Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bolkom
Janus
Level 104
God Stats
6W - 6L
1,473 SR
Queue Stats
373W - 365L
1,420 Elo+
Solo
Raijin
Raijin
Mallasjuoma
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 83L
1,506 Elo+
Party 2
Geb
Geb
VtoRm
Geb
Level 184
God Stats
1W - 1L
1,182 SR
Queue Stats
69W - 93L
1,414 Elo+
Solo
Apollo
Apollo
spurgula
Apollo
Level 113
God Stats
4W - 1L
1,650 SR
Queue Stats
122W - 120L
1,496 Elo+
Party 2
Team Averages
Level 137
1,461 SR
1,467 Elo+

VS

Team Averages
Level 108
1,521 SR
1,450 Elo+
Nox
Nox
 
Nox
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Areg91
Charon
Level 99
God Stats
6W - 4L
1,610 SR
Queue Stats
299W - 283L
1,470 Elo+
Party 1
Izanami
Izanami
MargaryaN
Izanami
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 274L
1,426 Elo+
Party 1
Nemesis
Nemesis
ZuviesGrybas69
Nemesis
Level 87
God Stats
4W - 4L
1,495 SR
Queue Stats
59W - 64L
1,429 Elo+
Party 3
Ullr
Ullr
reichan
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 0 / 4
7,996
727
97
3,490
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Janus
Bolkom
Janus
18
3 / 4 / 11
10,726
975
8,148
8,859
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
18
11 / 3 / 4
11,154
1,014
9,007
7,003
2,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Geb
VtoRm
Geb
15
2 / 4 / 10
9,756
887
4,015
14,244
12,942
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
spurgula
Apollo
15
3 / 5 / 6
9,252
841
8,979
11,665
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
7 / 4 / 6
10,274
934
9,511
8,183
3,353
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Areg91
Charon
15
5 / 6 / 3
8,830
803
10,346
12,305
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
MargaryaN
Izanami
16
4 / 7 / 3
8,976
816
9,342
11,060
3,909
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

1
0 / 1 / 0
2,796
254
0
549
77
Ullr
reichan
Ullr
5
0 / 1 / 0
5,796
527
39
1,312
190

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
19
Kills
16
16
Deaths
19
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
0
4
2
L
Nox
 
Nox
7
4
6
2.5
L
Charon
Areg91
Charon
5
6
3
1.08
W
Janus
Bolkom
Janus
3
4
11
2.13
W
Raijin
11
3
4
4.33
L
Izanami
MargaryaN
Izanami
4
7
3
0.79
W
Geb
VtoRm
Geb
2
4
10
1.75
L
0
1
0
0
L
Ullr
reichan
Ullr
0
1
0
0
W
Apollo
spurgula
Apollo
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,246
Damage
29,238
45,261
Taken
33,409
24,664
Mitigated
15,731
11,417
Healing
4,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
97
0
16
507
3,490
1,205
0
2,670
820
0
332
L
Nox
 
Nox
9,511
650
1,186
1,358
8,183
3,353
0
5,357
2,826
26,929
0
L
Charon
Areg91
Charon
10,346
1,901
119
1,204
12,305
8,202
0
6,630
5,675
17,084
0
W
Janus
Bolkom
Janus
8,148
312
566
2,857
8,859
3,088
2,080
4,221
4,638
30,118
117
W
Raijin
9,007
670
638
1,084
7,003
2,765
1,555
3,353
3,650
25,708
414
L
Izanami
MargaryaN
Izanami
9,342
6,020
265
210
11,060
3,909
0
7,194
3,866
0
27,628
W
Geb
VtoRm
Geb
4,015
571
1,423
1,671
14,244
12,942
165
2,760
11,484
9,012
0
L
0
0
0
0
549
77
0
549
0
0
0
L
Ullr
reichan
Ullr
39
39
0
2
1,312
190
0
1,312
0
0
39
W
Apollo
spurgula
Apollo
8,979
4,507
0
2,655
11,665
4,664
2,908
6,853
4,812
0
27,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,884
Gold Earned
36,672
120
Minions Killed
81
0
Camps Cleared
0
883,262
Distance Traveled
454,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,996
727
0
0
0
115,096
0
L
Nox
10,274
934
33
3
0
156,289
0
L
Charon
8,830
803
13
1
0
158,119
0
W
Janus
10,726
975
44
4
0
211,749
0
W
Raijin
11,154
1,014
51
5
0
179,521
0
L
Izanami
8,976
816
35
3
0
138,961
0
W
Geb
9,756
887
5
0
0
178,073
0
L
Nemesis
2,796
254
0
0
0
311
0
L
Ullr
5,796
527
0
0
0
360
0
W
Apollo
9,252
841
20
2
0
198,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role