Player Matchup

Hun Batz
Hun Batz
Masters
 
Hun Batz
Masters
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Masters
AstrialAether
Aphrodite
Masters
Level 187
God Stats
99W - 12L
1,988 SR
Queue Stats
157W - 23L
2,843 MMR
Party 1
Ishtar
Ishtar
Grandmaster
xenοvia
Ishtar
Grandmaster
Level 120
God Stats
4W - 2L
1,955 SR
Queue Stats
1,057W - 365L
3,440 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 182
1,814 SR
2,594 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,527 SR
1,727 MMR
Hou Yi
Hou Yi
Platinum IV
 
Hou Yi
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
JhonnyYkza
Janus
Diamond V
Level 157
God Stats
5W - 3L
1,582 SR
Queue Stats
354W - 374L
2,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 3 / 6
8,875
888
8,257
12,175
10,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
AstrialAether
Aphrodite
16
5 / 1 / 7
9,583
958
9,798
11,494
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
xenοvia
Ishtar
15
6 / 2 / 7
9,875
988
12,286
11,294
4,900
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
FafnirKuzenboSerqetCthulhuCabrakan

VS

Bans
Ne ZhaSobekCerberusXing TianAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 7 / 5
7,530
753
6,430
11,236
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Horus
 
Horus
12
0 / 5 / 4
6,970
697
3,281
12,498
11,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
13
5 / 2 / 1
8,632
863
9,493
8,924
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
6
6
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
3
6
2
L
Hou Yi
 
Hou Yi
1
7
5
0.5
L
Horus
 
Horus
0
5
4
0.4
W
Aphrodite
AstrialAether
Aphrodite
5
1
7
8.5
L
Janus
5
2
1
2.75
W
Ishtar
xenοvia
Ishtar
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,341
Damage
19,204
34,963
Taken
32,658
23,115
Mitigated
19,749
16,414
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,257
1,285
0
2,139
12,175
10,366
387
2,357
9,608
0
29,117
L
Hou Yi
 
Hou Yi
6,430
1,944
0
983
11,236
4,821
0
2,943
8,283
0
23,200
L
Horus
 
Horus
3,281
860
802
3,407
12,498
11,311
0
4,153
8,315
871
7,488
W
Aphrodite
AstrialAether
Aphrodite
9,798
1,307
4,641
6,598
11,494
7,849
700
3,055
8,069
30,013
0
L
Janus
9,493
380
245
1,089
8,924
3,617
0
2,784
6,100
30,768
612
W
Ishtar
xenοvia
Ishtar
12,286
6,950
0
3,036
11,294
4,900
2,628
3,206
7,804
0
42,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,333
Gold Earned
23,132
148
Minions Killed
107
0
Camps Cleared
0
592,554
Distance Traveled
530,883
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,875
888
34
3
0
210,893
0
L
Hou Yi
7,530
753
28
3
0
145,343
0
L
Horus
6,970
697
18
2
0
197,287
2
W
Aphrodite
9,583
958
51
5
0
198,583
0
L
Janus
8,632
863
61
6
0
188,253
0
W
Ishtar
9,875
988
63
6
0
183,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role