Player Matchup

Jormungandr
Jormungandr
Panda-Thuggin
Jormungandr
Level 48
God Stats
0W - 3L
1,201 SR
Queue Stats
140W - 148L
1,430 Elo+
Party 1
Zeus
Zeus
RobenLockzley
Zeus
Level 149
God Stats
3W - 4L
1,362 SR
Queue Stats
250W - 246L
1,446 Elo+
Party 1
Chiron
Chiron
SleezyMI
Chiron
Level 69
God Stats
9W - 10L
1,421 SR
Queue Stats
189W - 181L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
oG HazrD
Ne Zha
Level 108
God Stats
1W - 2L
1,262 SR
Queue Stats
192W - 190L
1,466 Elo+
Party 2
Merlin
Merlin
oSphynx
Merlin
Level 98
God Stats
0W - 2L
1,289 SR
Queue Stats
197W - 205L
1,385 Elo+
Party 2
Team Averages
Level 94
1,307 SR
1,434 Elo+

VS

Team Averages
Level 121
1,485 SR
1,438 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MuensterGirl75
Merlin
Level 94
God Stats
4W - 3L
1,514 SR
Queue Stats
126W - 158L
1,355 Elo+
Solo
Hun Batz
Hun Batz
cristian1994
Hun Batz
Level 127
God Stats
1W - 1L
1,634 SR
Queue Stats
36W - 49L
1,396 Elo+
Solo
Da Ji
Da Ji
domino4439
Da Ji
Level 98
God Stats
1W - 1L
1,276 SR
Queue Stats
53W - 63L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Panda-Thuggin
Jormungandr
14
0 / 4 / 7
6,634
948
2,678
9,590
8,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 2
6,480
926
8,701
6,585
1,631
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
SleezyMI
Chiron
14
10 / 4 / 0
8,388
1,198
8,111
7,806
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
oG HazrD
Ne Zha
6
0 / 2 / 0
5,125
732
1,180
2,416
766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
oSphynx
Merlin
6
0 / 2 / 1
5,177
740
301
1,661
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
5 / 1 / 7
8,762
1,252
4,194
5,092
1,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
 
Martichoras
13
4 / 4 / 8
7,796
1,114
7,224
6,745
3,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 3 / 7
8,683
1,240
4,585
5,714
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
cristian1994
Hun Batz
12
3 / 3 / 4
7,499
1,071
5,732
7,375
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Da Ji
2
0 / 0 / 0
2,656
379
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
11
Kills
17
18
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
7
8.5
W
Martichoras
 
Martichoras
4
4
8
2
W
5
3
7
2.83
L
Jormungandr
Panda-Thuggin
Jormungandr
0
4
7
0.88
L
1
6
2
0.33
L
Chiron
SleezyMI
Chiron
10
4
0
2.5
W
Hun Batz
cristian1994
Hun Batz
3
3
4
1.67
W
Da Ji
0
0
0
0
L
Ne Zha
oG HazrD
Ne Zha
0
2
0
0
L
Merlin
oSphynx
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,971
Damage
21,735
28,058
Taken
24,926
14,404
Mitigated
10,340
4,352
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,194
311
65
2,448
5,092
1,847
699
2,490
2,565
16,855
0
W
Martichoras
 
Martichoras
7,224
2,619
359
913
6,745
3,112
980
2,087
4,588
0
12,622
W
4,585
136
937
1,389
5,714
1,798
753
2,884
2,696
14,204
0
L
Jormungandr
Panda-Thuggin
Jormungandr
2,678
682
142
874
9,590
8,857
236
3,026
6,564
7,505
252
L
8,701
312
124
210
6,585
1,631
0
2,255
4,330
14,146
361
L
Chiron
SleezyMI
Chiron
8,111
868
702
1,710
7,806
2,717
135
2,260
5,546
0
16,661
W
Hun Batz
cristian1994
Hun Batz
5,732
714
154
682
7,375
3,583
413
3,496
3,687
0
11,607
W
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
oG HazrD
Ne Zha
1,180
203
119
471
2,416
766
0
845
1,571
0
2,743
L
Merlin
oSphynx
Merlin
301
38
0
0
1,661
433
0
393
1,268
2,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,804
Gold Earned
35,396
43
Minions Killed
74
0
Camps Cleared
0
512,741
Distance Traveled
568,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,762
1,252
19
3
0
157,728
0
W
Martichoras
7,796
1,114
16
2
0
132,146
0
W
Merlin
8,683
1,240
28
4
0
150,362
0
L
Jormungandr
6,634
948
10
1
0
136,636
0
L
Zeus
6,480
926
12
2
0
129,716
0
L
Chiron
8,388
1,198
17
2
0
149,653
0
W
Hun Batz
7,499
1,071
11
2
0
128,368
0
W
Da Ji
2,656
379
0
0
0
0
0
L
Ne Zha
5,125
732
3
0
0
54,859
0
L
Merlin
5,177
740
1
0
0
41,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role