Player Matchup

Serqet
Serqet
 
Serqet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MODELDANCE
Discordia
Level 85
God Stats
24W - 22L
1,518 SR
Queue Stats
160W - 137L
1,477 Elo+
Solo
Eset
Eset
ROB THE COB
Eset
Level 148
God Stats
6W - 5L
1,603 SR
Queue Stats
343W - 321L
1,493 Elo+
Solo
Surtr
Surtr
Sp1derdrian
Surtr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,460 Elo+
Solo
Team Averages
Level 117
1,524 SR
1,486 Elo+

VS

Team Averages
Level 139
1,388 SR
1,458 Elo+
Scylla
Scylla
D_Un4Givn
Scylla
Level 144
God Stats
0W - 5L
1,325 SR
Queue Stats
223W - 211L
1,488 Elo+
Solo
Geb
Geb
OBITO UCHIHA 5
Geb
Level 201
God Stats
2W - 4L
1,543 SR
Queue Stats
212W - 195L
1,484 Elo+
Solo
Susano
Susano
Rinku2
Susano
Level 109
God Stats
0W - 3L
1,187 SR
Queue Stats
3W - 8L
1,351 Elo+
Solo
Ravana
Ravana
danilofla2525
Ravana
Level 145
God Stats
3W - 10L
1,308 SR
Queue Stats
430W - 428L
1,459 Elo+
Solo
Chernobog
Chernobog
leanin2wheels636
Chernobog
Level 96
God Stats
143W - 137L
1,576 SR
Queue Stats
472W - 480L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 1 / 2
5,069
634
2,072
4,309
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
8
2 / 0 / 3
4,824
603
3,190
4,415
1,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
MODELDANCE
Discordia
7
1 / 0 / 1
4,347
543
1,137
1,412
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 1 / 0
5,412
677
4,227
2,733
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 1
5,717
715
2,399
4,639
2,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D_Un4Givn
Scylla
8
0 / 2 / 0
4,126
516
1,305
4,660
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 2 / 0
3,572
447
911
4,989
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Rinku2
Susano
8
1 / 1 / 0
4,348
544
1,037
4,904
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

1
0 / 0 / 0
2,979
372
0
0
0
Chernobog
8
0 / 4 / 1
4,226
528
2,415
6,448
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
1
2
2
W
Cthulhu
 
Cthulhu
2
0
3
3.5
L
Scylla
D_Un4Givn
Scylla
0
2
0
0
W
Discordia
MODELDANCE
Discordia
1
0
1
1.5
L
0
2
0
0
W
3
1
0
3
L
Susano
Rinku2
Susano
1
1
0
1
W
2
0
1
2.5
L
0
0
0
0
L
Chernobog
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,025
Damage
5,668
17,508
Taken
21,001
6,354
Mitigated
6,149
5,720
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,072
963
0
2,648
4,309
1,198
0
526
3,783
0
27,342
W
Cthulhu
 
Cthulhu
3,190
236
0
1,003
4,415
1,982
208
673
3,742
17,826
0
L
Scylla
D_Un4Givn
Scylla
1,305
171
0
1,675
4,660
1,136
0
2,267
2,320
21,036
0
W
Discordia
MODELDANCE
Discordia
1,137
129
0
0
1,412
243
330
0
1,412
14,903
705
L
911
178
0
396
4,989
2,057
0
2,346
2,465
8,693
0
W
4,227
276
0
756
2,733
767
0
797
1,936
34,600
2,086
L
Susano
Rinku2
Susano
1,037
0
0
1,458
4,904
1,216
0
434
4,221
0
17,517
W
2,399
965
0
1,313
4,639
2,164
0
220
4,419
480
30,264
L
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
2,415
1,526
0
2,083
6,448
1,740
0
3,307
2,850
0
23,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,369
Gold Earned
19,251
240
Minions Killed
141
0
Camps Cleared
0
782,307
Distance Traveled
527,647
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,069
634
60
8
0
195,699
4
W
Cthulhu
4,824
603
35
4
0
175,517
3
L
Scylla
4,126
516
41
5
0
149,173
3
W
Discordia
4,347
543
25
3
0
90,703
0
L
Geb
3,572
447
11
1
0
114,729
2
W
Eset
5,412
677
62
8
0
171,972
1
L
Susano
4,348
544
43
5
0
164,025
0
W
Surtr
5,717
715
58
7
0
148,416
0
L
Ravana
2,979
372
0
0
0
0
0
L
Chernobog
4,226
528
46
6
0
99,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role