Player Matchup

Cthulhu
Cthulhu
AngelZera
Cthulhu
Level 142
God Stats
109W - 85L
1,658 SR
Queue Stats
613W - 648L
1,506 Elo+
Party 1
Anhur
Anhur
Pandii39
Anhur
Level 139
God Stats
0W - 2L
1,080 SR
Queue Stats
600W - 612L
1,525 Elo+
Party 1
Vulcan
Vulcan
andres-victor3
Vulcan
Level 81
God Stats
4W - 5L
1,741 SR
Queue Stats
88W - 87L
1,529 Elo+
Solo
Team Averages
Level 121
1,493 SR
1,520 Elo+

VS

Team Averages
Level 130
1,474 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
CherryBerserker
Morgan Le Fay
Level 122
God Stats
1W - 1L
1,289 SR
Queue Stats
66W - 67L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Lukken_Rust
Baron Samedi
Level 110
God Stats
31W - 18L
1,596 SR
Queue Stats
93W - 87L
1,532 Elo+
Solo
Ullr
Ullr
kosmo401
Ullr
Level 157
God Stats
30W - 26L
1,537 SR
Queue Stats
497W - 494L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngelZera
Cthulhu
15
0 / 2 / 2
8,773
731
14,669
15,212
13,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anhur
Pandii39
Anhur
15
0 / 1 / 1
8,416
701
4,956
8,662
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 0
8,976
748
7,552
8,990
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CherryBerserker
Morgan Le Fay
16
3 / 1 / 4
9,858
822
10,473
10,327
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
Lukken_Rust
Baron Samedi
16
2 / 1 / 4
9,313
776
8,283
11,203
12,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
16
2 / 0 / 3
9,321
777
8,508
11,058
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
7
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AngelZera
Cthulhu
0
2
2
0.5
W
Morgan Le Fay
CherryBerserker
Morgan Le Fay
3
1
4
5
W
Baron Samedi
Lukken_Rust
Baron Samedi
2
1
4
4
L
Anhur
Pandii39
Anhur
0
1
1
0.5
L
2
4
0
0.5
W
Ullr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,177
Damage
27,264
32,864
Taken
32,588
19,186
Mitigated
20,604
7,675
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AngelZera
Cthulhu
14,669
325
200
4,334
15,212
13,587
231
6,389
8,768
36,446
694
W
Morgan Le Fay
CherryBerserker
Morgan Le Fay
10,473
1,166
0
3,013
10,327
3,740
144
6,795
3,508
42,555
1,959
W
Baron Samedi
Lukken_Rust
Baron Samedi
8,283
310
1,405
5,177
11,203
12,893
52
7,798
3,341
24,618
0
L
Anhur
Pandii39
Anhur
4,956
1,836
0
2,170
8,662
2,707
650
5,960
2,671
0
25,459
L
7,552
232
0
971
8,990
2,892
0
6,024
2,966
35,875
0
W
Ullr
8,508
3,679
0
3,412
11,058
3,971
0
7,323
3,673
0
44,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,165
Gold Earned
28,492
156
Minions Killed
189
0
Camps Cleared
0
666,240
Distance Traveled
685,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,773
731
55
5
0
235,649
0
W
Morgan Le Fay
9,858
822
76
6
0
246,047
0
W
Baron Samedi
9,313
776
45
4
0
220,868
0
L
Anhur
8,416
701
43
4
0
235,704
0
L
Vulcan
8,976
748
58
5
0
194,887
0
W
Ullr
9,321
777
68
6
0
218,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role