Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ptangerang
Ares
Level 69
God Stats
30W - 34L
1,525 SR
Queue Stats
258W - 262L
1,508 Elo+
Solo
Osiris
Osiris
Zazara
Osiris
Level 139
God Stats
30W - 14L
1,714 SR
Queue Stats
255W - 194L
1,626 Elo+
Solo
Neith
Neith
jpovedeus99
Neith
Level 81
God Stats
2W - 1L
1,798 SR
Queue Stats
101W - 84L
1,560 Elo+
Solo
Team Averages
Level 102
1,607 SR
1,539 Elo+

VS

Team Averages
Level 144
1,573 SR
1,509 Elo+
Olorun
Olorun
B1gAlaric
Olorun
Level 146
God Stats
6W - 5L
1,556 SR
Queue Stats
117W - 159L
1,504 Elo+
Party 1
Ra
Ra
Gobbstoper
Ra
Level 152
God Stats
26W - 28L
1,575 SR
Queue Stats
246W - 234L
1,515 Elo+
Solo
Odin
Odin
TET03000
Odin
Level 180
God Stats
111W - 86L
1,546 SR
Queue Stats
1,120W - 1,037L
1,513 Elo+
Solo
Arachne
Arachne
Thra1173501
Arachne
Level 88
God Stats
15W - 11L
1,563 SR
Queue Stats
50W - 50L
1,513 Elo+
Party 1
Skadi
Skadi
xxxxThanatosxxxx
Skadi
Level 156
God Stats
28W - 21L
1,627 SR
Queue Stats
500W - 445L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
1 / 0 / 1
3,513
703
659
3,067
937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Poseidon
 
Poseidon
6
0 / 2 / 0
3,463
693
1,425
2,449
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,060
612
1,611
5,507
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Zazara
Osiris
7
2 / 1 / 0
3,719
744
2,936
5,245
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

4
0 / 1 / 0
2,824
565
1,587
2,408
717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
B1gAlaric
Olorun
6
0 / 2 / 1
3,561
712
2,548
3,876
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 0 / 1
3,685
737
1,536
2,459
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
7
3 / 0 / 0
3,788
758
3,612
3,419
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Thra1173501
Arachne
6
2 / 0 / 0
3,832
766
1,053
2,424
576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

6
0 / 1 / 3
3,301
660
2,567
3,513
704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
6
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
0
1
1.5
L
Poseidon
 
Poseidon
0
2
0
0
W
Olorun
B1gAlaric
Olorun
0
2
1
0.25
W
1
0
1
1.5
L
0
2
0
0
W
Odin
3
0
0
3
W
Arachne
Thra1173501
Arachne
2
0
0
2
L
Osiris
Zazara
Osiris
2
1
0
2
L
0
1
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,218
Damage
11,316
18,676
Taken
15,691
7,570
Mitigated
5,147
7,156
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
659
462
0
1,477
3,067
937
0
67
2,960
0
13,631
L
Poseidon
 
Poseidon
1,425
152
0
807
2,449
473
0
1,149
1,065
18,071
364
W
Olorun
B1gAlaric
Olorun
2,548
1,295
0
738
3,876
1,944
0
0
3,876
14,545
4,735
W
1,536
38
156
1,404
2,459
640
0
1,345
1,114
16,612
380
L
1,611
0
28
1,674
5,507
3,263
0
304
5,203
7,347
0
W
Odin
3,612
863
197
442
3,419
1,283
0
992
2,427
2,474
18,539
W
Arachne
Thra1173501
Arachne
1,053
809
0
1,645
2,424
576
0
0
2,424
0
15,325
L
Osiris
Zazara
Osiris
2,936
835
0
2,600
5,245
2,180
0
2,223
3,022
0
16,178
L
1,587
502
0
570
2,408
717
0
28
2,380
0
10,754
W
2,567
1,303
0
1,135
3,513
704
0
619
2,894
0
11,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,579
Gold Earned
18,167
140
Minions Killed
169
0
Camps Cleared
0
494,453
Distance Traveled
532,276
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,513
703
37
7
0
120,857
0
L
Poseidon
3,463
693
36
7
0
98,284
0
W
Olorun
3,561
712
36
7
0
81,545
0
W
Ra
3,685
737
38
8
0
114,772
0
L
Ares
3,060
612
11
2
0
113,719
1
W
Odin
3,788
758
31
6
0
108,884
2
W
Arachne
3,832
766
34
7
0
127,836
0
L
Osiris
3,719
744
31
6
0
96,682
0
L
Neith
2,824
565
25
5
0
64,911
0
W
Skadi
3,301
660
30
6
0
99,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role