Player Matchup

Cthulhu
Cthulhu
LEGAMER307
Cthulhu
Level 16
God Stats
1W - 0L
1,694 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
MzD SKiTTlZ
Bellona
Level 120
God Stats
2W - 0L
1,298 SR
Queue Stats
6W - 4L
1,447 Elo+
Party 1
Charybdis
Charybdis
O_OassO_O
Charybdis
Level 103
God Stats
19W - 16L
1,558 SR
Queue Stats
244W - 222L
1,518 Elo+
Solo
Shiva
Shiva
davidoff07
Shiva
Level 107
God Stats
2W - 0L
1,406 SR
Queue Stats
25W - 19L
1,552 Elo+
Solo
Vulcan
Vulcan
lucasdufour
Vulcan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Team Averages
Level 93
1,491 SR
1,503 Elo+

VS

Team Averages
Level 133
1,531 SR
1,500 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
ANDREA___05
Xing Tian
Level 147
God Stats
3W - 6L
1,433 SR
Queue Stats
148W - 161L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
Cthulux
Kukulkan
Level 114
God Stats
1W - 4L
1,535 SR
Queue Stats
8W - 5L
1,528 Elo+
Solo
Chernobog
Chernobog
II_Grande_Gama
Chernobog
Level 133
God Stats
12W - 7L
1,685 SR
Queue Stats
119W - 112L
1,499 Elo+
Party 2
Bastet
Bastet
ЯиЧЕТЫРЕпридурка
Bastet
Level 123
God Stats
16W - 12L
1,501 SR
Queue Stats
36W - 37L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LEGAMER307
Cthulhu
2
0 / 3 / 0
3,976
361
155
2,304
598
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
MzD SKiTTlZ
Bellona
12
2 / 1 / 0
6,339
576
3,425
8,871
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
O_OassO_O
Charybdis
13
4 / 2 / 1
7,050
641
5,579
9,175
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
12
2 / 0 / 3
7,612
692
7,815
10,611
9,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
11
6 / 5 / 0
6,860
624
7,546
6,609
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 4 / 1
5,584
508
5,596
12,779
9,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xing Tian
ANDREA___05
Xing Tian
11
5 / 1 / 4
6,517
592
6,103
6,222
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Cthulux
Kukulkan
11
0 / 2 / 2
5,630
512
1,800
6,479
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
II_Grande_Gama
Chernobog
11
4 / 4 / 5
6,680
607
7,748
8,598
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
2 / 3 / 0
4,649
423
3,514
5,343
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
14
Kills
11
11
Deaths
14
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
1
0.13
L
Xing Tian
ANDREA___05
Xing Tian
5
1
4
7
L
Kukulkan
Cthulux
Kukulkan
0
2
2
0.5
L
Chernobog
II_Grande_Gama
Chernobog
4
4
5
1.63
W
Cthulhu
LEGAMER307
Cthulhu
0
3
0
0
W
Bellona
MzD SKiTTlZ
Bellona
2
1
0
2
W
Charybdis
O_OassO_O
Charybdis
4
2
1
2.25
W
Shiva
2
0
3
3.5
W
Vulcan
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,520
Damage
24,761
37,570
Taken
39,421
19,036
Mitigated
18,249
12,996
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,596
984
176
4,130
12,779
9,581
0
554
12,225
0
35,739
L
Xing Tian
ANDREA___05
Xing Tian
6,103
265
0
687
6,222
2,522
0
1,377
4,845
19,104
0
L
Kukulkan
Cthulux
Kukulkan
1,800
181
0
1,486
6,479
1,941
0
4,071
2,408
37,741
1,031
L
Chernobog
II_Grande_Gama
Chernobog
7,748
4,879
0
2,487
8,598
2,860
0
670
7,928
0
36,989
W
Cthulhu
LEGAMER307
Cthulhu
155
49
0
0
2,304
598
0
442
1,737
2,393
0
W
Bellona
MzD SKiTTlZ
Bellona
3,425
1,210
0
5,444
8,871
4,239
0
1,814
6,957
0
55,449
W
Charybdis
O_OassO_O
Charybdis
5,579
3,263
0
4,606
9,175
2,730
0
1,230
7,689
0
49,622
W
Shiva
7,815
1,443
0
2,038
10,611
9,694
0
638
9,923
512
56,687
W
Vulcan
7,546
142
0
908
6,609
1,775
211
2,973
3,454
39,258
675
L
3,514
643
0
1,104
5,343
1,345
0
1,541
3,802
0
18,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
29,060
358
Minions Killed
231
0
Camps Cleared
0
979,714
Distance Traveled
1,073,013
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,584
508
48
4
0
216,925
0
L
Xing Tian
6,517
592
28
3
0
268,440
0
L
Kukulkan
5,630
512
72
7
0
208,147
2
L
Chernobog
6,680
607
55
5
0
236,448
6
W
Cthulhu
3,976
361
2
0
0
88,670
0
W
Bellona
6,339
576
93
8
0
258,128
0
W
Charybdis
7,050
641
93
8
0
206,398
0
W
Shiva
7,612
692
107
10
0
219,166
2
W
Vulcan
6,860
624
63
6
0
207,352
0
L
Bastet
4,649
423
28
3
0
143,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role