Player Matchup

Thoth
Thoth
Gold IV
Deelarnixter001
Thoth
Gold IV
Level 129
God Stats
2W - 6L
1,462 SR
Queue Stats
408W - 430L
1,326 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
HxH_KM
Xbalanque
Gold IV
Level 127
God Stats
4W - 7L
1,439 SR
Queue Stats
48W - 62L
1,352 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
bontus69
Kuzenbo
Gold I
Level 129
God Stats
15W - 11L
1,597 SR
Queue Stats
211W - 240L
1,438 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,499 SR
1,372 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,457 SR
1,499 MMR
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
Feohektor11
Arachne
Silver I
Level 158
God Stats
14W - 12L
1,608 SR
Queue Stats
471W - 572L
1,109 MMR
Solo
Ix Chel
Ix Chel
Platinum II
byby37
Ix Chel
Platinum II
Level 43
God Stats
5W - 8L
1,263 SR
Queue Stats
27W - 23L
1,890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,305
755
4,666
7,812
2,667
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
HxH_KM
Xbalanque
15
2 / 4 / 1
8,580
780
8,065
9,455
3,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
bontus69
Kuzenbo
15
1 / 1 / 3
8,206
746
6,109
12,959
17,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
CthulhuLancelotFafnirKing ArthurSerqet

VS

Bans
MulanCerberusDiscordiaXing TianVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 2 / 6
8,939
813
7,835
7,891
8,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Feohektor11
Arachne
14
3 / 1 / 4
8,824
802
5,502
10,141
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
byby37
Ix Chel
16
3 / 1 / 4
9,428
857
14,052
7,268
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
8
8
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
6
2.5
L
1
3
3
0.83
W
Arachne
Feohektor11
Arachne
3
1
4
5
L
Xbalanque
HxH_KM
Xbalanque
2
4
1
0.63
L
Kuzenbo
bontus69
Kuzenbo
1
1
3
2.5
W
Ix Chel
byby37
Ix Chel
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,840
Damage
27,389
30,226
Taken
25,300
23,578
Mitigated
17,205
8,537
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,835
420
0
1,319
7,891
8,389
26
3,399
4,421
24,452
1,302
L
4,666
173
0
1,381
7,812
2,667
0
5,689
2,007
30,241
0
W
Arachne
Feohektor11
Arachne
5,502
4,856
0
5,035
10,141
6,308
330
3,960
6,025
0
15,699
L
Xbalanque
HxH_KM
Xbalanque
8,065
3,821
0
3,114
9,455
3,037
0
7,315
1,902
0
43,541
L
Kuzenbo
bontus69
Kuzenbo
6,109
1,610
0
4,042
12,959
17,874
26
7,677
4,757
22,393
0
W
Ix Chel
byby37
Ix Chel
14,052
1,536
278
1,397
7,268
2,508
389
3,506
3,745
55,012
1,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,091
Gold Earned
27,191
181
Minions Killed
167
0
Camps Cleared
0
583,701
Distance Traveled
613,877
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,939
813
39
4
0
184,734
0
L
Thoth
8,305
755
68
6
0
191,243
0
W
Arachne
8,824
802
28
3
0
218,795
2
L
Xbalanque
8,580
780
82
7
0
179,856
0
L
Kuzenbo
8,206
746
31
3
0
212,602
4
W
Ix Chel
9,428
857
100
9
0
210,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role