Player Matchup

Chaac
Chaac
Greivous44
Chaac
Level 76
God Stats
51W - 38L
1,536 SR
Queue Stats
357W - 386L
1,376 Elo+
Solo
Tiamat
Tiamat
NGC JokerFox
Tiamat
Level 69
God Stats
12W - 12L
1,479 SR
Queue Stats
460W - 514L
1,395 Elo+
Party 1
Loki
Loki
TheRumIsGone513
Loki
Level 27
God Stats
6W - 4L
1,593 SR
Queue Stats
82W - 89L
1,385 Elo+
Party 1
Team Averages
Level 57
1,536 SR
1,385 Elo+

VS

Team Averages
Level 78
1,523 SR
1,438 Elo+
Vulcan
Vulcan
DaddySween
Vulcan
Level 66
God Stats
22W - 30L
1,385 SR
Queue Stats
110W - 124L
1,341 Elo+
Solo
Ra
Ra
The__Bulbasaur
Ra
Level 88
God Stats
9W - 4L
1,590 SR
Queue Stats
121W - 115L
1,460 Elo+
Solo
Ymir
Ymir
ivanziro1
Ymir
Level 79
God Stats
8W - 7L
1,593 SR
Queue Stats
160W - 145L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 4 / 4
8,166
817
8,403
11,963
16,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
13
0 / 1 / 2
7,625
763
8,044
4,975
2,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
7 / 5 / 0
8,958
896
11,457
9,019
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DaddySween
Vulcan
16
3 / 3 / 5
9,209
921
4,603
9,791
3,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
3 / 2 / 6
8,916
892
6,583
8,801
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
4 / 3 / 5
8,854
885
9,409
14,579
12,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
10
10
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DaddySween
Vulcan
3
3
5
1.83
L
Chaac
1
4
4
0.75
L
Tiamat
0
1
2
1
L
7
5
0
1.4
W
3
2
6
3
W
Ymir
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,904
Damage
20,595
25,957
Taken
33,171
21,833
Mitigated
19,489
4,910
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DaddySween
Vulcan
4,603
291
363
2,123
9,791
3,706
258
1,811
7,733
32,468
0
L
Chaac
8,403
940
0
2,368
11,963
16,246
0
9,098
2,790
0
26,411
L
Tiamat
8,044
237
0
802
4,975
2,219
0
3,907
877
23,720
0
L
11,457
1,704
0
1,740
9,019
3,368
0
7,370
1,623
0
28,522
W
6,583
500
2,781
4,366
8,801
3,583
430
1,740
6,820
18,369
0
W
Ymir
9,409
2,345
0
1,167
14,579
12,200
414
4,568
9,678
28,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,749
Gold Earned
26,979
125
Minions Killed
117
0
Camps Cleared
0
610,618
Distance Traveled
570,194
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,209
921
59
6
0
197,795
0
L
Chaac
8,166
817
52
5
0
196,646
2
L
Tiamat
7,625
763
40
4
0
207,209
0
L
Loki
8,958
896
33
3
0
206,763
0
W
Ra
8,916
892
36
4
0
209,920
0
W
Ymir
8,854
885
22
2
0
162,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role