Player Matchup

Raijin
Raijin
Diamond IV
Mr_Fenz-
Raijin
Diamond IV
Level 136
God Stats
9W - 3L
1,614 SR
Queue Stats
138W - 91L
2,116 MMR
Party 1
Neith
Neith
Diamond IV
XParTy_CrASheRXx
Neith
Diamond IV
Level 139
God Stats
14W - 7L
1,747 SR
Queue Stats
144W - 94L
2,145 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond IV
sombodyunknown
Erlang Shen
Diamond IV
Level 141
God Stats
3W - 1L
1,785 SR
Queue Stats
144W - 94L
2,145 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,715 SR
2,135 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,372 SR
1,307 MMR
Bacchus
Bacchus
Silver IV
Mocuro3
Bacchus
Silver IV
Level 144
God Stats
3W - 5L
1,005 SR
Queue Stats
24W - 47L
1,161 MMR
Solo
Discordia
Discordia
Platinum IV
StaticCuzz
Discordia
Platinum IV
Level 136
God Stats
33W - 38L
1,586 SR
Queue Stats
346W - 464L
1,781 MMR
Solo
Cupid
Cupid
Silver III
ToHiStayLoyal88
Cupid
Silver III
Level 119
God Stats
2W - 4L
1,525 SR
Queue Stats
84W - 142L
978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mr_Fenz-
Raijin
20
11 / 1 / 10
13,243
1,019
19,733
7,913
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

19
9 / 0 / 10
12,707
977
11,742
9,336
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
sombodyunknown
Erlang Shen
17
1 / 1 / 16
10,657
820
7,673
15,500
15,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
BastetCthulhuNe ZhaFafnirAgni

VS

Bans
ScyllaChaacXing TianMedusaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mocuro3
Bacchus
14
1 / 8 / 1
9,534
733
5,122
17,109
14,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
StaticCuzz
Discordia
17
1 / 5 / 0
10,516
809
10,897
11,647
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 8 / 2
9,088
699
4,703
12,658
2,783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
21
Kills
2
2
Deaths
21
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Mocuro3
Bacchus
1
8
1
0.19
W
Raijin
Mr_Fenz-
Raijin
11
1
10
16
L
Discordia
StaticCuzz
Discordia
1
5
0
0.2
L
0
8
2
0.13
W
9
0
10
14
W
Erlang Shen
sombodyunknown
Erlang Shen
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,148
Damage
20,722
32,749
Taken
41,414
21,653
Mitigated
20,474
9,558
Healing
2,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Mocuro3
Bacchus
5,122
444
0
524
17,109
14,505
0
8,489
7,792
16,699
201
W
Raijin
Mr_Fenz-
Raijin
19,733
2,134
12
1,338
7,913
2,972
848
3,568
4,097
62,392
533
L
Discordia
StaticCuzz
Discordia
10,897
481
0
658
11,647
3,186
329
2,449
8,764
46,378
0
L
4,703
2,321
564
1,037
12,658
2,783
0
6,861
5,137
0
29,689
W
11,742
1,921
0
3,561
9,336
3,256
950
5,529
3,331
0
57,684
W
Erlang Shen
sombodyunknown
Erlang Shen
7,673
3,438
0
4,647
15,500
15,425
231
5,906
9,138
0
20,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,607
Gold Earned
29,138
219
Minions Killed
159
0
Camps Cleared
0
779,788
Distance Traveled
701,517
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,534
733
18
1
0
223,736
4
W
Raijin
13,243
1,019
111
9
0
236,587
2
L
Discordia
10,516
809
98
8
0
235,142
0
L
Cupid
9,088
699
43
3
0
242,639
0
W
Neith
12,707
977
82
6
0
264,204
0
W
Erlang Shen
10,657
820
26
2
0
278,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role