Player Matchup

Chiron
Chiron
 
Chiron
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Galöpin
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,419 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Pandumonium
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,365 Elo+
Party 2
Fenrir
Fenrir
XenoNerva
Fenrir
Level 157
God Stats
4W - 5L
1,573 SR
Queue Stats
214W - 205L
1,454 Elo+
Solo
Scylla
Scylla
Xeyfersitø
Scylla
Level 56
God Stats
1W - 2L
1,467 SR
Queue Stats
20W - 19L
1,485 Elo+
Party 2
Team Averages
Level 65
1,508 SR
1,444 Elo+

VS

Team Averages
Level 99
1,500 SR
1,437 Elo+
Thanatos
Thanatos
LVPuika
Thanatos
Level 99
God Stats
13W - 5L
1,629 SR
Queue Stats
57W - 45L
1,487 Elo+
Solo
Surtr
Surtr
Ouzoun_GR
Surtr
Level 86
God Stats
9W - 2L
1,616 SR
Queue Stats
248W - 266L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Shluhogon42
Cthulhu
Level 49
God Stats
8W - 6L
1,498 SR
Queue Stats
13W - 11L
1,404 Elo+
Party 1
Ra
Ra
Soortbcn
Ra
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,531 Elo+
Solo
Medusa
Medusa
julia1kos
Medusa
Level 122
God Stats
1W - 1L
1,255 SR
Queue Stats
14W - 16L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
4 / 1 / 0
6,916
461
5,508
8,568
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Galöpin
Baron Samedi
11
0 / 2 / 3
6,965
464
3,396
10,569
7,673
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
Pandumonium
Kumbhakarna
13
2 / 7 / 1
7,555
504
2,118
13,547
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
XenoNerva
Fenrir
13
3 / 2 / 2
7,442
496
3,429
10,256
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
12
0 / 5 / 0
6,648
443
3,630
8,942
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LVPuika
Thanatos
13
7 / 2 / 5
8,261
551
7,397
9,212
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
Ouzoun_GR
Surtr
14
6 / 2 / 2
9,191
613
7,760
10,159
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Shluhogon42
Cthulhu
13
0 / 2 / 5
6,777
452
5,797
9,080
6,895
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 5
9,801
653
5,593
6,237
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
julia1kos
Medusa
13
0 / 3 / 4
7,207
480
7,368
6,993
2,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
17
17
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
1
0
4
L
Baron Samedi
Galöpin
Baron Samedi
0
2
3
0.75
W
Thanatos
LVPuika
Thanatos
7
2
5
4.75
W
Surtr
Ouzoun_GR
Surtr
6
2
2
3.5
L
Kumbhakarna
Pandumonium
Kumbhakarna
2
7
1
0.36
W
Cthulhu
Shluhogon42
Cthulhu
0
2
5
1.25
W
4
0
5
6.5
L
Fenrir
XenoNerva
Fenrir
3
2
2
2
L
Scylla
0
5
0
0
W
Medusa
julia1kos
Medusa
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,081
Damage
33,915
51,882
Taken
41,681
21,076
Mitigated
20,690
12,855
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,508
2,860
487
2,253
8,568
2,817
0
3,274
5,248
0
48,541
L
Baron Samedi
Galöpin
Baron Samedi
3,396
119
336
2,420
10,569
7,673
0
3,555
6,926
18,595
0
W
Thanatos
LVPuika
Thanatos
7,397
1,598
0
4,232
9,212
3,366
0
1,689
7,483
0
31,429
W
Surtr
Ouzoun_GR
Surtr
7,760
2,650
0
2,747
10,159
5,934
87
1,841
7,984
1,979
52,182
L
Kumbhakarna
Pandumonium
Kumbhakarna
2,118
456
0
408
13,547
5,272
0
945
12,074
37,105
786
W
Cthulhu
Shluhogon42
Cthulhu
5,797
119
573
356
9,080
6,895
0
1,528
7,552
26,494
0
W
5,593
251
552
3,617
6,237
2,382
128
2,229
4,008
72,722
1,272
L
Fenrir
XenoNerva
Fenrir
3,429
766
0
5,351
10,256
3,358
0
646
9,504
0
48,873
L
Scylla
3,630
362
0
1,600
8,942
1,956
0
3,016
5,885
39,373
0
W
Medusa
julia1kos
Medusa
7,368
1,462
0
691
6,993
2,113
314
1,269
5,724
0
53,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
41,237
354
Minions Killed
405
0
Camps Cleared
0
1,435,484
Distance Traveled
1,465,258
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,916
461
92
6
0
294,083
0
L
Baron Samedi
6,965
464
24
2
0
298,295
2
W
Thanatos
8,261
551
47
3
0
250,369
0
W
Surtr
9,191
613
91
6
0
255,471
5
L
Kumbhakarna
7,555
504
83
6
0
250,387
0
W
Cthulhu
6,777
452
35
2
0
320,368
0
W
Ra
9,801
653
128
9
0
330,286
3
L
Fenrir
7,442
496
75
5
0
327,873
0
L
Scylla
6,648
443
80
5
0
264,846
0
W
Medusa
7,207
480
104
7
0
308,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role