Player Matchup

Kukulkan
Kukulkan
CocoIDS
Kukulkan
Level 144
God Stats
1W - 5L
1,324 SR
Queue Stats
211W - 208L
1,471 Elo+
Solo
Horus
Horus
Embalmedloki
Horus
Level 121
God Stats
1W - 3L
1,325 SR
Queue Stats
106W - 183L
1,332 Elo+
Solo
Anubis
Anubis
Lapisepapel
Anubis
Level 63
God Stats
4W - 5L
1,421 SR
Queue Stats
93W - 114L
1,375 Elo+
Solo
Fenrir
Fenrir
ThawingCash3864
Fenrir
Level 59
God Stats
24W - 36L
1,432 SR
Queue Stats
92W - 101L
1,395 Elo+
Solo
Apollo
Apollo
xxIAMBRAVExx
Apollo
Level 55
God Stats
4W - 21L
1,348 SR
Queue Stats
23W - 44L
1,346 Elo+
Solo
Team Averages
Level 88
1,370 SR
1,384 Elo+

VS

Team Averages
Level 74
1,515 SR
1,382 Elo+
Chronos
Chronos
 
Chronos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ewbie91
Loki
Level 88
God Stats
23W - 31L
1,400 SR
Queue Stats
352W - 382L
1,442 Elo+
Solo
Ganesha
Ganesha
PapaScott4712
Ganesha
Level 43
God Stats
1W - 0L
1,723 SR
Queue Stats
13W - 17L
1,340 Elo+
Solo
Danzaburou
Danzaburou
ZayneCyphon
Danzaburou
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 30L
1,297 Elo+
Solo
Cu Chulainn
Cu Chulainn
facundo-094
Cu Chulainn
Level 39
God Stats
13W - 13L
1,452 SR
Queue Stats
27W - 37L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CocoIDS
Kukulkan
5
0 / 0 / 1
3,687
461
641
675
152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 0
5,207
651
1,016
4,020
1,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
7
2 / 3 / 1
4,354
544
2,546
4,668
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 1
4,258
532
1,469
4,178
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
5
0 / 3 / 0
3,536
442
1,155
4,604
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 0 / 0
4,600
575
1,191
2,541
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Ewbie91
Loki
10
5 / 2 / 0
5,616
702
2,508
4,511
982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
8
0 / 2 / 4
5,007
626
613
5,971
3,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
ZayneCyphon
Danzaburou
9
3 / 0 / 1
5,437
680
3,647
2,785
693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
facundo-094
Cu Chulainn
4
0 / 1 / 0
3,563
445
649
2,125
463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
8
9
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
0
0
L
Kukulkan
CocoIDS
Kukulkan
0
0
1
0.5
L
1
2
0
0.5
W
Loki
Ewbie91
Loki
5
2
0
2.5
L
Anubis
2
3
1
0.83
W
Ganesha
0
2
4
1
L
1
1
1
1.5
W
Danzaburou
ZayneCyphon
Danzaburou
3
0
1
3.5
W
Cu Chulainn
facundo-094
Cu Chulainn
0
1
0
0
L
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,827
Damage
8,608
18,145
Taken
17,933
5,757
Mitigated
6,067
4,646
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,191
630
0
362
2,541
749
0
485
2,056
24,592
1,229
L
Kukulkan
CocoIDS
Kukulkan
641
176
0
458
675
152
0
72
603
9,376
0
L
1,016
438
0
1,692
4,020
1,789
455
0
4,020
0
27,676
W
Loki
Ewbie91
Loki
2,508
833
0
397
4,511
982
0
633
3,816
0
23,683
L
Anubis
2,546
279
58
119
4,668
1,354
0
64
4,604
15,964
412
W
Ganesha
613
140
996
1,086
5,971
3,180
112
1,704
4,267
12,027
808
L
1,469
243
0
803
4,178
1,416
0
654
3,524
0
16,704
W
Danzaburou
ZayneCyphon
Danzaburou
3,647
1,208
0
697
2,785
693
591
360
2,425
0
33,519
W
Cu Chulainn
facundo-094
Cu Chulainn
649
73
0
62
2,125
463
0
0
2,065
0
7,737
L
Apollo
1,155
704
0
1,516
4,604
1,046
0
949
3,655
0
7,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,042
Gold Earned
24,223
161
Minions Killed
170
0
Camps Cleared
0
596,192
Distance Traveled
646,287
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,600
575
35
4
0
143,319
0
L
Kukulkan
3,687
461
22
3
0
75,045
0
L
Horus
5,207
651
55
7
0
112,265
0
W
Loki
5,616
702
46
6
0
173,171
0
L
Anubis
4,354
544
36
5
0
143,348
2
W
Ganesha
5,007
626
3
0
0
128,195
2
L
Fenrir
4,258
532
31
4
0
163,598
0
W
Danzaburou
5,437
680
71
9
0
137,726
2
W
Cu Chulainn
3,563
445
15
2
0
63,876
0
L
Apollo
3,536
442
17
2
0
101,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role