Player Matchup

Olorun
Olorun
 
Olorun
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Galöpin
Atlas
Level 24
God Stats
2W - 1L
1,568 SR
Queue Stats
34W - 41L
1,408 Elo+
Party 1
Arachne
Arachne
Pandumonium
Arachne
Level 27
God Stats
3W - 1L
1,590 SR
Queue Stats
12W - 23L
1,349 Elo+
Party 1
Surtr
Surtr
Xeyfersitø
Surtr
Level 56
God Stats
2W - 0L
1,707 SR
Queue Stats
20W - 19L
1,468 Elo+
Party 1
Sol
Sol
tutor51
Sol
Level 109
God Stats
115W - 117L
1,405 SR
Queue Stats
223W - 224L
1,401 Elo+
Solo
Team Averages
Level 56
1,554 SR
1,425 Elo+

VS

Team Averages
Level 89
1,437 SR
1,418 Elo+
Bacchus
Bacchus
Biribistar
Bacchus
Level 67
God Stats
0W - 1L
1,290 SR
Queue Stats
19W - 26L
1,412 Elo+
Solo
Cupid
Cupid
Goblin-Slayer685
Cupid
Level 69
God Stats
0W - 2L
1,245 SR
Queue Stats
16W - 19L
1,397 Elo+
Party 2
Chang'e
Chang'e
TheFireLord3199
Chang'e
Level 74
God Stats
5W - 10L
1,443 SR
Queue Stats
53W - 64L
1,440 Elo+
Solo
Lancelot
Lancelot
paco_soler
Lancelot
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 210L
1,439 Elo+
Party 2
Chaac
Chaac
sovetskiy_krolik
Chaac
Level 108
God Stats
1W - 1L
1,707 SR
Queue Stats
187W - 180L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 1 / 4
6,648
554
6,602
4,563
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
Galöpin
Atlas
10
2 / 0 / 3
6,548
546
5,032
5,899
2,938
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Pandumonium
Arachne
10
2 / 3 / 1
5,947
496
3,738
8,685
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
2 / 2 / 0
6,502
542
8,589
10,749
7,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sol
12
2 / 1 / 0
7,162
597
5,937
8,347
2,482
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Biribistar
Bacchus
9
2 / 3 / 2
5,904
492
4,481
9,077
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
4,895
408
2,525
8,048
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 2 / 0
6,073
506
3,481
8,281
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lancelot
paco_soler
Lancelot
10
3 / 1 / 1
6,018
502
3,331
7,034
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 2 / 2
6,388
532
7,147
14,210
10,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
7
7
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
4
4
L
Bacchus
Biribistar
Bacchus
2
3
2
1
W
Atlas
Galöpin
Atlas
2
0
3
3.5
L
0
2
1
0.25
W
Arachne
Pandumonium
Arachne
2
3
1
0.83
L
1
2
0
0.5
W
2
2
0
1
L
Lancelot
paco_soler
Lancelot
3
1
1
3.5
L
1
2
2
1
W
Sol
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,898
Damage
20,965
38,243
Taken
46,650
17,721
Mitigated
24,886
14,348
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,602
2,487
36
1,461
4,563
1,524
158
1,236
3,327
42,925
4,405
L
Bacchus
Biribistar
Bacchus
4,481
645
0
1,497
9,077
7,731
0
4,730
4,347
10,928
1,580
W
Atlas
Galöpin
Atlas
5,032
2,339
0
2,034
5,899
2,938
0
1,182
4,717
15,367
0
L
2,525
921
776
2,166
8,048
2,100
0
5,904
2,144
0
25,541
W
Arachne
Pandumonium
Arachne
3,738
2,304
0
3,764
8,685
2,808
36
1,222
7,463
0
35,500
L
3,481
853
140
3,198
8,281
2,159
0
5,619
2,662
33,937
228
W
8,589
4,009
0
2,020
10,749
7,969
0
0
10,749
931
35,683
L
Lancelot
paco_soler
Lancelot
3,331
846
0
577
7,034
2,867
0
1,092
5,942
0
31,701
L
7,147
1,970
0
6,032
14,210
10,029
0
559
13,651
0
43,351
W
Sol
5,937
2,879
0
5,033
8,347
2,482
817
3,811
4,536
49,725
1,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,807
Gold Earned
29,278
293
Minions Killed
273
0
Camps Cleared
0
1,081,256
Distance Traveled
1,205,913
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,648
554
85
7
0
219,955
0
L
Bacchus
5,904
492
13
1
0
256,519
0
W
Atlas
6,548
546
14
1
0
227,322
0
L
Cupid
4,895
408
42
4
0
215,180
0
W
Arachne
5,947
496
59
5
0
253,806
1
L
Chang'e
6,073
506
60
5
0
210,850
0
W
Surtr
6,502
542
58
5
0
208,077
0
L
Lancelot
6,018
502
64
5
0
284,121
0
L
Chaac
6,388
532
94
8
0
239,243
0
W
Sol
7,162
597
77
6
0
172,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role