Player Matchup

Cupid
Cupid
 
Cupid
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
Slippery_Cacti
Martichoras
Level 125
God Stats
1W - 5L
1,111 SR
Queue Stats
91W - 87L
1,455 Elo+
Solo
Ix Chel
Ix Chel
StolenBape1291
Ix Chel
Level 103
God Stats
9W - 5L
1,648 SR
Queue Stats
404W - 391L
1,453 Elo+
Party 2
Da Ji
Da Ji
WaLly__O_o
Da Ji
Level 58
God Stats
1W - 4L
1,478 SR
Queue Stats
92W - 105L
1,402 Elo+
Solo
Team Averages
Level 100
1,447 SR
1,462 Elo+

VS

Team Averages
Level 96
1,487 SR
1,392 Elo+
Vamana
Vamana
HezzHlol
Vamana
Level 66
God Stats
4W - 3L
1,587 SR
Queue Stats
206W - 205L
1,463 Elo+
Solo
Nu Wa
Nu Wa
MommaTerpzy
Nu Wa
Level 33
God Stats
14W - 15L
1,398 SR
Queue Stats
20W - 23L
1,319 Elo+
Solo
Geb
Geb
TarasTaraban
Geb
Level 67
God Stats
17W - 27L
1,373 SR
Queue Stats
137W - 130L
1,397 Elo+
Party 1
Arachne
Arachne
Vitalii3540
Arachne
Level 105
God Stats
65W - 46L
1,567 SR
Queue Stats
279W - 269L
1,350 Elo+
Party 1
Nut
Nut
ok0kok
Nut
Level 209
God Stats
9W - 10L
1,509 SR
Queue Stats
114W - 106L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 1 / 3
6,527
435
2,473
6,619
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
 
Morgan Le Fay
1
0 / 1 / 0
4,507
300
0
1,328
290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Martichoras
Slippery_Cacti
Martichoras
12
0 / 3 / 2
7,309
487
3,420
10,786
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 3 / 1
9,348
623
15,332
11,255
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
12
3 / 3 / 3
6,923
462
3,880
10,861
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HezzHlol
Vamana
14
4 / 2 / 1
8,699
580
8,050
10,552
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 5
7,814
521
7,738
7,268
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 4
7,721
515
5,369
7,099
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
Vitalii3540
Arachne
14
3 / 4 / 0
7,944
530
4,676
13,252
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nut
ok0kok
Nut
13
1 / 2 / 3
7,601
507
3,746
4,642
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
13
Kills
10
11
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
3
2.5
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
Vamana
HezzHlol
Vamana
4
2
1
2.25
W
0
4
5
0.63
L
Martichoras
Slippery_Cacti
Martichoras
0
3
2
0.33
L
9
3
1
3.17
W
2
1
4
4
W
Arachne
Vitalii3540
Arachne
3
4
0
0.75
L
Da Ji
3
3
3
1.5
W
Nut
ok0kok
Nut
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,105
Damage
29,579
40,849
Taken
42,813
14,707
Mitigated
18,427
9,706
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,473
1,050
160
1,304
6,619
1,928
351
1,686
4,734
0
25,239
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
1,328
290
0
799
529
902
0
W
Vamana
HezzHlol
Vamana
8,050
3,455
0
2,226
10,552
6,476
1,742
3,517
6,859
0
55,247
W
7,738
1,916
90
1,738
7,268
2,033
295
4,910
2,016
45,351
1,093
L
Martichoras
Slippery_Cacti
Martichoras
3,420
1,121
0
1,775
10,786
4,067
0
4,093
6,602
0
55,110
L
15,332
1,296
71
3,738
11,255
4,167
0
4,144
6,975
71,809
555
W
5,369
487
0
1,116
7,099
3,977
441
1,097
5,911
37,038
1,238
W
Arachne
Vitalii3540
Arachne
4,676
4,271
0
3,470
13,252
4,563
50
4,932
8,098
0
60,942
L
Da Ji
3,880
827
183
2,475
10,861
4,255
445
2,269
8,423
0
34,821
W
Nut
ok0kok
Nut
3,746
1,171
0
928
4,642
1,378
1,449
2
4,612
0
39,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,614
Gold Earned
39,779
326
Minions Killed
359
0
Camps Cleared
0
1,093,198
Distance Traveled
1,495,575
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,527
435
52
3
0
279,076
0
L
Morgan Le Fay
4,507
300
0
0
0
14,336
0
W
Vamana
8,699
580
83
6
0
297,177
0
W
Nu Wa
7,814
521
71
5
0
257,937
0
L
Martichoras
7,309
487
97
6
0
261,405
1
L
Ix Chel
9,348
623
129
9
0
263,604
3
W
Geb
7,721
515
39
3
0
323,126
0
W
Arachne
7,944
530
99
7
0
344,491
0
L
Da Ji
6,923
462
48
3
0
274,777
3
W
Nut
7,601
507
67
4
0
272,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role