Player Matchup

Cernunnos
Cernunnos
JulyIV
Cernunnos
Level 152
God Stats
1W - 0L
1,612 SR
Queue Stats
177W - 142L
1,550 Elo+
Solo
Thanatos
Thanatos
NitroSami
Thanatos
Level 129
God Stats
10W - 8L
1,607 SR
Queue Stats
175W - 153L
1,562 Elo+
Solo
Sobek
Sobek
darkmang
Sobek
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 28L
1,542 Elo+
Solo
Nox
Nox
oOoSiLvRoOo
Nox
Level 129
God Stats
10W - 15L
1,457 SR
Queue Stats
336W - 295L
1,516 Elo+
Solo
Ne Zha
Ne Zha
xibecaxl
Ne Zha
Level 62
God Stats
17W - 12L
1,582 SR
Queue Stats
137W - 171L
1,551 Elo+
Solo
Team Averages
Level 120
1,552 SR
1,544 Elo+

VS

Team Averages
Level 141
1,465 SR
1,529 Elo+
Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Crosel
Shiva
Level 198
God Stats
15W - 19L
1,443 SR
Queue Stats
510W - 474L
1,553 Elo+
Solo
Sol
Sol
TamIsAwesome
Sol
Level 107
God Stats
20W - 24L
1,504 SR
Queue Stats
89W - 90L
1,533 Elo+
Party 1
Persephone
Persephone
Vanaheimrer
Persephone
Level 143
God Stats
2W - 5L
1,379 SR
Queue Stats
275W - 276L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JulyIV
Cernunnos
10
1 / 0 / 0
5,057
632
2,849
2,765
839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
NitroSami
Thanatos
8
1 / 1 / 2
4,511
564
1,604
6,177
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
darkmang
Sobek
8
0 / 0 / 3
4,705
588
2,564
4,983
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 0 / 0
5,345
668
2,619
4,182
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
xibecaxl
Ne Zha
8
1 / 1 / 1
4,453
557
2,974
7,183
2,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 0 / 0
4,684
586
696
5,292
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Da Ji
 
Da Ji
6
0 / 0 / 0
3,977
497
1,816
3,903
1,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Crosel
Shiva
8
0 / 2 / 2
4,901
613
7,177
6,533
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 0
3,792
474
1,963
3,339
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Persephone
Vanaheimrer
Persephone
8
0 / 2 / 0
4,440
555
3,344
3,760
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
2
2
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
0
0
2
L
Da Ji
 
Da Ji
0
0
0
0
L
Shiva
Crosel
Shiva
0
2
2
0.5
W
Cernunnos
JulyIV
Cernunnos
1
0
0
1
W
Thanatos
NitroSami
Thanatos
1
1
2
2
L
0
1
0
0
L
Persephone
Vanaheimrer
Persephone
0
2
0
0
W
Sobek
darkmang
Sobek
0
0
3
1.5
W
2
0
0
2
W
Ne Zha
xibecaxl
Ne Zha
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,610
Damage
14,996
25,290
Taken
22,827
10,193
Mitigated
9,140
15,609
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
696
517
0
1,932
5,292
1,793
0
787
4,505
0
23,653
L
Da Ji
 
Da Ji
1,816
316
0
1,854
3,903
1,826
0
771
3,132
0
9,615
L
Shiva
Crosel
Shiva
7,177
1,728
0
980
6,533
3,693
0
377
6,156
3,334
28,030
W
Cernunnos
JulyIV
Cernunnos
2,849
1,386
0
1,393
2,765
839
0
465
2,300
0
43,713
W
Thanatos
NitroSami
Thanatos
1,604
333
0
6,276
6,177
1,741
0
259
5,918
0
25,921
L
1,963
1,251
0
1,316
3,339
801
0
1,089
2,250
16,934
1,486
L
Persephone
Vanaheimrer
Persephone
3,344
0
0
803
3,760
1,027
0
2,079
1,674
23,345
0
W
Sobek
darkmang
Sobek
2,564
381
0
3,274
4,983
3,395
0
1,653
3,330
12,975
0
W
2,619
286
0
1,545
4,182
1,227
0
2,945
901
30,962
288
W
Ne Zha
xibecaxl
Ne Zha
2,974
649
0
3,121
7,183
2,991
0
609
6,574
0
19,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,071
Gold Earned
21,794
245
Minions Killed
190
0
Camps Cleared
0
828,374
Distance Traveled
744,941
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,684
586
47
6
0
172,090
2
L
Da Ji
3,977
497
24
3
0
125,594
2
L
Shiva
4,901
613
46
6
0
172,863
0
W
Cernunnos
5,057
632
80
10
0
145,712
0
W
Thanatos
4,511
564
52
7
0
178,827
0
L
Sol
3,792
474
32
4
0
110,684
0
L
Persephone
4,440
555
41
5
0
163,710
0
W
Sobek
4,705
588
15
2
0
177,312
2
W
Nox
5,345
668
61
8
0
159,637
0
W
Ne Zha
4,453
557
37
5
0
166,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role