Player Matchup

Erlang Shen
Erlang Shen
DaviMacuzaya
Erlang Shen
Level 178
God Stats
3W - 2L
1,500 SR
Queue Stats
300W - 317L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
MMGAMER11
Sun Wukong
Level 149
God Stats
22W - 23L
1,521 SR
Queue Stats
59W - 65L
1,497 Elo+
Solo
Anubis
Anubis
Vorthax
Anubis
Level 108
God Stats
32W - 32L
1,406 SR
Queue Stats
199W - 202L
1,470 Elo+
Solo
Cerberus
Cerberus
akacojack
Cerberus
Level 129
God Stats
242W - 209L
1,572 SR
Queue Stats
354W - 390L
1,466 Elo+
Solo
Arachne
Arachne
itsmariii123
Arachne
Level 118
God Stats
52W - 61L
1,476 SR
Queue Stats
1,239W - 1,361L
1,454 Elo+
Solo
Team Averages
Level 136
1,495 SR
1,469 Elo+

VS

Team Averages
Level 116
1,530 SR
1,513 Elo+
Camazotz
Camazotz
 
Camazotz
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AbleAbel714
Sylvanus
Level 102
God Stats
27W - 20L
1,545 SR
Queue Stats
91W - 83L
1,479 Elo+
Solo
Maman Brigitte
Maman Brigitte
Midnite9179
Maman Brigitte
Level 87
God Stats
143W - 151L
1,582 SR
Queue Stats
812W - 786L
1,508 Elo+
Solo
Discordia
Discordia
TwilightSpunkle
Discordia
Level 158
God Stats
8W - 12L
1,524 SR
Queue Stats
666W - 621L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaviMacuzaya
Erlang Shen
14
0 / 2 / 9
7,605
1,086
5,180
6,283
4,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sun Wukong
MMGAMER11
Sun Wukong
14
4 / 0 / 9
8,748
1,250
6,643
6,252
5,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Vorthax
Anubis
13
4 / 1 / 7
8,454
1,208
6,739
4,273
1,951
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cerberus
akacojack
Cerberus
14
1 / 2 / 8
8,200
1,171
5,736
12,596
13,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
itsmariii123
Arachne
14
4 / 1 / 7
8,758
1,251
6,793
6,209
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

362

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
3 / 6 / 3
8,694
1,242
6,309
14,617
4,074
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
 
Thanatos
13
1 / 4 / 4
8,180
1,169
5,182
8,508
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
AbleAbel714
Sylvanus
13
0 / 1 / 3
7,422
1,060
4,652
9,171
9,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Maman Brigitte
Midnite9179
Maman Brigitte
12
0 / 2 / 1
6,715
959
1,108
1,402
183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
TwilightSpunkle
Discordia
13
2 / 0 / 3
8,561
1,223
13,378
2,543
1,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
13
Kills
6
6
Deaths
13
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
6
3
0.75
L
Thanatos
 
Thanatos
1
4
4
0.75
L
Sylvanus
AbleAbel714
Sylvanus
0
1
3
1.5
W
Erlang Shen
DaviMacuzaya
Erlang Shen
0
2
9
2.25
W
Sun Wukong
MMGAMER11
Sun Wukong
4
0
9
8.5
L
Maman Brigitte
Midnite9179
Maman Brigitte
0
2
1
0.25
L
Discordia
TwilightSpunkle
Discordia
2
0
3
3.5
W
Anubis
Vorthax
Anubis
4
1
7
7.5
W
Cerberus
akacojack
Cerberus
1
2
8
2.5
W
Arachne
itsmariii123
Arachne
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,091
Damage
30,629
35,613
Taken
36,241
28,758
Mitigated
17,941
6,827
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,309
2,276
0
2,783
14,617
4,074
0
5,492
9,125
0
15,519
L
Thanatos
 
Thanatos
5,182
339
0
2,281
8,508
3,140
0
3,067
5,441
0
20,241
L
Sylvanus
AbleAbel714
Sylvanus
4,652
1,365
1,036
2,158
9,171
9,302
0
3,031
6,140
15,540
0
W
Erlang Shen
DaviMacuzaya
Erlang Shen
5,180
2,128
0
1,610
6,283
4,542
0
3,955
2,328
14
12,662
W
Sun Wukong
MMGAMER11
Sun Wukong
6,643
1,298
0
536
6,252
5,853
0
3,060
3,192
0
12,818
L
Maman Brigitte
Midnite9179
Maman Brigitte
1,108
240
0
0
1,402
183
0
810
592
1,261
0
L
Discordia
TwilightSpunkle
Discordia
13,378
584
0
345
2,543
1,242
0
14
2,529
32,981
639
W
Anubis
Vorthax
Anubis
6,739
162
0
636
4,273
1,951
0
2,416
1,857
15,652
136
W
Cerberus
akacojack
Cerberus
5,736
227
0
3,159
12,596
13,591
0
6,671
5,925
26,009
0
W
Arachne
itsmariii123
Arachne
6,793
5,967
0
886
6,209
2,821
0
2,704
3,505
0
14,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
39,572
143
Minions Killed
126
2
Camps Cleared
7
764,083
Distance Traveled
620,810
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,694
1,242
6
1
6
147,970
0
L
Thanatos
8,180
1,169
40
6
0
147,197
0
L
Sylvanus
7,422
1,060
18
3
0
130,946
0
W
Erlang Shen
7,605
1,086
12
2
1
155,135
1
W
Sun Wukong
8,748
1,250
13
2
1
164,469
0
L
Maman Brigitte
6,715
959
1
0
0
24,184
0
L
Discordia
8,561
1,223
61
9
1
170,513
0
W
Anubis
8,454
1,208
22
3
0
140,214
0
W
Cerberus
8,200
1,171
70
10
0
150,106
0
W
Arachne
8,758
1,251
26
4
0
154,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role