W - 264L
1,492 Elo+
Solo
Cupid
Cupid
CatalystDan
Cupid
Level 122
God Stats
2W - 2L
1,646 SR
Queue Stats
149W - 135L
1,516 Elo+
Solo
Amaterasu
Amaterasu
Frosty5279
Amaterasu
Level 41
God Stats
30W - 34L
1,430 SR
Queue Stats
43W - 59L
1,370 Elo+
Solo
Sylvanus
Sylvanus
GhostMode-Keeno
Sylvanus
Level 101
God Stats
8W - 9L
1,527 SR
Queue Stats
153W - 147L
1,406 Elo+
Solo
Ravana
Ravana
zThe-Last-Hunter
Ravana
Level 87
God Stats
3W - 5L
1,232 SR
Queue Stats
60W - 59L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
10,008
556
15,113
18,119
18,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
17
5 / 4 / 4
9,919
551
6,725
15,552
6,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
bystalin
Neith
17
8 / 2 / 3
11,065
615
15,930
11,213
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
iamadd-ttv
Morgan Le Fay
13
4 / 5 / 1
8,841
491
9,581
12,057
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sylvanus
nainbravo1
Sylvanus
11
2 / 7 / 5
7,903
439
6,646
16,303
11,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Androstrack
Discordia
16
6 / 3 / 6
9,933
552
9,946
11,922
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 7 / 7
8,915
495
8,796
16,746
5,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Frosty5279
Amaterasu
15
0 / 2 / 5
8,729
485
7,329
19,627
15,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
11
7 / 9 / 9
8,319
462
14,205
22,792
19,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
3 / 4 / 8
8,834
491
9,137
13,427
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
23
Kills
19
19
Deaths
25
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
Discordia
Androstrack
Discordia
6
3
6
3
L
3
7
7
0.93
L
Amaterasu
Frosty5279
Amaterasu
0
2
5
1.25
L
Sylvanus
7
9
9
1.28
W
Fenrir
5
4
4
1.75
W
Neith
bystalin
Neith
8
2
3
4.75
W
Morgan Le Fay
iamadd-ttv
Morgan Le Fay
4
5
1
0.9
W
Sylvanus
nainbravo1
Sylvanus
2
7
5
0.64
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,995
Damage
49,413
73,244
Taken
84,514
44,871
Mitigated
49,799
19,724
Healing
24,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,113
3,020
0
5,965
18,119
18,405
515
3,062
14,433
0
75,494
L
Discordia
Androstrack
Discordia
9,946
488
105
3,417
11,922
4,249
512
3,613
8,309
64,517
1,169
L
8,796
4,829
615
4,809
16,746
5,056
0
4,741
12,005
0
45,847
L
Amaterasu
Frosty5279
Amaterasu
7,329
3,507
0
8,110
19,627
15,173
446
3,031
16,596
0
64,842
L
Sylvanus
14,205
4,348
562
2,884
22,792
19,128
9
6,757
16,035
28,881
8,876
W
Fenrir
6,725
1,407
0
2,854
15,552
6,804
0
5,146
10,282
0
73,392
W
Neith
bystalin
Neith
15,930
4,925
0
4,499
11,213
4,058
0
4,141
7,072
0
87,647
W
Morgan Le Fay
iamadd-ttv
Morgan Le Fay
9,581
683
0
1,839
12,057
4,105
0
6,783
5,188
51,031
0
W
Sylvanus
nainbravo1
Sylvanus
6,646
1,218
1,094
3,473
16,303
11,499
0
6,406
9,854
15,863
5,540
L
9,137
3,082
0
4,029
13,427
6,193
44
1,650
11,777
0
74,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,736
Gold Earned
44,730
485
Minions Killed
412
0
Camps Cleared
0
1,705,344
Distance Traveled
1,646,085
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,008
556
112
6
0
316,677
0
L
Discordia
9,933
552
89
5
0
333,910
4
L
Cupid
8,915
495
80
4
0
325,204
0
L
Amaterasu
8,729
485
98
5
0
320,155
3
L
Sylvanus
8,319
462
34
2
0
290,199
2
W
Fenrir
9,919
551
106
6
0
363,376
0
W
Neith
11,065
615
140
8
0
320,130
0
W
Morgan Le Fay
8,841
491
97
5
0
341,832
0
W
Sylvanus
7,903
439
30
2
0
363,329
6
L
Ravana
8,834
491
111
6
0
376,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role