Player Matchup

Awilix
Awilix
Bronze V
Bboy_Quest_9
Awilix
Bronze V
Level 170
God Stats
0W - 1L
1,597 SR
Queue Stats
0W - 4L
1,454 MMR
Party 3
Kumbhakarna
Kumbhakarna
Silver I
D_PRODIGY99
Kumbhakarna
Silver I
Level 158
God Stats
0W - 1L
1,482 SR
Queue Stats
8W - 12L
1,495 MMR
Party 3
Ra
Ra
Silver I
Fondblack
Ra
Silver I
Level 173
God Stats
0W - 3L
1,181 SR
Queue Stats
18W - 21L
1,487 MMR
Party 1
Hachiman
Hachiman
Gold IV
iMrGunster
Hachiman
Gold IV
Level 159
God Stats
2W - 1L
1,824 SR
Queue Stats
17W - 19L
1,590 MMR
Party 1
Sol
Sol
Gold I
yanier123
Sol
Gold I
Level 143
God Stats
16W - 12L
1,591 SR
Queue Stats
106W - 104L
1,514 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 161
1,535 SR
1,508 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,459 SR
1,528 MMR
Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
ArrivedBrake507
Ares
Gold II
Level 109
God Stats
7W - 8L
1,549 SR
Queue Stats
51W - 48L
1,660 MMR
Party 2
Eset
Eset
Gold IV
JustFrosty1
Eset
Gold IV
Level 123
God Stats
3W - 3L
1,264 SR
Queue Stats
29W - 32L
1,486 MMR
Party 2
Loki
Loki
Gold III
Miika x fcgb
Loki
Gold III
Level 184
God Stats
17W - 15L
1,505 SR
Queue Stats
98W - 102L
1,525 MMR
Solo
Apollo
Apollo
Gold IV
TravyWap
Apollo
Gold IV
Level 121
God Stats
17W - 18L
1,477 SR
Queue Stats
258W - 269L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
1 / 4 / 2
5,427
493
3,538
9,835
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kumbhakarna
D_PRODIGY99
Kumbhakarna
9
0 / 3 / 1
5,295
481
4,245
12,581
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 0
6,334
576
2,220
7,018
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
iMrGunster
Hachiman
9
0 / 4 / 1
5,273
479
3,648
6,507
1,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 0
5,877
534
5,604
9,951
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SkadiHeraBake Kujira

VS

Bans
JanusMulanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 0 / 1
6,816
620
6,640
7,260
4,550
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 5
6,831
621
6,460
12,080
8,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 1 / 3
7,301
664
9,282
5,453
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 5
6,441
586
4,625
9,896
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
TravyWap
Apollo
12
3 / 1 / 2
7,037
640
8,692
6,323
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
16
16
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
W
3
0
5
5.5
L
Awilix
1
4
2
0.5
L
Kumbhakarna
D_PRODIGY99
Kumbhakarna
0
3
1
0.17
L
0
1
0
0
W
5
1
3
6.5
W
4
2
5
3.25
W
Apollo
TravyWap
Apollo
3
1
2
4
L
Hachiman
iMrGunster
Hachiman
0
4
1
0.13
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
35,699
45,892
Taken
41,012
17,180
Mitigated
20,241
13,469
Healing
20,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,640
169
0
6,333
7,260
4,550
0
1,884
5,198
52,435
2,259
W
6,460
1,070
2,225
3,641
12,080
8,799
0
2,950
9,130
29,408
2,692
L
Awilix
3,538
1,419
0
1,540
9,835
3,314
0
5,024
4,553
0
28,844
L
Kumbhakarna
D_PRODIGY99
Kumbhakarna
4,245
703
0
2,549
12,581
6,807
0
4,766
7,646
14,674
0
L
2,220
63
57
3,363
7,018
2,305
0
4,942
2,076
42,623
601
W
9,282
966
0
1,284
5,453
1,841
90
3,484
1,969
42,508
1,169
W
4,625
762
0
4,193
9,896
3,009
0
1,649
8,247
0
37,784
W
Apollo
TravyWap
Apollo
8,692
5,596
0
3,102
6,323
2,042
1,055
1,505
4,818
0
53,803
L
Hachiman
iMrGunster
Hachiman
3,648
1,915
0
1,611
6,507
1,874
0
507
6,000
0
33,646
L
5,604
1,963
0
4,349
9,951
2,880
0
5,782
3,666
44,835
5,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,206
Gold Earned
34,426
328
Minions Killed
366
0
Camps Cleared
0
1,136,802
Distance Traveled
1,154,352
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,816
620
86
8
0
229,276
2
W
Ares
6,831
621
37
3
0
241,337
3
L
Awilix
5,427
493
47
4
0
247,283
0
L
Kumbhakarna
5,295
481
20
2
0
232,952
4
L
Ra
6,334
576
97
9
0
224,729
6
W
Eset
7,301
664
95
9
0
212,384
0
W
Loki
6,441
586
59
5
0
268,595
1
W
Apollo
7,037
640
89
8
0
202,760
2
L
Hachiman
5,273
479
71
6
0
220,251
1
L
Sol
5,877
534
93
8
0
211,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role