Player Matchup

Olorun
Olorun
 
Olorun
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BmMelija
Fenrir
Level 88
God Stats
5W - 7L
1,518 SR
Queue Stats
366W - 361L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
ChokesOnJello
Zhong Kui
Level 125
God Stats
2W - 4L
1,434 SR
Queue Stats
137W - 109L
1,566 Elo+
Solo
Izanami
Izanami
DiegoDLTR
Izanami
Level 85
God Stats
0W - 4L
1,306 SR
Queue Stats
65W - 77L
1,482 Elo+
Party 1
Shiva
Shiva
Turley_666
Shiva
Level 158
God Stats
8W - 8L
1,604 SR
Queue Stats
40W - 52L
1,501 Elo+
Solo
Team Averages
Level 107
1,472 SR
1,497 Elo+

VS

Team Averages
Level 116
1,560 SR
1,528 Elo+
Fafnir
Fafnir
 
Fafnir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Buzztek
Fenrir
Level 177
God Stats
3W - 3L
1,392 SR
Queue Stats
117W - 101L
1,553 Elo+
Solo
Osiris
Osiris
Roric
Osiris
Level 154
God Stats
20W - 27L
1,519 SR
Queue Stats
697W - 655L
1,521 Elo+
Solo
Izanami
Izanami
Serianox96
Izanami
Level 13
God Stats
1W - 0L
1,687 SR
Queue Stats
4W - 4L
1,604 Elo+
Party 2
Nu Wa
Nu Wa
tobi12otaku12
Nu Wa
Level 148
God Stats
3W - 1L
1,705 SR
Queue Stats
281W - 285L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 4 / 0
5,520
613
2,404
6,701
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
BmMelija
Fenrir
10
2 / 3 / 1
5,578
620
4,119
9,085
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
ChokesOnJello
Zhong Kui
4
0 / 3 / 1
3,969
441
1,043
2,981
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
DiegoDLTR
Izanami
9
4 / 3 / 1
5,486
610
5,339
7,569
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
10
2 / 2 / 4
5,329
592
5,220
7,162
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 2 / 3
5,450
606
1,712
7,915
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Buzztek
Fenrir
11
4 / 2 / 3
5,942
660
7,579
7,868
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Roric
Osiris
11
5 / 1 / 2
7,250
806
6,966
6,483
5,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Serianox96
Izanami
10
3 / 3 / 0
5,896
655
825
4,220
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 3
6,133
681
2,888
3,281
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
9
Kills
14
15
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
0
0.25
W
Fafnir
 
Fafnir
0
2
3
0.75
L
Fenrir
BmMelija
Fenrir
2
3
1
0.83
W
Fenrir
Buzztek
Fenrir
4
2
3
2.75
L
Zhong Kui
ChokesOnJello
Zhong Kui
0
3
1
0.17
L
Izanami
DiegoDLTR
Izanami
4
3
1
1.5
W
Osiris
Roric
Osiris
5
1
2
6
W
Izanami
Serianox96
Izanami
3
3
0
1
L
Shiva
2
2
4
2
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,125
Damage
19,970
33,498
Taken
29,767
14,451
Mitigated
14,968
9,791
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,404
902
230
1,951
6,701
1,992
0
1,196
5,505
44,160
383
W
Fafnir
 
Fafnir
1,712
251
0
2,963
7,915
5,221
0
566
7,098
13,336
0
L
Fenrir
BmMelija
Fenrir
4,119
1,247
0
2,071
9,085
4,163
0
925
8,080
0
32,020
W
Fenrir
Buzztek
Fenrir
7,579
1,743
0
3,679
7,868
2,693
0
1,309
6,480
0
34,709
L
Zhong Kui
ChokesOnJello
Zhong Kui
1,043
297
0
730
2,981
930
0
165
2,607
5,457
356
L
Izanami
DiegoDLTR
Izanami
5,339
3,867
0
2,375
7,569
2,257
269
1,030
6,381
0
40,839
W
Osiris
Roric
Osiris
6,966
3,506
0
2,118
6,483
5,115
58
848
5,381
0
43,807
W
Izanami
Serianox96
Izanami
825
604
0
952
4,220
995
0
200
3,961
0
26,214
L
Shiva
5,220
1,142
140
2,294
7,162
5,109
99
1,232
5,893
0
22,062
W
2,888
737
0
642
3,281
944
240
840
2,404
32,912
986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
30,671
272
Minions Killed
263
0
Camps Cleared
0
793,184
Distance Traveled
949,595
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,520
613
94
10
0
162,870
5
W
Fafnir
5,450
606
18
2
0
203,083
4
L
Fenrir
5,578
620
58
6
0
215,110
0
W
Fenrir
5,942
660
54
6
0
213,113
0
L
Zhong Kui
3,969
441
14
2
0
55,046
0
L
Izanami
5,486
610
81
9
0
168,173
0
W
Osiris
7,250
806
69
8
0
186,791
0
W
Izanami
5,896
655
49
5
0
171,620
0
L
Shiva
5,329
592
25
3
0
191,985
1
W
Nu Wa
6,133
681
73
8
0
174,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role