Player Matchup

Thanatos
Thanatos
BobDeBouwer2002
Thanatos
Level 46
God Stats
0W - 3L
1,494 SR
Queue Stats
5W - 13L
1,319 Elo+
Party 2
Artio
Artio
Lodje
Artio
Level 144
God Stats
0W - 2L
1,564 SR
Queue Stats
378W - 379L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vigo12345
Morgan Le Fay
Level 28
God Stats
1W - 3L
1,251 SR
Queue Stats
5W - 12L
1,335 Elo+
Party 2
Anhur
Anhur
jujukurby
Anhur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
445W - 480L
1,431 Elo+
Solo
Bellona
Bellona
xObLiiViiOuSx
Bellona
Level 103
God Stats
3W - 4L
1,449 SR
Queue Stats
23W - 43L
1,388 Elo+
Solo
Team Averages
Level 84
1,451 SR
1,384 Elo+

VS

Team Averages
Level 125
1,466 SR
1,459 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CR7_portu
Anhur
Level 121
God Stats
4W - 6L
1,315 SR
Queue Stats
102W - 94L
1,470 Elo+
Party 1
Geb
Geb
Gudsul
Geb
Level 89
God Stats
8W - 9L
1,503 SR
Queue Stats
225W - 231L
1,455 Elo+
Solo
Fenrir
Fenrir
Ice_Vuka
Fenrir
Level 118
God Stats
12W - 7L
1,540 SR
Queue Stats
96W - 98L
1,417 Elo+
Party 1
Neith
Neith
ManciMacal
Neith
Level 147
God Stats
98W - 78L
1,471 SR
Queue Stats
272W - 263L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
2 / 3 / 3
5,339
485
2,419
8,551
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artio
Lodje
Artio
7
0 / 0 / 1
4,900
445
1,728
6,169
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Vigo12345
Morgan Le Fay
12
4 / 0 / 1
6,714
610
5,890
3,728
1,109
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
jujukurby
Anhur
10
1 / 0 / 1
5,839
531
3,450
6,488
1,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
10
1 / 1 / 0
5,846
531
2,703
7,375
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 0
6,327
575
5,708
3,552
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
CR7_portu
Anhur
10
0 / 1 / 0
5,403
491
3,164
5,041
1,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Geb
Gudsul
Geb
9
0 / 1 / 2
5,440
495
3,470
5,849
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Ice_Vuka
Fenrir
11
3 / 2 / 0
5,831
530
3,740
6,580
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
10
0 / 3 / 1
5,738
522
3,130
6,466
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
4
4
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
0
1
L
Thanatos
2
3
3
1.17
W
Anhur
CR7_portu
Anhur
0
1
0
0
W
Geb
Gudsul
Geb
0
1
2
1
W
Fenrir
Ice_Vuka
Fenrir
3
2
0
1.5
L
Artio
Lodje
Artio
0
0
1
0.5
W
Neith
0
3
1
0.17
L
Morgan Le Fay
Vigo12345
Morgan Le Fay
4
0
1
4.5
L
Anhur
jujukurby
Anhur
1
0
1
1.5
L
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,190
Damage
19,212
32,311
Taken
27,488
12,906
Mitigated
10,012
14,258
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,708
1,505
0
430
3,552
1,024
0
0
3,552
37,962
209
L
Thanatos
2,419
638
0
3,299
8,551
2,811
0
1,095
7,390
0
27,729
W
Anhur
CR7_portu
Anhur
3,164
1,485
0
2,429
5,041
1,109
0
562
4,479
0
36,572
W
Geb
Gudsul
Geb
3,470
181
0
1,756
5,849
3,551
0
1,229
4,620
16,329
0
W
Fenrir
Ice_Vuka
Fenrir
3,740
823
0
3,964
6,580
2,364
0
1,606
4,974
0
42,811
L
Artio
Lodje
Artio
1,728
89
274
2,892
6,169
4,140
0
1,093
5,010
13,841
1,941
W
Neith
3,130
1,028
0
1,545
6,466
1,964
0
4,032
2,434
0
37,701
L
Morgan Le Fay
Vigo12345
Morgan Le Fay
5,890
952
118
1,443
3,728
1,109
0
766
2,896
43,740
0
L
Anhur
jujukurby
Anhur
3,450
1,664
0
2,887
6,488
1,513
0
1,562
4,860
0
35,494
L
Bellona
2,703
366
0
3,345
7,375
3,333
0
3,890
2,987
0
35,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,638
Gold Earned
28,739
288
Minions Killed
320
0
Camps Cleared
0
1,027,396
Distance Traveled
1,099,263
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,327
575
76
7
0
199,433
0
L
Thanatos
5,339
485
52
5
0
236,661
0
W
Anhur
5,403
491
69
6
0
205,596
0
W
Geb
5,440
495
21
2
0
242,579
4
W
Fenrir
5,831
530
74
7
0
249,389
3
L
Artio
4,900
445
28
3
0
160,984
0
W
Neith
5,738
522
80
7
0
202,266
2
L
Morgan Le Fay
6,714
610
80
7
0
221,669
1
L
Anhur
5,839
531
63
6
0
202,706
0
L
Bellona
5,846
531
65
6
0
205,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role