Player Matchup

Surtr
Surtr
 
Surtr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BaybyBear
Baron Samedi
Level 128
God Stats
7W - 7L
1,494 SR
Queue Stats
428W - 456L
1,503 Elo+
Solo
Scylla
Scylla
NoahWasTaken
Scylla
Level 207
God Stats
3W - 1L
1,647 SR
Queue Stats
183W - 191L
1,532 Elo+
Solo
Chiron
Chiron
drawver
Chiron
Level 128
God Stats
14W - 12L
1,587 SR
Queue Stats
97W - 87L
1,566 Elo+
Solo
Athena
Athena
fourkukulkan
Athena
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 88L
1,525 Elo+
Solo
Team Averages
Level 132
1,546 SR
1,525 Elo+

VS

Team Averages
Level 115
1,554 SR
1,534 Elo+
Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
OnÏvle
Hercules
Level 157
God Stats
4W - 6L
1,601 SR
Queue Stats
222W - 217L
1,635 Elo+
Party 1
Charon
Charon
Parasite2laPeste
Charon
Level 125
God Stats
1W - 3L
1,585 SR
Queue Stats
10W - 12L
1,509 Elo+
Party 1
Nike
Nike
visio200nario
Nike
Level 86
God Stats
66W - 53L
1,583 SR
Queue Stats
381W - 363L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 2 / 1
5,951
595
5,047
8,618
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
BaybyBear
Baron Samedi
11
5 / 0 / 1
6,731
673
5,344
6,211
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
13
5 / 3 / 3
6,894
689
8,444
9,438
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
drawver
Chiron
11
0 / 2 / 0
6,200
620
2,959
6,017
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Athena
9
1 / 1 / 7
5,991
599
3,081
5,624
3,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 7 / 0
5,144
514
6,352
8,793
3,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
 
Medusa
1
0 / 0 / 0
2,020
202
0
0
0
Hercules
OnÏvle
Hercules
12
5 / 3 / 1
6,437
644
8,157
9,855
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 1
6,195
620
2,184
5,915
4,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
2 / 1 / 1
6,088
609
5,886
9,830
5,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
8
8
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
2
1
0.25
L
Anubis
 
Anubis
0
7
0
0
L
Medusa
 
Medusa
0
0
0
0
W
Baron Samedi
BaybyBear
Baron Samedi
5
0
1
5.5
W
Scylla
5
3
3
2.17
L
Hercules
OnÏvle
Hercules
5
3
1
1.83
L
1
0
1
1.5
W
Chiron
drawver
Chiron
0
2
0
0
W
Athena
1
1
7
4.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,875
Damage
22,579
35,908
Taken
34,393
13,788
Mitigated
17,102
13,627
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,047
1,996
0
2,950
8,618
4,496
0
0
8,618
457
40,574
L
Anubis
 
Anubis
6,352
226
0
2,028
8,793
3,093
0
7,075
1,286
33,777
710
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
BaybyBear
Baron Samedi
5,344
197
226
2,861
6,211
1,974
0
2,074
4,137
33,270
0
W
Scylla
8,444
961
0
3,373
9,438
2,072
0
1,285
8,153
50,558
0
L
Hercules
OnÏvle
Hercules
8,157
3,542
0
1,836
9,855
4,045
0
6,538
3,090
0
45,105
L
2,184
287
0
971
5,915
4,814
0
478
5,437
24,980
1,619
W
Chiron
drawver
Chiron
2,959
1,282
78
1,542
6,017
1,855
0
1,579
4,438
0
45,814
W
Athena
3,081
1,193
1,306
1,291
5,624
3,391
0
3,179
2,445
8,721
0
L
5,886
713
0
2,043
9,830
5,150
0
2,122
7,003
0
43,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
25,884
328
Minions Killed
271
0
Camps Cleared
0
1,094,858
Distance Traveled
823,059
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,951
595
73
7
0
200,686
3
L
Anubis
5,144
514
63
6
0
193,357
0
L
Medusa
2,020
202
0
0
0
0
0
W
Baron Samedi
6,731
673
69
7
0
224,412
1
W
Scylla
6,894
689
85
9
0
238,492
0
L
Hercules
6,437
644
73
7
0
235,344
0
L
Charon
6,195
620
52
5
0
198,751
1
W
Chiron
6,200
620
91
9
0
193,624
0
W
Athena
5,991
599
10
1
0
237,644
3
L
Nike
6,088
609
83
8
0
195,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role