Player Matchup

Neith
Neith
FRAN_OJEDA_
Neith
Level 40
God Stats
3W - 6L
1,381 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
Gumonoid
Cthulhu
Level 38
God Stats
0W - 3L
1,207 SR
Queue Stats
7W - 13L
1,061 Elo+
Solo
Freya
Freya
yonkichuli
Freya
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,430 Elo+
Party 1
Team Averages
Level 68
1,363 SR
1,282 Elo+

VS

Team Averages
Level 80
1,314 SR
1,432 Elo+
Danzaburou
Danzaburou
EiGIpod
Danzaburou
Level 49
God Stats
6W - 5L
1,531 SR
Queue Stats
47W - 44L
1,432 Elo+
Solo
Tyr
Tyr
MELVYNZAURIO
Tyr
Level 79
God Stats
8W - 20L
1,309 SR
Queue Stats
438W - 541L
1,347 Elo+
Solo
Merlin
Merlin
xIBlxckFlower
Merlin
Level 111
God Stats
1W - 0L
1,102 SR
Queue Stats
28W - 12L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,286
729
3,168
6,554
2,065
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Gumonoid
Cthulhu
13
2 / 4 / 2
8,008
801
7,580
13,026
11,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
15
3 / 3 / 1
8,966
897
5,544
8,974
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EiGIpod
Danzaburou
16
6 / 2 / 5
10,216
1,022
11,031
7,460
2,998
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 7
9,495
950
6,289
8,156
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
2 / 2 / 6
8,791
879
5,097
5,249
1,984
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
12
12
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EiGIpod
Danzaburou
6
2
5
4.25
L
0
5
1
0.1
L
Cthulhu
Gumonoid
Cthulhu
2
4
2
0.75
W
4
1
7
7.5
W
2
2
6
2.5
L
Freya
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,292
Damage
22,417
28,554
Taken
20,865
16,532
Mitigated
11,073
3,497
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EiGIpod
Danzaburou
11,031
5,364
0
2,241
7,460
2,998
1,537
4,678
2,766
0
35,745
L
3,168
1,252
0
319
6,554
2,065
0
1,479
4,953
0
12,136
L
Cthulhu
Gumonoid
Cthulhu
7,580
165
84
690
13,026
11,206
0
3,100
9,705
15,668
636
W
6,289
155
0
1,446
8,156
6,091
0
3,907
4,162
0
16,319
W
5,097
285
0
706
5,249
1,984
0
3,607
1,614
33,623
363
L
Freya
5,544
1,436
0
2,404
8,974
3,261
0
417
8,354
36,864
4,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,260
Gold Earned
28,502
116
Minions Killed
156
0
Camps Cleared
0
483,059
Distance Traveled
549,625
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,216
1,022
83
8
0
181,790
0
L
Neith
7,286
729
22
2
0
150,547
0
L
Cthulhu
8,008
801
8
1
0
174,038
0
W
Tyr
9,495
950
24
2
0
186,807
2
W
Merlin
8,791
879
49
5
0
181,028
4
L
Freya
8,966
897
86
9
0
158,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role