Player Matchup

Chiron
Chiron
 
Chiron
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BLN Aurora
Zhong Kui
Level 125
God Stats
2W - 6L
1,338 SR
Queue Stats
192W - 216L
1,498 Elo+
Solo
Sol
Sol
Lotucat
Sol
Level 213
God Stats
13W - 11L
1,545 SR
Queue Stats
915W - 944L
1,472 Elo+
Solo
Freya
Freya
РусскаяГрешница
Freya
Level 118
God Stats
1W - 4L
1,329 SR
Queue Stats
128W - 150L
1,428 Elo+
Solo
Surtr
Surtr
Сабудай
Surtr
Level 142
God Stats
5W - 5L
1,541 SR
Queue Stats
387W - 393L
1,465 Elo+
Party 2
Team Averages
Level 129
1,450 SR
1,472 Elo+

VS

Team Averages
Level 148
1,481 SR
1,417 Elo+
Artemis
Artemis
Bikhu XTC
Artemis
Level 174
God Stats
1W - 0L
1,853 SR
Queue Stats
44W - 57L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
JudithSara
Gilgamesh
Level 149
God Stats
6W - 6L
1,601 SR
Queue Stats
223W - 246L
1,401 Elo+
Party 1
Nut
Nut
Krahnoc
Nut
Level 156
God Stats
3W - 4L
1,414 SR
Queue Stats
223W - 246L
1,401 Elo+
Party 1
Cabrakan
Cabrakan
Marviinratus
Cabrakan
Level 154
God Stats
2W - 2L
1,490 SR
Queue Stats
240W - 316L
1,384 Elo+
Solo
Odin
Odin
desdesire
Odin
Level 108
God Stats
1W - 3L
1,048 SR
Queue Stats
158W - 162L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 5 / 6
7,998
800
8,343
9,663
4,540
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
BLN Aurora
Zhong Kui
15
2 / 5 / 8
8,590
859
12,068
13,023
11,735
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
16
3 / 3 / 8
9,001
900
9,441
7,986
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 5 / 6
7,857
786
6,974
8,555
3,894
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
7 / 3 / 4
8,995
900
5,793
11,808
12,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bikhu XTC
Artemis
16
7 / 4 / 11
10,038
1,004
13,588
9,856
3,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
JudithSara
Gilgamesh
15
3 / 4 / 15
9,064
906
6,793
14,982
14,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Bow

Short Bow

+15%
Attack Speed

Nut
16
5 / 3 / 12
9,688
969
11,627
9,106
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Marviinratus
Cabrakan
14
2 / 4 / 12
8,399
840
5,945
11,738
12,225
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
15
4 / 3 / 14
9,174
917
8,898
12,192
12,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
85
18
Kills
21
21
Deaths
18
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
5
6
1.2
L
Zhong Kui
BLN Aurora
Zhong Kui
2
5
8
1.2
W
Artemis
Bikhu XTC
Artemis
7
4
11
3.13
W
Gilgamesh
JudithSara
Gilgamesh
3
4
15
2.63
W
Nut
5
3
12
3.67
L
Sol
3
3
8
2.33
W
Cabrakan
Marviinratus
Cabrakan
2
4
12
2
W
Odin
4
3
14
3.67
L
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,619
Damage
46,851
51,035
Taken
57,874
35,870
Mitigated
47,256
16,445
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,343
2,542
856
1,664
9,663
4,540
787
724
8,882
0
19,251
L
Zhong Kui
BLN Aurora
Zhong Kui
12,068
823
1,018
4,130
13,023
11,735
473
3,240
9,662
23,177
0
W
Artemis
Bikhu XTC
Artemis
13,588
5,862
1,730
2,227
9,856
3,658
4,381
4,537
5,319
0
29,358
W
Gilgamesh
JudithSara
Gilgamesh
6,793
1,405
936
2,225
14,982
14,904
821
6,295
8,687
0
13,809
W
Nut
11,627
6,802
1,119
2,692
9,106
3,502
2,669
5,701
3,405
0
34,930
L
Sol
9,441
2,713
1,278
2,279
7,986
3,252
944
755
7,070
23,407
0
W
Cabrakan
Marviinratus
Cabrakan
5,945
807
1,239
1,093
11,738
12,225
123
5,828
5,910
10,555
241
W
Odin
8,898
1,660
1,059
1,380
12,192
12,967
157
6,726
5,466
1,909
19,270
L
6,974
1,652
419
878
8,555
3,894
410
1,280
7,153
16,448
0
L
5,793
1,034
870
3,053
11,808
12,449
178
1,142
10,359
742
8,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,441
Gold Earned
46,363
112
Minions Killed
138
0
Camps Cleared
0
808,136
Distance Traveled
923,532
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,998
800
16
2
0
139,206
0
L
Zhong Kui
8,590
859
34
3
0
172,939
0
W
Artemis
10,038
1,004
30
3
0
192,013
0
W
Gilgamesh
9,064
906
8
1
0
186,073
0
W
Nut
9,688
969
71
7
0
185,125
1
L
Sol
9,001
900
37
4
0
162,180
0
W
Cabrakan
8,399
840
12
1
0
171,137
0
W
Odin
9,174
917
17
2
0
189,184
0
L
Freya
7,857
786
19
2
0
128,266
0
L
Surtr
8,995
900
6
1
0
205,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role