Player Matchup

Jormungandr
Jormungandr
Diamond I
 
Jormungandr
Diamond I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
 
Ra
Masters
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum I
HUHForWhy
Geb
Platinum I
Level 147
God Stats
24W - 10L
1,857 SR
Queue Stats
231W - 205L
2,114 MMR
Party 2
Loki
Loki
Diamond I
YAHNUS
Loki
Diamond I
Level 69
God Stats
8W - 3L
1,856 SR
Queue Stats
88W - 52L
2,163 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,643 SR
1,755 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 179
1,711 SR
2,325 MMR
Artio
Artio
Diamond II
Araxea
Artio
Diamond II
Level 187
God Stats
0W - 2L
1,556 SR
Queue Stats
162W - 131L
2,321 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
EasleyJz
Ne Zha
Diamond IV
Level 156
God Stats
1W - 2L
1,596 SR
Queue Stats
58W - 57L
2,128 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
Litos_2016
Baron Samedi
Diamond II
Level 198
God Stats
0W - 1L
1,859 SR
Queue Stats
61W - 47L
2,342 MMR
Solo
Charybdis
Charybdis
Diamond I
PowPunch
Charybdis
Diamond I
Level 159
God Stats
3W - 1L
1,913 SR
Queue Stats
92W - 58L
2,508 MMR
Solo
Sobek
Sobek
Masters
kingkongkennedy
Sobek
Masters
Level 197
God Stats
81W - 55L
1,633 SR
Queue Stats
126W - 102L
2,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 0 / 1
7,171
717
6,500
6,346
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
 
Ra
11
3 / 2 / 3
6,214
621
3,895
5,782
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
 
Cernunnos
11
1 / 1 / 1
5,988
599
5,460
7,684
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 5
5,291
529
3,069
5,292
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
YAHNUS
Loki
11
4 / 0 / 3
6,374
637
6,021
7,718
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CabrakanMaman BrigitteBastetRavanaJanus

VS

Bans
AchillesLancelotBacchusCthulhuThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Araxea
Artio
8
0 / 1 / 1
4,927
493
2,731
7,038
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ne Zha
EasleyJz
Ne Zha
10
0 / 3 / 1
4,853
485
3,026
8,459
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Litos_2016
Baron Samedi
11
3 / 1 / 0
5,811
581
6,086
4,153
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
PowPunch
Charybdis
10
0 / 2 / 1
5,758
576
5,438
6,773
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 5 / 0
4,211
421
2,170
10,122
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
3
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
1
3.5
W
Ra
 
Ra
3
2
3
2.25
W
Cernunnos
 
Cernunnos
1
1
1
1.5
L
Artio
Araxea
Artio
0
1
1
0.5
L
Ne Zha
EasleyJz
Ne Zha
0
3
1
0.17
W
0
0
5
2.5
L
Baron Samedi
Litos_2016
Baron Samedi
3
1
0
3
L
Charybdis
PowPunch
Charybdis
0
2
1
0.25
W
Loki
YAHNUS
Loki
4
0
3
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,945
Damage
19,451
32,822
Taken
36,545
11,619
Mitigated
17,553
15,222
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,500
1,990
0
2,127
6,346
2,591
446
2,032
4,314
43,796
1,842
W
Ra
 
Ra
3,895
461
864
1,768
5,782
1,605
0
3,456
2,326
48,673
947
W
Cernunnos
 
Cernunnos
5,460
2,620
0
3,643
7,684
2,446
1
390
7,294
0
48,917
L
Artio
Araxea
Artio
2,731
391
520
3,401
7,038
4,304
0
1,979
5,059
10,948
172
L
Ne Zha
EasleyJz
Ne Zha
3,026
685
0
2,062
8,459
2,930
0
2,090
6,329
0
34,500
W
3,069
352
0
2,082
5,292
3,021
0
2,549
2,743
10,215
0
L
Baron Samedi
Litos_2016
Baron Samedi
6,086
800
149
1,500
4,153
1,635
0
2,146
1,984
41,230
0
L
Charybdis
PowPunch
Charybdis
5,438
3,091
0
2,643
6,773
2,100
0
482
6,291
0
52,605
W
Loki
YAHNUS
Loki
6,021
1,707
0
4,738
7,718
1,956
0
2,560
5,158
0
47,058
L
2,170
264
0
4,065
10,122
6,584
0
5,518
3,780
17,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
25,560
390
Minions Killed
281
0
Camps Cleared
0
1,102,505
Distance Traveled
1,011,805
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,171
717
99
10
0
200,012
0
W
Ra
6,214
621
98
10
0
240,188
0
W
Cernunnos
5,988
599
98
10
0
186,963
2
L
Artio
4,927
493
15
2
0
218,053
0
L
Ne Zha
4,853
485
53
5
0
229,623
0
W
Geb
5,291
529
17
2
0
233,918
3
L
Baron Samedi
5,811
581
84
8
0
194,482
2
L
Charybdis
5,758
576
110
11
0
175,959
2
W
Loki
6,374
637
78
8
0
241,424
0
L
Sobek
4,211
421
19
2
0
193,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role