Player Matchup

Bakasura
Bakasura
Ananimity_
Bakasura
Level 158
God Stats
5W - 3L
1,406 SR
Queue Stats
149W - 124L
1,609 Elo+
Solo
Chiron
Chiron
Parrkss
Chiron
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 132L
1,567 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shuckamuxus
Cu Chulainn
Level 123
God Stats
166W - 111L
1,645 SR
Queue Stats
512W - 503L
1,473 Elo+
Solo
Cthulhu
Cthulhu
ULTRA_WHOOP_AZZ
Cthulhu
Level 108
God Stats
1W - 1L
1,436 SR
Queue Stats
19W - 11L
1,567 Elo+
Solo
Ra
Ra
xXDancingBearXx
Ra
Level 59
God Stats
3W - 4L
1,395 SR
Queue Stats
52W - 74L
1,497 Elo+
Solo
Team Averages
Level 105
1,476 SR
1,543 Elo+

VS

Team Averages
Level 151
1,416 SR
1,523 Elo+
Apollo
Apollo
 
Apollo
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
IMeEducatedI
Cu Chulainn
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 142L
1,560 Elo+
Solo
Awilix
Awilix
IronSide99
Awilix
Level 129
God Stats
2W - 5L
1,330 SR
Queue Stats
126W - 130L
1,543 Elo+
Solo
Hades
Hades
Silky_Mellons
Hades
Level 157
God Stats
2W - 5L
1,365 SR
Queue Stats
380W - 365L
1,502 Elo+
Solo
Sylvanus
Sylvanus
Telriel
Sylvanus
Level 152
God Stats
4W - 8L
1,383 SR
Queue Stats
187W - 155L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ananimity_
Bakasura
17
4 / 3 / 6
9,144
610
12,641
16,153
7,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Parrkss
Chiron
17
4 / 2 / 2
9,796
653
7,640
9,062
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Shuckamuxus
Cu Chulainn
15
6 / 4 / 1
9,498
633
11,624
15,989
14,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 3 / 8
9,331
622
11,563
14,358
13,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 2 / 3
9,242
616
7,943
4,082
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 4 / 4
9,343
623
8,794
11,024
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
IMeEducatedI
Cu Chulainn
10
3 / 3 / 0
7,172
478
7,689
13,202
8,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Awilix
IronSide99
Awilix
14
4 / 4 / 4
8,235
549
6,823
12,616
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 6 / 1
8,137
542
5,090
14,701
6,936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Telriel
Sylvanus
13
1 / 5 / 5
7,661
511
7,020
18,683
15,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
22
Kills
13
14
Deaths
22
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
4
4
1.25
W
Bakasura
Ananimity_
Bakasura
4
3
6
2.33
L
Cu Chulainn
IMeEducatedI
Cu Chulainn
3
3
0
1
L
Awilix
IronSide99
Awilix
4
4
4
1.5
W
Chiron
Parrkss
Chiron
4
2
2
2.5
W
Cu Chulainn
Shuckamuxus
Cu Chulainn
6
4
1
1.63
L
2
6
1
0.42
L
Sylvanus
Telriel
Sylvanus
1
5
5
0.7
W
4
3
8
2.67
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,411
Damage
35,416
59,644
Taken
70,226
40,669
Mitigated
40,394
19,118
Healing
21,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,794
5,790
0
2,610
11,024
5,103
874
3,805
6,941
0
75,176
W
Bakasura
Ananimity_
Bakasura
12,641
8,141
0
6,076
16,153
7,324
0
4,796
11,357
0
67,389
L
Cu Chulainn
IMeEducatedI
Cu Chulainn
7,689
1,403
0
2,251
13,202
8,306
0
1,251
10,645
0
38,767
L
Awilix
IronSide99
Awilix
6,823
2,278
0
2,434
12,616
4,365
49
3,822
8,081
0
53,726
W
Chiron
Parrkss
Chiron
7,640
2,255
355
3,059
9,062
3,578
453
1,442
7,600
0
84,296
W
Cu Chulainn
Shuckamuxus
Cu Chulainn
11,624
1,371
0
5,452
15,989
14,492
0
1,126
14,863
961
61,574
L
5,090
183
365
5,850
14,701
6,936
0
4,244
9,119
57,500
1,139
L
Sylvanus
Telriel
Sylvanus
7,020
1,748
2,009
5,878
18,683
15,684
20
5,402
11,573
29,263
2,455
W
11,563
1,355
98
1,705
14,358
13,873
0
3,194
11,164
38,163
1,804
W
7,943
292
929
1,444
4,082
1,402
427
1,103
2,979
73,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
40,548
567
Minions Killed
427
0
Camps Cleared
0
1,623,764
Distance Traveled
1,435,965
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,343
623
145
10
0
292,550
2
W
Bakasura
9,144
610
128
9
0
344,226
0
L
Cu Chulainn
7,172
478
54
4
0
220,076
1
L
Awilix
8,235
549
84
6
0
356,582
0
W
Chiron
9,796
653
169
11
0
301,920
4
W
Cu Chulainn
9,498
633
98
7
0
305,957
0
L
Hades
8,137
542
113
8
0
290,256
2
L
Sylvanus
7,661
511
31
2
0
276,501
1
W
Cthulhu
9,331
622
45
3
0
333,627
0
W
Ra
9,242
616
127
8
0
338,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role