Player Matchup

Sol
Sol
Alex366
Sol
Level 121
God Stats
2W - 0L
1,480 SR
Queue Stats
10W - 16L
1,423 Elo+
Party 1
Nox
Nox
CL4UD177
Nox
Level 147
God Stats
1W - 0L
1,628 SR
Queue Stats
31W - 33L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
david7ares
Ah Muzen Cab
Level 154
God Stats
3W - 2L
1,393 SR
Queue Stats
31W - 35L
1,517 Elo+
Party 1
Hun Batz
Hun Batz
marzalet
Hun Batz
Level 145
God Stats
1W - 0L
1,876 SR
Queue Stats
4W - 5L
1,492 Elo+
Party 1
Horus
Horus
ronnyskj
Horus
Level 147
God Stats
8W - 6L
1,637 SR
Queue Stats
867W - 888L
1,480 Elo+
Solo
Team Averages
Level 143
1,603 SR
1,486 Elo+

VS

Team Averages
Level 131
1,423 SR
1,502 Elo+
Izanami
Izanami
Darksayx3
Izanami
Level 125
God Stats
3W - 3L
1,583 SR
Queue Stats
213W - 230L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
MaMienV
Kuzenbo
Level 143
God Stats
5W - 7L
1,486 SR
Queue Stats
901W - 899L
1,493 Elo+
Solo
Ra
Ra
MadClownN
Ra
Level 109
God Stats
0W - 4L
1,124 SR
Queue Stats
128W - 121L
1,519 Elo+
Solo
Thoth
Thoth
NoemiAyala
Thoth
Level 123
God Stats
6W - 5L
1,564 SR
Queue Stats
377W - 418L
1,513 Elo+
Solo
Ymir
Ymir
Parker25
Ymir
Level 154
God Stats
1W - 3L
1,356 SR
Queue Stats
335W - 330L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
8 / 3 / 20
10,109
919
18,927
11,955
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 3 / 21
9,230
839
10,550
8,803
3,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
david7ares
Ah Muzen Cab
17
10 / 2 / 18
10,662
969
21,093
13,724
5,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
marzalet
Hun Batz
16
6 / 3 / 18
9,815
892
12,029
8,455
3,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
ronnyskj
Horus
17
6 / 0 / 23
9,984
908
8,855
23,122
14,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darksayx3
Izanami
13
3 / 8 / 2
8,548
777
9,406
12,255
4,148
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
MaMienV
Kuzenbo
14
0 / 7 / 6
8,287
753
7,226
20,407
24,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 7 / 5
8,101
736
8,860
13,262
5,280
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thoth
15
1 / 7 / 5
8,488
772
8,270
9,613
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
2 / 6 / 4
8,829
803
9,907
23,392
17,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
29
35
Kills
7
11
Deaths
35
100
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
8
3
20
6
W
5
3
21
5.17
L
Izanami
Darksayx3
Izanami
3
8
2
0.5
L
Kuzenbo
MaMienV
Kuzenbo
0
7
6
0.43
L
1
7
5
0.5
L
Thoth
1
7
5
0.5
L
Ymir
2
6
4
0.67
W
Ah Muzen Cab
david7ares
Ah Muzen Cab
10
2
18
9.5
W
Hun Batz
marzalet
Hun Batz
6
3
18
5
W
Horus
ronnyskj
Horus
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,454
Damage
43,669
66,059
Taken
78,929
32,503
Mitigated
54,827
37,357
Healing
18,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
18,927
6,933
256
3,950
11,955
4,615
3,807
7,145
4,764
37,176
0
W
10,550
228
495
2,031
8,803
3,651
1,774
4,577
4,163
20,149
0
L
Izanami
Darksayx3
Izanami
9,406
5,974
209
441
12,255
4,148
1,349
5,578
6,677
0
17,138
L
Kuzenbo
MaMienV
Kuzenbo
7,226
1,761
71
3,615
20,407
24,347
14
9,125
11,282
13,602
0
L
8,860
675
5,103
3,285
13,262
5,280
0
4,298
8,964
23,879
0
L
Thoth
8,270
707
210
270
9,613
3,138
334
2,670
6,943
19,401
0
L
Ymir
9,907
1,917
298
5,291
23,392
17,914
0
7,806
15,586
18,232
0
W
Ah Muzen Cab
david7ares
Ah Muzen Cab
21,093
7,122
567
3,006
13,724
5,708
930
7,572
6,110
0
41,585
W
Hun Batz
marzalet
Hun Batz
12,029
986
410
1,889
8,455
3,836
1,073
3,130
5,325
0
24,145
W
Horus
ronnyskj
Horus
8,855
3,098
8,115
16,638
23,122
14,693
456
11,446
11,434
0
15,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,800
Gold Earned
42,253
146
Minions Killed
114
0
Camps Cleared
0
1,010,139
Distance Traveled
874,905
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,109
919
37
3
0
177,612
0
W
Nox
9,230
839
25
2
0
196,388
1
L
Izanami
8,548
777
29
3
0
157,370
0
L
Kuzenbo
8,287
753
15
1
0
195,212
0
L
Ra
8,101
736
32
3
0
194,417
0
L
Thoth
8,488
772
17
2
0
162,735
0
L
Ymir
8,829
803
21
2
0
165,171
0
W
Ah Muzen Cab
10,662
969
46
4
0
190,621
1
W
Hun Batz
9,815
892
24
2
0
214,633
0
W
Horus
9,984
908
14
1
0
230,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role