Player Matchup

Xbalanque
Xbalanque
ChopinProdigy
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
1,818 Elo+
Party 1
Nu Wa
Nu Wa
Nayhem
Nu Wa
Level 167
God Stats
4W - 7L
1,424 SR
Queue Stats
389W - 373L
1,486 Elo+
Solo
Janus
Janus
Peakaboom
Janus
Level 173
God Stats
15W - 5L
1,570 SR
Queue Stats
370W - 314L
1,603 Elo+
Party 1
Hun Batz
Hun Batz
rogelio34
Hun Batz
Level 143
God Stats
3W - 2L
1,833 SR
Queue Stats
517W - 482L
1,576 Elo+
Solo
Serqet
Serqet
viperswft23
Serqet
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,604 Elo+
Party 1
Team Averages
Level 119
1,565 SR
1,618 Elo+

VS

Team Averages
Level 146
1,499 SR
1,526 Elo+
Bellona
Bellona
Dodgy XL
Bellona
Level 146
God Stats
3W - 5L
1,444 SR
Queue Stats
133W - 134L
1,478 Elo+
Solo
Achilles
Achilles
Jøness
Achilles
Level 149
God Stats
5W - 3L
1,656 SR
Queue Stats
186W - 144L
1,552 Elo+
Solo
Cernunnos
Cernunnos
Snow_Ice90
Cernunnos
Level 158
God Stats
2W - 3L
1,521 SR
Queue Stats
106W - 117L
1,536 Elo+
Solo
Martichoras
Martichoras
cienciorys
Martichoras
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
134W - 118L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
kjgod
Kuzenbo
Level 148
God Stats
0W - 3L
1,159 SR
Queue Stats
346W - 357L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChopinProdigy
Xbalanque
18
6 / 2 / 12
11,752
783
23,812
14,484
8,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
Nayhem
Nu Wa
18
4 / 2 / 12
10,931
729
18,152
10,211
5,284
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Peakaboom
Janus
19
6 / 5 / 7
12,235
816
17,789
11,159
5,624
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
rogelio34
Hun Batz
18
4 / 3 / 14
11,820
788
22,016
19,636
32,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
17
2 / 4 / 14
10,167
678
8,521
13,781
15,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dodgy XL
Bellona
18
2 / 5 / 8
10,201
680
12,601
26,341
22,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Jøness
Achilles
18
6 / 5 / 5
10,385
692
16,878
24,807
40,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cernunnos
Snow_Ice90
Cernunnos
17
2 / 4 / 8
9,708
647
9,441
14,179
7,728
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Martichoras
cienciorys
Martichoras
17
3 / 4 / 5
9,943
663
12,028
18,874
10,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
kjgod
Kuzenbo
14
2 / 4 / 5
9,610
641
5,227
12,428
14,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
22
Kills
15
16
Deaths
22
59
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ChopinProdigy
Xbalanque
6
2
12
6
L
Bellona
Dodgy XL
Bellona
2
5
8
1.2
L
Achilles
Jøness
Achilles
6
5
5
1.7
W
Nu Wa
Nayhem
Nu Wa
4
2
12
5
W
Janus
Peakaboom
Janus
6
5
7
1.9
L
Cernunnos
Snow_Ice90
Cernunnos
2
4
8
1.5
L
Martichoras
cienciorys
Martichoras
3
4
5
1.38
L
Kuzenbo
kjgod
Kuzenbo
2
4
5
1.13
W
Hun Batz
rogelio34
Hun Batz
4
3
14
3.67
W
Serqet
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,290
Damage
56,175
69,271
Taken
96,629
68,315
Mitigated
96,544
15,993
Healing
37,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ChopinProdigy
Xbalanque
23,812
11,950
453
3,776
14,484
8,813
4,436
1,226
12,557
0
54,908
L
Bellona
Dodgy XL
Bellona
12,601
1,207
1,297
7,465
26,341
22,645
0
9,120
16,453
0
22,601
L
Achilles
Jøness
Achilles
16,878
984
3,105
8,912
24,807
40,701
0
7,916
16,529
0
27,474
W
Nu Wa
Nayhem
Nu Wa
18,152
3,965
1,407
2,768
10,211
5,284
903
559
9,050
34,168
108
W
Janus
Peakaboom
Janus
17,789
556
202
363
11,159
5,624
1,266
1,240
9,594
42,064
320
L
Cernunnos
Snow_Ice90
Cernunnos
9,441
3,301
1,851
3,814
14,179
7,728
0
5,077
8,822
0
33,874
L
Martichoras
cienciorys
Martichoras
12,028
3,322
960
5,861
18,874
10,644
47
6,716
11,799
0
46,652
L
Kuzenbo
kjgod
Kuzenbo
5,227
1,215
2,344
1,494
12,428
14,826
0
6,020
5,945
9,037
362
W
Hun Batz
rogelio34
Hun Batz
22,016
1,675
600
4,308
19,636
32,852
550
1,264
17,264
0
36,954
W
Serqet
8,521
739
1,316
800
13,781
15,742
329
576
12,705
0
8,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,905
Gold Earned
49,847
195
Minions Killed
173
0
Camps Cleared
0
1,421,930
Distance Traveled
1,209,708
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,752
783
57
4
0
278,246
0
L
Bellona
10,201
680
18
1
0
286,840
0
L
Achilles
10,385
692
19
1
0
292,387
0
W
Nu Wa
10,931
729
28
2
0
268,660
0
W
Janus
12,235
816
80
5
0
291,086
0
L
Cernunnos
9,708
647
47
3
0
227,227
0
L
Martichoras
9,943
663
82
5
0
255,290
0
L
Kuzenbo
9,610
641
7
0
0
147,964
0
W
Hun Batz
11,820
788
30
2
0
275,724
7
W
Serqet
10,167
678
0
0
0
308,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role